diff options
author | Mike Krus <mike.krus@kdab.com> | 2017-12-27 15:25:22 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2018-01-13 16:15:19 +0000 |
commit | c3b7cbd713c2434e91f0a2e306e6092037b5035f (patch) | |
tree | 135780c8b47cb3da7671749146b698b4a0925ca4 /src/render/jobs/filterlayerentityjob.cpp | |
parent | 56f0e3328386ee7bb82fa85601186e7dd0e853a9 (diff) |
Iterate by const reference on handles
When iterating on handles, use const references to avoid copy of non
trivial type. Found by Clazy clazy-range-loop
Change-Id: I33ec54b3958160da2517e196411bcf92cd7b3bff
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/jobs/filterlayerentityjob.cpp')
-rw-r--r-- | src/render/jobs/filterlayerentityjob.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/jobs/filterlayerentityjob.cpp b/src/render/jobs/filterlayerentityjob.cpp index f727e0820..c9138a9e4 100644 --- a/src/render/jobs/filterlayerentityjob.cpp +++ b/src/render/jobs/filterlayerentityjob.cpp @@ -71,7 +71,7 @@ void updateEntityLayers(NodeManagers *manager) const QVector<HEntity> handles = entityManager->activeHandles(); // Clear list of recursive layerIds - for (const HEntity handle : handles) { + for (const HEntity &handle : handles) { Entity *entity = entityManager->data(handle); entity->clearRecursiveLayerIds(); } @@ -79,7 +79,7 @@ void updateEntityLayers(NodeManagers *manager) LayerManager *layerManager = manager->layerManager(); // Set recursive layerIds on children - for (const HEntity handle : handles) { + for (const HEntity &handle : handles) { Entity *entity = entityManager->data(handle); const Qt3DCore::QNodeIdVector entityLayers = entity->componentsUuid<Layer>(); @@ -200,7 +200,7 @@ void FilterLayerEntityJob::filterLayerAndEntity() QVector<Entity *> entitiesToFilter; entitiesToFilter.reserve(handles.size()); - for (const HEntity handle : handles) { + for (const HEntity &handle : handles) { Entity *entity = entityManager->data(handle); if (entity->isTreeEnabled()) @@ -261,7 +261,7 @@ void FilterLayerEntityJob::selectAllEntities() const QVector<HEntity> handles = entityManager->activeHandles(); m_filteredEntities.reserve(handles.size()); - for (const HEntity handle : handles) { + for (const HEntity &handle : handles) { Entity *e = entityManager->data(handle); if (e->isTreeEnabled()) m_filteredEntities.push_back(e); |