diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-09-18 12:59:13 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 12:12:49 +0000 |
commit | b1810f91ee5eaa3ae9e79efde6b4a0335738c3e8 (patch) | |
tree | 5a5d8b2894110b76840521a1e1be8669e165038b /src/render/graphicshelpers/graphicshelpergl3_3_p.h | |
parent | ba3d49872eb5f7fdb3eca10ae923dda7b7a218d8 (diff) |
Remove Q prefix from graphics helpers
Change-Id: I79066df0df1fbac4f49e47c91c552fca0d4093bf
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/graphicshelpers/graphicshelpergl3_3_p.h')
-rw-r--r-- | src/render/graphicshelpers/graphicshelpergl3_3_p.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/render/graphicshelpers/graphicshelpergl3_3_p.h b/src/render/graphicshelpers/graphicshelpergl3_3_p.h new file mode 100644 index 000000000..c70d89359 --- /dev/null +++ b/src/render/graphicshelpers/graphicshelpergl3_3_p.h @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H +#define QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H + +#include <Qt3DRenderer/private/graphicshelperinterface_p.h> +#include <QtCore/qscopedpointer.h> + +#ifndef QT_OPENGL_ES_2 + +QT_BEGIN_NAMESPACE + +class QOpenGLFunctions_3_3_Core; +class QOpenGLExtension_ARB_tessellation_shader; + +namespace Qt3DRender { +namespace Render { + +class GraphicsHelperGL3_3 : public GraphicsHelperInterface +{ +public: + GraphicsHelperGL3_3(); + + // QGraphicHelperInterface interface + void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) Q_DECL_OVERRIDE; + void drawElementsInstanced(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) Q_DECL_OVERRIDE; + void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) Q_DECL_OVERRIDE; + void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) Q_DECL_OVERRIDE; + void drawArrays(GLenum primitiveType, GLint first, GLsizei count) Q_DECL_OVERRIDE; + void setVerticesPerPatch(GLint verticesPerPatch) Q_DECL_OVERRIDE; + void useProgram(GLuint programId) Q_DECL_OVERRIDE; + QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) Q_DECL_OVERRIDE; + QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) Q_DECL_OVERRIDE; + QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) Q_DECL_OVERRIDE; + void vertexAttribDivisor(GLuint index, GLuint divisor) Q_DECL_OVERRIDE; + void blendEquation(GLenum mode) Q_DECL_OVERRIDE; + void alphaTest(GLenum mode1, GLenum mode2) Q_DECL_OVERRIDE; + void depthTest(GLenum mode) Q_DECL_OVERRIDE; + void depthMask(GLenum mode) Q_DECL_OVERRIDE; + void cullFace(GLenum mode) Q_DECL_OVERRIDE; + void frontFace(GLenum mode) Q_DECL_OVERRIDE; + void enableAlphaCoverage() Q_DECL_OVERRIDE; + void disableAlphaCoverage() Q_DECL_OVERRIDE; + GLuint createFrameBufferObject() Q_DECL_OVERRIDE; + void releaseFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE; + void bindFrameBufferObject(GLuint frameBufferId) Q_DECL_OVERRIDE; + GLuint boundFrameBufferObject() Q_DECL_OVERRIDE; + bool checkFrameBufferComplete() Q_DECL_OVERRIDE; + void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) Q_DECL_OVERRIDE; + bool supportsFeature(Feature feature) const Q_DECL_OVERRIDE; + void drawBuffers(GLsizei n, const int *bufs) Q_DECL_OVERRIDE; + void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) Q_DECL_OVERRIDE; + void bindUniform(const QVariant &v, const ShaderUniform &description) Q_DECL_OVERRIDE; + void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) Q_DECL_OVERRIDE; + void bindBufferBase(GLenum target, GLuint bindingIndex, GLuint buffer) Q_DECL_OVERRIDE; + void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) Q_DECL_OVERRIDE; + uint uniformByteSize(const ShaderUniform &description) Q_DECL_OVERRIDE; + void enableClipPlane(int clipPlane) Q_DECL_OVERRIDE; + void disableClipPlane(int clipPlane) Q_DECL_OVERRIDE; + GLint maxClipPlaneCount() Q_DECL_OVERRIDE; + void enablePrimitiveRestart(int primitiveRestartIndex) Q_DECL_OVERRIDE; + void disablePrimitiveRestart() Q_DECL_OVERRIDE; + QSize getRenderBufferDimensions(GLuint renderBufferId) Q_DECL_OVERRIDE; + QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) Q_DECL_OVERRIDE; + +private: + QOpenGLFunctions_3_3_Core *m_funcs; + QScopedPointer<QOpenGLExtension_ARB_tessellation_shader> m_tessFuncs; +}; + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE + +#endif // !QT_OPENGL_ES_2 + +#endif // QT3DRENDER_RENDER_GRAPHICSHELPERGL3_3_P_H |