diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2017-06-02 08:45:55 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2018-03-19 07:49:27 +0000 |
commit | 34f6d8a88677cffa44be05da7e1e2da0cfc2f3b4 (patch) | |
tree | d95b8632aa5a895b1eaa3cbb14891758923d93c9 /src/render/graphicshelpers/graphicshelpergl3_3_p.h | |
parent | e28192812168b676b57dc505b31eed3bfcba0e67 (diff) |
Move Renderer specific classes into new folder
This is another step toward isolating the renderer from the render aspect
Change-Id: I4031675b961d6645b65bbe05cf62d150993038b0
Task-number: QTBUG-61151
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicshelpergl3_3_p.h')
-rw-r--r-- | src/render/graphicshelpers/graphicshelpergl3_3_p.h | 176 |
1 files changed, 0 insertions, 176 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3_p.h b/src/render/graphicshelpers/graphicshelpergl3_3_p.h deleted file mode 100644 index 0ecdd3620..000000000 --- a/src/render/graphicshelpers/graphicshelpergl3_3_p.h +++ /dev/null @@ -1,176 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H -#define QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists for the convenience -// of other Qt classes. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <Qt3DRender/private/graphicshelperinterface_p.h> -#include <QtCore/qscopedpointer.h> - -#ifndef QT_OPENGL_ES_2 - -QT_BEGIN_NAMESPACE - -class QOpenGLFunctions_3_3_Core; -class QOpenGLExtension_ARB_tessellation_shader; - -namespace Qt3DRender { -namespace Render { - -class Q_AUTOTEST_EXPORT GraphicsHelperGL3_3 : public GraphicsHelperInterface -{ -public: - GraphicsHelperGL3_3(); - ~GraphicsHelperGL3_3(); - - // QGraphicHelperInterface interface - void alphaTest(GLenum mode1, GLenum mode2) override; - void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; - void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) override; - bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; - void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; - void bindFrameBufferAttachment(RenderBuffer *renderBuffer, const Attachment &attachment) override; - void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; - void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) override; - void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; - void blendEquation(GLenum mode) override; - void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) override; - void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) override; - void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; - GLuint boundFrameBufferObject() override; - void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; - bool checkFrameBufferComplete() override; - void clearBufferf(GLint drawbuffer, const QVector4D &values) override; - GLuint createFrameBufferObject() override; - void depthMask(GLenum mode) override; - void depthTest(GLenum mode) override; - void disableClipPlane(int clipPlane) override; - void disablei(GLenum cap, GLuint index) override; - void disablePrimitiveRestart() override; - void dispatchCompute(GLuint wx, GLuint wy, GLuint wz) override; - char *mapBuffer(GLenum target, GLsizeiptr size) override; - GLboolean unmapBuffer(GLenum target) override; - void drawArrays(GLenum primitiveType, GLint first, GLsizei count) override; - void drawArraysIndirect(GLenum mode,void *indirect) override; - void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; - void drawArraysInstancedBaseInstance(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances, GLsizei baseInstance) override; - void drawBuffers(GLsizei n, const int *bufs) override; - void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) override; - void drawElementsIndirect(GLenum mode, GLenum type, void *indirect) override; - void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; - void enableClipPlane(int clipPlane) override; - void enablei(GLenum cap, GLuint index) override; - void enablePrimitiveRestart(int primitiveRestartIndex) override; - void enableVertexAttributeArray(int location) override; - void frontFace(GLenum mode) override; - QSize getRenderBufferDimensions(GLuint renderBufferId) override; - QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) override; - void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; - void pointSize(bool programmable, GLfloat value) override; - GLint maxClipPlaneCount() override; - void memoryBarrier(QMemoryBarrier::Operations barriers) override; - QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; - QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) override; - QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; - QVector<ShaderStorageBlock> programShaderStorageBlocks(GLuint programId) override; - void releaseFrameBufferObject(GLuint frameBufferId) override; - void setMSAAEnabled(bool enable) override; - void setAlphaCoverageEnabled(bool enable) override; - void setClipPlane(int clipPlane, const QVector3D &normal, float distance) override; - void setSeamlessCubemap(bool enable) override; - void setVerticesPerPatch(GLint verticesPerPatch) override; - bool supportsFeature(Feature feature) const override; - uint uniformByteSize(const ShaderUniform &description) override; - void useProgram(GLuint programId) override; - void vertexAttribDivisor(GLuint index, GLuint divisor) override; - void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; - void readBuffer(GLenum mode) override; - void drawBuffer(GLenum mode) override; - - void glUniform1fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform4fv(GLint location, GLsizei count, const GLfloat *value) override; - - void glUniform1iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform2iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform3iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform4iv(GLint location, GLsizei count, const GLint *value) override; - - void glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override; - - void glUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3x2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4x2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3x4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4x3fv(GLint location, GLsizei count, const GLfloat *value) override; - - UniformType uniformTypeFromGLType(GLenum glType) override; - -private: - QOpenGLFunctions_3_3_Core *m_funcs; - QScopedPointer<QOpenGLExtension_ARB_tessellation_shader> m_tessFuncs; -}; - -} // namespace Render -} // namespace Qt3DRender - -QT_END_NAMESPACE - -#endif // !QT_OPENGL_ES_2 - -#endif // QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H |