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authorSean Harmer <sean.harmer@kdab.com>2016-04-21 10:30:17 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-04-21 14:50:48 +0000
commite52d11ef2a9ba8bfceb738a3b1c4c7c9a63f5000 (patch)
treeec7432a4431a4147db313b51a788d4106fd2e86a /src/render/io/qsceneloader.cpp
parentd4204e818b2f35293790a7ef0fd9a79ca92e6319 (diff)
Introduce a new base class for node property change events
This will allow QScenePropertyChange to be a default implementation that uses QVariant as the payload for automatic uses. It will also allow to have a QNodeTypedPropertyChange template subclass for strongly typed payloads - similar to the creation changes. This will be useful for common change types like transformations sending a QMatrix4x4 to avoid QVariant and conversion overheads. Change-Id: Ia64dcb892b42e2cb2a18a55dfa7f4073ac58b2e3 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/io/qsceneloader.cpp')
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