diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2014-08-19 09:34:17 +0200 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2014-08-19 13:02:27 +0200 |
commit | 87a07e40e65f2a2540c9fdf579205e3d479d50e4 (patch) | |
tree | 1bc637920fb765c136d390c0559ca76f9bd7183a /src/render/io | |
parent | 977863dd3e6a7a40f60db1f9777500d21762d404 (diff) |
Texture renamed to QTexture
Change-Id: I6f5570ce042b8d3ef44aa76c1fd8ce3a1dde4d3c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/io')
-rw-r--r-- | src/render/io/assimpparser.cpp | 6 | ||||
-rw-r--r-- | src/render/io/assimpparser_p.h | 6 | ||||
-rw-r--r-- | src/render/io/gltfparser.cpp | 14 | ||||
-rw-r--r-- | src/render/io/gltfparser_p.h | 4 |
4 files changed, 15 insertions, 15 deletions
diff --git a/src/render/io/assimpparser.cpp b/src/render/io/assimpparser.cpp index ec570d9c8..1d3e8ff86 100644 --- a/src/render/io/assimpparser.cpp +++ b/src/render/io/assimpparser.cpp @@ -51,7 +51,7 @@ #include <qmath.h> #include <Qt3DCore/qentity.h> #include <qmaterial.h> -#include <texture.h> +#include <qtexture.h> #include "renderlogging.h" #include "qbuffer.h" #include "qattribute.h" @@ -594,7 +594,7 @@ void AssimpParser::loadMesh(uint meshIndex) void AssimpParser::loadEmbeddedTexture(uint textureIndex) { aiTexture *assimpTexture = m_aiScene->mTextures[textureIndex]; - Texture *texture = new Texture(); + QTexture *texture = new QTexture(); TexImageDataPtr textureData(new TexImageData(0, 0)); bool isCompressed = assimpTexture->mHeight == 0; @@ -774,7 +774,7 @@ void AssimpParser::copyMaterialTextures(QMaterial *material, aiMaterial *assimpM // Load texture if not already loaded bool textureLoaded = true; if (!m_materialTextures.contains(fullPath)) { - Texture *tex = new Texture(); + QTexture *tex = new QTexture(); QImage textureImage; if (!textureImage.load(fullPath) || !textureImage.isNull()) { tex->setFromQImage(textureImage); diff --git a/src/render/io/assimpparser_p.h b/src/render/io/assimpparser_p.h index adae4709b..2f7dca78a 100644 --- a/src/render/io/assimpparser_p.h +++ b/src/render/io/assimpparser_p.h @@ -65,7 +65,7 @@ class QMaterial; class QShaderProgram; class QEffect; class QCamera; -class Texture; +class QTexture; class QMesh; class AssimpMesh; @@ -124,8 +124,8 @@ private : QMap<uint, AssimpMesh *> m_meshes; QMap<uint, QMaterial*> m_materials; QMap<uint, QEffect *> m_effects; - QMap<uint, Texture*> m_embeddedTextures; - QMap<QString, Texture*> m_materialTextures; + QMap<uint, QTexture*> m_embeddedTextures; + QMap<QString, QTexture*> m_materialTextures; QMap<aiNode*, QEntity*> m_cameras; QHash<aiTextureType, QString> m_textureToParameterName; diff --git a/src/render/io/gltfparser.cpp b/src/render/io/gltfparser.cpp index 0e39da1b6..91ae3f81f 100644 --- a/src/render/io/gltfparser.cpp +++ b/src/render/io/gltfparser.cpp @@ -55,7 +55,7 @@ #include <Qt3DCore/qtransform.h> #include <Qt3DCore/qmatrixtransform.h> #include <Qt3DCore/qcameralens.h> -#include <texture.h> +#include <qtexture.h> #include <qparameter.h> #include <QJsonDocument> @@ -773,7 +773,7 @@ void GLTFParser::processJSONImage( QString id, QJsonObject jsonObj) void GLTFParser::processJSONTexture( QString id, QJsonObject jsonObj) { - Texture* tex = new Texture(); + QTexture* tex = new QTexture(); int target = jsonObj.value(KEY_TARGET).toInt(); @@ -781,8 +781,8 @@ void GLTFParser::processJSONTexture( QString id, QJsonObject jsonObj) //int pixelFormat = jsonObj.value(KEY_FORMAT).toInt(); //int internalFormat = jsonObj.value(KEY_INTERNAL_FORMAT).toInt(); - tex->setTarget(static_cast<Texture::Target>(target)); - tex->setFormat(Texture::RGBA8_UNorm /* static_cast<QOpenGLTexture::TextureFormat>(internalFormat)*/); + tex->setTarget(static_cast<QTexture::Target>(target)); + tex->setFormat(QTexture::RGBA8_UNorm /* static_cast<QOpenGLTexture::TextureFormat>(internalFormat)*/); QString samplerId = jsonObj.value(KEY_SAMPLER).toString(); QString source = jsonObj.value(KEY_SOURCE).toString(); @@ -801,11 +801,11 @@ void GLTFParser::processJSONTexture( QString id, QJsonObject jsonObj) QJsonObject sampler = samplersDict.value(samplerId).toObject(); - tex->setWrapMode(static_cast<Texture::WrapMode>(sampler.value(KEY_WRAP_S).toInt())); + tex->setWrapMode(static_cast<QTexture::WrapMode>(sampler.value(KEY_WRAP_S).toInt())); // tex->setWrapMode(sampler.value("wrapT").toInt()); - tex->setMinificationFilter(static_cast<Texture::Filter>(sampler.value(KEY_MIN_FILTER).toInt())); - tex->setMagnificationFilter(static_cast<Texture::Filter>(sampler.value(KEY_MAG_FILTER).toInt())); + tex->setMinificationFilter(static_cast<QTexture::Filter>(sampler.value(KEY_MIN_FILTER).toInt())); + tex->setMagnificationFilter(static_cast<QTexture::Filter>(sampler.value(KEY_MAG_FILTER).toInt())); m_textures[id] = tex; } diff --git a/src/render/io/gltfparser_p.h b/src/render/io/gltfparser_p.h index 1e8edf73f..ffbb18930 100644 --- a/src/render/io/gltfparser_p.h +++ b/src/render/io/gltfparser_p.h @@ -66,7 +66,7 @@ class QShaderProgram; class QEffect; class QCamera; class QCameraLens; -class Texture; +class QTexture; class GLTFParser : public AbstractSceneParser { @@ -146,7 +146,7 @@ private: // up our techniques QMap<QString, QEffect*> m_effectProxies; - QMap<QString, Texture*> m_textures; + QMap<QString, QTexture*> m_textures; QMap<QString, QImage> m_images; QFile* resolveLocalData(QString path); |