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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 12:59:13 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 12:12:49 +0000
commitb1810f91ee5eaa3ae9e79efde6b4a0335738c3e8 (patch)
tree5a5d8b2894110b76840521a1e1be8669e165038b /src/render/graphicshelpers/graphicshelpergl3_3_p.h
parentba3d49872eb5f7fdb3eca10ae923dda7b7a218d8 (diff)
Remove Q prefix from graphics helpers
Change-Id: I79066df0df1fbac4f49e47c91c552fca0d4093bf Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicshelpergl3_3_p.h')
-rw-r--r--src/render/graphicshelpers/graphicshelpergl3_3_p.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3_p.h b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
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+++ b/src/render/graphicshelpers/graphicshelpergl3_3_p.h
@@ -0,0 +1,112 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H
+#define QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H
+
+#include <Qt3DRenderer/private/graphicshelperinterface_p.h>
+#include <QtCore/qscopedpointer.h>
+
+#ifndef QT_OPENGL_ES_2
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLFunctions_3_3_Core;
+class QOpenGLExtension_ARB_tessellation_shader;
+
+namespace Qt3DRender {
+namespace Render {
+
+class GraphicsHelperGL3_3 : public GraphicsHelperInterface
+{
+public:
+ GraphicsHelperGL3_3();
+
+ // QGraphicHelperInterface interface
+ void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) Q_DECL_OVERRIDE;
+ void drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) Q_DECL_OVERRIDE;
+ void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) Q_DECL_OVERRIDE;
+ void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) Q_DECL_OVERRIDE;
+ void drawArrays(GLenum primitiveType, GLint first, GLsizei count) Q_DECL_OVERRIDE;
+ void setVerticesPerPatch(GLint verticesPerPatch) Q_DECL_OVERRIDE;
+ void useProgram(GLuint programId) Q_DECL_OVERRIDE;
+ QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) Q_DECL_OVERRIDE;
+ QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) Q_DECL_OVERRIDE;
+ QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) Q_DECL_OVERRIDE;
+ void vertexAttribDivisor(GLuint index, GLuint divisor) Q_DECL_OVERRIDE;
+ void blendEquation(GLenum mode) Q_DECL_OVERRIDE;
+ void alphaTest(GLenum mode1, GLenum mode2) Q_DECL_OVERRIDE;
+ void depthTest(GLenum mode) Q_DECL_OVERRIDE;
+ void depthMask(GLenum mode) Q_DECL_OVERRIDE;
+ void cullFace(GLenum mode) Q_DECL_OVERRIDE;
+ void frontFace(GLenum mode) Q_DECL_OVERRIDE;
+ void enableAlphaCoverage() Q_DECL_OVERRIDE;
+ void disableAlphaCoverage() Q_DECL_OVERRIDE;
+ GLuint createFrameBufferObject() Q_DECL_OVERRIDE;
+ void releaseFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
+ void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE;
+ GLuint boundFrameBufferObject() Q_DECL_OVERRIDE;
+ bool checkFrameBufferComplete() Q_DECL_OVERRIDE;
+ void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) Q_DECL_OVERRIDE;
+ bool supportsFeature(Feature feature) const Q_DECL_OVERRIDE;
+ void drawBuffers(GLsizei n, const int *bufs) Q_DECL_OVERRIDE;
+ void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) Q_DECL_OVERRIDE;
+ void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE;
+ void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE;
+ void bindBufferBase(GLenum target, GLuint bindingIndex, GLuint buffer) Q_DECL_OVERRIDE;
+ void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) Q_DECL_OVERRIDE;
+ uint uniformByteSize(const ShaderUniform &description) Q_DECL_OVERRIDE;
+ void enableClipPlane(int clipPlane) Q_DECL_OVERRIDE;
+ void disableClipPlane(int clipPlane) Q_DECL_OVERRIDE;
+ GLint maxClipPlaneCount() Q_DECL_OVERRIDE;
+ void enablePrimitiveRestart(int primitiveRestartIndex) Q_DECL_OVERRIDE;
+ void disablePrimitiveRestart() Q_DECL_OVERRIDE;
+ QSize getRenderBufferDimensions(GLuint renderBufferId) Q_DECL_OVERRIDE;
+ QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) Q_DECL_OVERRIDE;
+
+private:
+ QOpenGLFunctions_3_3_Core *m_funcs;
+ QScopedPointer<QOpenGLExtension_ARB_tessellation_shader> m_tessFuncs;
+};
+
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // !QT_OPENGL_ES_2
+
+#endif // QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H