diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-10-03 12:45:31 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2017-01-13 07:57:57 +0000 |
commit | f627926f48f29739a3f765cea46f5c82ccc93e04 (patch) | |
tree | 30e8a52510d6265e767c9caa963af9710cba62b6 /src/render/io | |
parent | d97652b443350f59181f8e13dbb075ed8fdfa700 (diff) |
GLBuffer: make the default buffer id be 0
This is safer than it being the max uint value since 0 will be recognized as a
valid GL value.
Change-Id: Ic78f38e6b830dad1e041cb0097767ac5842bd9a5
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/io')
-rw-r--r-- | src/render/io/glbuffer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/io/glbuffer.cpp b/src/render/io/glbuffer.cpp index dbcf62dc4..074868528 100644 --- a/src/render/io/glbuffer.cpp +++ b/src/render/io/glbuffer.cpp @@ -86,7 +86,7 @@ GLenum glBufferTypes[] = { } // anonymous GLBuffer::GLBuffer() - : m_bufferId(~0) + : m_bufferId(0) , m_isCreated(false) , m_bound(false) , m_lastTarget(GL_ARRAY_BUFFER) |