diff options
author | Louai Al-Khanji <louai.al-khanji@digia.com> | 2014-08-15 13:39:14 +0300 |
---|---|---|
committer | Louai Al-Khanji <louai.al-khanji@digia.com> | 2014-08-15 14:57:35 +0200 |
commit | 35e00094cefd43200df96ba09f548486a86bdef4 (patch) | |
tree | 69d677aff4995fab76cb16e3836ad909f462e24d /src/render/io/gltfparser.cpp | |
parent | 37b1b13ef5f7f0b8c8ab712d57d681ef5f0c45d5 (diff) |
Avoid naming classes DrawState
Since winuser.h contains a DrawState #define, this tends to wreck havoc on
Windows. This patch respectively renames QDrawState, Qt3D::Render::DrawState
and Qt3D::Render::DrawStateSet to QRenderState, Qt3D::Render::RenderState and
Qt3D::Render::RenderStateSet. While this is more invasive than just
undefining DrawState, it should be more foolproof too.
Change-Id: I9fa86e5bf1fe41fb4839bd146822cc43e26019e6
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/io/gltfparser.cpp')
-rw-r--r-- | src/render/io/gltfparser.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/render/io/gltfparser.cpp b/src/render/io/gltfparser.cpp index 4464ef335..76c7ba27d 100644 --- a/src/render/io/gltfparser.cpp +++ b/src/render/io/gltfparser.cpp @@ -1,6 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. @@ -70,7 +71,7 @@ #include <QVector3D> // need to move these to somewhere common? -#include <drawstate.h> +#include <renderstate.h> #include <states/blendstate.h> QT_BEGIN_NAMESPACE @@ -869,10 +870,10 @@ void GLTFParser::processJSONTechnique( QString id, QJsonObject jsonObj ) } // of program-instance attributes QJsonObject states = po.value(KEY_STATES).toObject(); - Render::DrawStateSet* ss = new Render::DrawStateSet; + Render::RenderStateSet* ss = new Render::RenderStateSet; Q_FOREACH (QString stateName, states.keys()) { - Render::DrawState* s= buildState(stateName.toUtf8(), states.value(stateName)); + Render::RenderState* s= buildState(stateName.toUtf8(), states.value(stateName)); if (!s) continue; @@ -886,7 +887,7 @@ void GLTFParser::processJSONTechnique( QString id, QJsonObject jsonObj ) m_techniques[id] = t; } -Render::DrawState* GLTFParser::buildState(const QByteArray& nm, QJsonValue v) +Render::RenderState* GLTFParser::buildState(const QByteArray& nm, QJsonValue v) { if (nm == "blendEnable") { return NULL; // will see a blendEquation spec too |