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authorSean Harmer <sean.harmer@kdab.com>2015-10-12 20:45:19 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 13:19:50 +0000
commit7c971e0e7791ab38d7d3d8ebc25468c44cbe49c5 (patch)
tree53197a9e5eb7501d6f5b497f70c25dad9c265a6f /src/render/io
parent0bfd20ad3b8eb3edec8d6317af9eb5504f8c0871 (diff)
Move Qt3DCore into Qt3DCore namespace
Update other aspects, tests and examples accordingly. Change-Id: Ib1bcf0bdf4f5aec4422dc0c80bfc32b27fb1a317 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/io')
-rw-r--r--src/render/io/abstractsceneparser_p.h6
-rw-r--r--src/render/io/objloader.cpp2
-rw-r--r--src/render/io/qabstractsceneloader.cpp2
-rw-r--r--src/render/io/qabstractsceneloader.h8
-rw-r--r--src/render/io/qabstractsceneloader_p.h2
-rw-r--r--src/render/io/qsceneloader.cpp4
-rw-r--r--src/render/io/qsceneloader.h4
-rw-r--r--src/render/io/scene.cpp14
-rw-r--r--src/render/io/scene_p.h18
-rw-r--r--src/render/io/scenemanager.cpp12
-rw-r--r--src/render/io/scenemanager_p.h18
-rw-r--r--src/render/io/uniformbuffer_p.h2
12 files changed, 46 insertions, 46 deletions
diff --git a/src/render/io/abstractsceneparser_p.h b/src/render/io/abstractsceneparser_p.h
index f3cb5fd5a..a4b5ab92d 100644
--- a/src/render/io/abstractsceneparser_p.h
+++ b/src/render/io/abstractsceneparser_p.h
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
}
@@ -84,8 +84,8 @@ public:
virtual void setSource(const QUrl &source) = 0;
virtual bool isExtensionSupported(const QUrl &source) const = 0;
- virtual Qt3D::QEntity *scene(const QString &id = QString()) = 0;
- virtual Qt3D::QEntity *node(const QString &id) = 0;
+ virtual Qt3DCore::QEntity *scene(const QString &id = QString()) = 0;
+ virtual Qt3DCore::QEntity *node(const QString &id) = 0;
ParserStatus parserStatus() const;
QStringList errors() const;
diff --git a/src/render/io/objloader.cpp b/src/render/io/objloader.cpp
index 89c5ee672..09ab6985c 100644
--- a/src/render/io/objloader.cpp
+++ b/src/render/io/objloader.cpp
@@ -429,7 +429,7 @@ void ObjLoader::center( QVector<QVector3D>& points )
if ( points.isEmpty() )
return;
- Qt3D::QAxisAlignedBoundingBox bb(points);
+ Qt3DCore::QAxisAlignedBoundingBox bb(points);
QVector3D center = bb.center();
// Translate center of the AABB to the origin
diff --git a/src/render/io/qabstractsceneloader.cpp b/src/render/io/qabstractsceneloader.cpp
index d0e9a8838..110da9fa9 100644
--- a/src/render/io/qabstractsceneloader.cpp
+++ b/src/render/io/qabstractsceneloader.cpp
@@ -68,7 +68,7 @@ QAbstractSceneLoader::QAbstractSceneLoader(QNode *parent)
QAbstractSceneLoader::~QAbstractSceneLoader()
{
- Q_ASSERT_X(Qt3D::QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DRender::QAbstractSceneLoader subclass didn't call QNode::cleanup in its destructor");
+ Q_ASSERT_X(Qt3DCore::QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DRender::QAbstractSceneLoader subclass didn't call QNode::cleanup in its destructor");
}
void QAbstractSceneLoader::copy(const QNode *ref)
diff --git a/src/render/io/qabstractsceneloader.h b/src/render/io/qabstractsceneloader.h
index 88af95577..66b41d265 100644
--- a/src/render/io/qabstractsceneloader.h
+++ b/src/render/io/qabstractsceneloader.h
@@ -49,13 +49,13 @@ namespace Qt3DRender {
class QAbstractSceneLoader;
class QAbstractSceneLoaderPrivate;
-class QT3DRENDERERSHARED_EXPORT QAbstractSceneLoader : public Qt3D::QComponent
+class QT3DRENDERERSHARED_EXPORT QAbstractSceneLoader : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
public:
- explicit QAbstractSceneLoader(Qt3D::QNode *parent = 0);
+ explicit QAbstractSceneLoader(Qt3DCore::QNode *parent = 0);
~QAbstractSceneLoader();
enum Status {
@@ -76,8 +76,8 @@ Q_SIGNALS:
void statusChanged();
protected:
- QAbstractSceneLoader(QAbstractSceneLoaderPrivate &dd, Qt3D::QNode *parent = 0);
- void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE;
+ QAbstractSceneLoader(QAbstractSceneLoaderPrivate &dd, Qt3DCore::QNode *parent = 0);
+ void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
private:
Q_DECLARE_PRIVATE(QAbstractSceneLoader)
diff --git a/src/render/io/qabstractsceneloader_p.h b/src/render/io/qabstractsceneloader_p.h
index cc7dbd61b..e62a588fb 100644
--- a/src/render/io/qabstractsceneloader_p.h
+++ b/src/render/io/qabstractsceneloader_p.h
@@ -58,7 +58,7 @@ namespace Qt3DRender {
class AbstractSceneParser;
-class QT3DRENDERERSHARED_EXPORT QAbstractSceneLoaderPrivate : public Qt3D::QComponentPrivate
+class QT3DRENDERERSHARED_EXPORT QAbstractSceneLoaderPrivate : public Qt3DCore::QComponentPrivate
{
public:
QAbstractSceneLoaderPrivate();
diff --git a/src/render/io/qsceneloader.cpp b/src/render/io/qsceneloader.cpp
index b5b4975e7..70eb15533 100644
--- a/src/render/io/qsceneloader.cpp
+++ b/src/render/io/qsceneloader.cpp
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
@@ -59,7 +59,7 @@ QSceneLoader::~QSceneLoader()
}
// Called in main thread
-void QSceneLoader::sceneChangeEvent(const Qt3D::QSceneChangePtr &change)
+void QSceneLoader::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
QAbstractSceneLoaderPrivate *d = static_cast<QAbstractSceneLoaderPrivate*>(QNodePrivate::get(this));
QScenePropertyChangePtr e = qSharedPointerCast<QScenePropertyChange>(change);
diff --git a/src/render/io/qsceneloader.h b/src/render/io/qsceneloader.h
index adbed1dda..5ca560fdd 100644
--- a/src/render/io/qsceneloader.h
+++ b/src/render/io/qsceneloader.h
@@ -47,9 +47,9 @@ class QT3DRENDERERSHARED_EXPORT QSceneLoader : public QAbstractSceneLoader
{
Q_OBJECT
public:
- explicit QSceneLoader(Qt3D::QNode *parent = 0);
+ explicit QSceneLoader(Qt3DCore::QNode *parent = 0);
~QSceneLoader();
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
protected:
QT3D_CLONEABLE(QSceneLoader)
diff --git a/src/render/io/scene.cpp b/src/render/io/scene.cpp
index a92dc1fd8..8874db279 100644
--- a/src/render/io/scene.cpp
+++ b/src/render/io/scene.cpp
@@ -44,7 +44,7 @@
QT_BEGIN_NAMESPACE
-using namespace Qt3D;
+using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
@@ -55,7 +55,7 @@ Scene::Scene()
{
}
-void Scene::updateFromPeer(Qt3D::QNode *peer)
+void Scene::updateFromPeer(Qt3DCore::QNode *peer)
{
QAbstractSceneLoader *loader = static_cast<QAbstractSceneLoader *>(peer);
@@ -63,7 +63,7 @@ void Scene::updateFromPeer(Qt3D::QNode *peer)
m_sceneManager->addSceneData(m_source, peerUuid());
}
-void Scene::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
+void Scene::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("source")) {
@@ -77,7 +77,7 @@ QUrl Scene::source() const
return m_source;
}
-void Scene::setSceneSubtree(Qt3D::QEntity *subTree)
+void Scene::setSceneSubtree(Qt3DCore::QEntity *subTree)
{
QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
e->setPropertyName("scene");
@@ -104,7 +104,7 @@ RenderSceneFunctor::RenderSceneFunctor(SceneManager *sceneManager)
{
}
-Qt3D::QBackendNode *RenderSceneFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const
+Qt3DCore::QBackendNode *RenderSceneFunctor::create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const
{
Scene *scene = m_sceneManager->getOrCreateResource(frontend->id());
scene->setFactory(factory);
@@ -113,12 +113,12 @@ Qt3D::QBackendNode *RenderSceneFunctor::create(Qt3D::QNode *frontend, const Qt3D
return scene;
}
-Qt3D::QBackendNode *RenderSceneFunctor::get(const Qt3D::QNodeId &id) const
+Qt3DCore::QBackendNode *RenderSceneFunctor::get(const Qt3DCore::QNodeId &id) const
{
return m_sceneManager->lookupResource(id);
}
-void RenderSceneFunctor::destroy(const Qt3D::QNodeId &id) const
+void RenderSceneFunctor::destroy(const Qt3DCore::QNodeId &id) const
{
m_sceneManager->releaseResource(id);
}
diff --git a/src/render/io/scene_p.h b/src/render/io/scene_p.h
index 090bc64d4..cd9e5d50e 100644
--- a/src/render/io/scene_p.h
+++ b/src/render/io/scene_p.h
@@ -54,7 +54,7 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
}
@@ -63,17 +63,17 @@ namespace Render {
class SceneManager;
-class Scene : public Qt3D::QBackendNode
+class Scene : public Qt3DCore::QBackendNode
{
public:
Scene();
- void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE;
+ void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE;
// QObserverInterface interface
- void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE;
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
QUrl source() const;
- void setSceneSubtree(Qt3D::QEntity *subTree);
+ void setSceneSubtree(Qt3DCore::QEntity *subTree);
void setSceneManager(SceneManager *manager);
private:
@@ -81,13 +81,13 @@ private:
QUrl m_source;
};
-class RenderSceneFunctor : public Qt3D::QBackendNodeFunctor
+class RenderSceneFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
explicit RenderSceneFunctor(SceneManager *sceneManager);
- Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
+ Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
+ void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
private:
SceneManager *m_sceneManager;
diff --git a/src/render/io/scenemanager.cpp b/src/render/io/scenemanager.cpp
index 52fd2a627..f7223cd46 100644
--- a/src/render/io/scenemanager.cpp
+++ b/src/render/io/scenemanager.cpp
@@ -42,14 +42,14 @@ namespace Qt3DRender {
namespace Render {
SceneManager::SceneManager() : QResourceManager<Scene,
- Qt3D::QNodeId,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>()
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>()
{
}
-void SceneManager::addSceneData(const QUrl &source, const Qt3D::QNodeId &sceneUuid)
+void SceneManager::addSceneData(const QUrl &source, const Qt3DCore::QNodeId &sceneUuid)
{
LoadSceneJobPtr newJob(new LoadSceneJob(source, sceneUuid));
@@ -68,13 +68,13 @@ QVector<LoadSceneJobPtr> SceneManager::pendingSceneLoaderJobs()
return copy;
}
-void SceneManager::addLoadedSceneTree(const QUrl &source, Qt3D::QEntity *tree)
+void SceneManager::addLoadedSceneTree(const QUrl &source, Qt3DCore::QEntity *tree)
{
SceneManager::Locker lock(this);
m_loadedSceneTrees.insert(source, tree);
}
-Qt3D::QEntity *SceneManager::sceneTreeFromSource(const QUrl &source)
+Qt3DCore::QEntity *SceneManager::sceneTreeFromSource(const QUrl &source)
{
SceneManager::Locker lock(this);
return m_loadedSceneTrees.value(source);
diff --git a/src/render/io/scenemanager_p.h b/src/render/io/scenemanager_p.h
index 7bb845998..7baccd006 100644
--- a/src/render/io/scenemanager_p.h
+++ b/src/render/io/scenemanager_p.h
@@ -55,30 +55,30 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+namespace Qt3DCore {
class QEntity;
}
namespace Qt3DRender {
namespace Render {
-class SceneManager : public Qt3D::QResourceManager<Scene,
- Qt3D::QNodeId,
+class SceneManager : public Qt3DCore::QResourceManager<Scene,
+ Qt3DCore::QNodeId,
8,
- Qt3D::ArrayAllocatingPolicy,
- Qt3D::ObjectLevelLockingPolicy>
+ Qt3DCore::ArrayAllocatingPolicy,
+ Qt3DCore::ObjectLevelLockingPolicy>
{
public:
SceneManager();
- void addSceneData(const QUrl &source, const Qt3D::QNodeId &sceneUuid);
+ void addSceneData(const QUrl &source, const Qt3DCore::QNodeId &sceneUuid);
QVector<LoadSceneJobPtr> pendingSceneLoaderJobs();
- void addLoadedSceneTree(const QUrl &source, Qt3D::QEntity *tree);
- Qt3D::QEntity *sceneTreeFromSource(const QUrl &source);
+ void addLoadedSceneTree(const QUrl &source, Qt3DCore::QEntity *tree);
+ Qt3DCore::QEntity *sceneTreeFromSource(const QUrl &source);
private:
- QHash<QUrl, Qt3D::QEntity *> m_loadedSceneTrees;
+ QHash<QUrl, Qt3DCore::QEntity *> m_loadedSceneTrees;
QVector<LoadSceneJobPtr> m_pendingJobs;
};
diff --git a/src/render/io/uniformbuffer_p.h b/src/render/io/uniformbuffer_p.h
index 5859a9078..49db79f51 100644
--- a/src/render/io/uniformbuffer_p.h
+++ b/src/render/io/uniformbuffer_p.h
@@ -59,7 +59,7 @@ namespace Render {
class GraphicsContext;
-typedef QPair<Qt3D::QNodeId, Qt3D::QNodeId> ShaderDataShaderUboKey;
+typedef QPair<Qt3DCore::QNodeId, Qt3DCore::QNodeId> ShaderDataShaderUboKey;
class UniformBuffer
{