diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2017-03-15 10:17:05 +0100 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2018-02-02 13:58:34 +0000 |
commit | 437a33de9336a5c50711e63dd6dfcd86ad28d5a5 (patch) | |
tree | 6f6cbf6fa5285a79cda6a849a0b96e744ec840c6 /src/render/jobs/frustumcullingjob_p.h | |
parent | 46319648436814afb5a77755dde6681e304befaf (diff) |
Render: Use SIMD Vectors and Matrices in the backend
Change-Id: I19b3b2f8fcb06eb2bc600ebe370465dd15a8eabc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/jobs/frustumcullingjob_p.h')
-rw-r--r-- | src/render/jobs/frustumcullingjob_p.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/render/jobs/frustumcullingjob_p.h b/src/render/jobs/frustumcullingjob_p.h index ebd870937..4a5d8fd57 100644 --- a/src/render/jobs/frustumcullingjob_p.h +++ b/src/render/jobs/frustumcullingjob_p.h @@ -41,7 +41,8 @@ #define QT3DRENDER_RENDER_FRUSTUMCULLINGJOB_P_H #include <Qt3DCore/qaspectjob.h> -#include <QMatrix4x4> +#include <Qt3DCore/private/matrix4x4_p.h> +#include <Qt3DRender/private/aligned_malloc_p.h> // // W A R N I N G @@ -69,11 +70,13 @@ class FrustumCullingJob : public Qt3DCore::QAspectJob public: FrustumCullingJob(); + QT3D_ALIGNED_MALLOC_AND_FREE() + inline void setRoot(Entity *root) Q_DECL_NOTHROW { m_root = root; } inline void setActive(bool active) Q_DECL_NOTHROW { m_active = active; } inline bool isActive() const Q_DECL_NOTHROW { return m_active; } - inline void setViewProjection(const QMatrix4x4 &viewProjection) Q_DECL_NOTHROW { m_viewProjection = viewProjection; } - inline QMatrix4x4 viewProjection() const Q_DECL_NOTHROW { return m_viewProjection; } + inline void setViewProjection(const Matrix4x4 &viewProjection) Q_DECL_NOTHROW { m_viewProjection = viewProjection; } + inline Matrix4x4 viewProjection() const Q_DECL_NOTHROW { return m_viewProjection; } QVector<Entity *> visibleEntities() const Q_DECL_NOTHROW { return m_visibleEntities; } @@ -81,7 +84,7 @@ public: private: void cullScene(Entity *e, const Plane *planes); - QMatrix4x4 m_viewProjection; + Matrix4x4 m_viewProjection; Entity *m_root; QVector<Entity *> m_visibleEntities; bool m_active; |