diff options
author | Paul Lemire <paul.lemire350@gmail.com> | 2016-05-15 10:48:07 +0200 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2016-07-03 08:54:04 +0000 |
commit | b82968da210901aef95f30bc6141f0c238f398d1 (patch) | |
tree | 024c8b4e432e3381dd012df591cc2aa0469543cb /src/render/jobs/renderviewjob.cpp | |
parent | bbc9f3b48007047106dad28a57639e7003255f3c (diff) |
RenderViewJob: renamed to RenderViewInitializerJob
This will only take care of initializing the RenderView based
on the FrameGraph branch it depends on.
Change-Id: Ifac6de8eab814126a014e42fb4804850fb8a580a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/jobs/renderviewjob.cpp')
-rw-r--r-- | src/render/jobs/renderviewjob.cpp | 157 |
1 files changed, 0 insertions, 157 deletions
diff --git a/src/render/jobs/renderviewjob.cpp b/src/render/jobs/renderviewjob.cpp deleted file mode 100644 index 3f5784c12..000000000 --- a/src/render/jobs/renderviewjob.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "renderviewjob_p.h" - -#include <Qt3DRender/private/renderview_p.h> -#include <Qt3DRender/private/renderer_p.h> -#include <Qt3DRender/private/renderviewjobutils_p.h> -#include <Qt3DRender/private/renderlogging_p.h> -#include <Qt3DRender/private/job_common_p.h> - -#include <QElapsedTimer> - -QT_BEGIN_NAMESPACE - -namespace Qt3DRender { -namespace Render { - -namespace { -// only accessed in ctor and dtor of RenderViewJob -// which are always being called in a non concurrent manner -int renderViewInstanceCounter = 0; -} // anonymous - -RenderViewJob::RenderViewJob() - : m_renderer(0) - , m_devicePixelRatio(1.) - , m_fgLeaf(0) - , m_index(0) -{ - SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderView, renderViewInstanceCounter++); -} - -RenderViewJob::~RenderViewJob() -{ - renderViewInstanceCounter--; -} - -void RenderViewJob::run() -{ - qCDebug(Jobs) << Q_FUNC_INFO << m_index; -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - QElapsedTimer timer; - timer.start(); - qint64 gatherLightsTime; - qint64 buildCommandsTime; -#endif - - // Create a RenderView object - // The RenderView are created from a QFrameAllocator stored in the current Thread local storage - - Qt3DCore::QFrameAllocator *currentFrameAllocator = m_renderer->currentFrameAllocator(); - RenderView *renderView = currentFrameAllocator->allocate<RenderView>(); - - // RenderView should allocate heap resources using only the currentFrameAllocator - renderView->setAllocator(currentFrameAllocator); - renderView->setRenderer(m_renderer); - renderView->setSurfaceSize(m_surfaceSize); - renderView->setDevicePixelRatio(m_devicePixelRatio); - - // Populate the renderview's configuration from the framegraph - setRenderViewConfigFromFrameGraphLeafNode(renderView, m_fgLeaf); -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - qint64 gatherStateTime = timer.nsecsElapsed(); - timer.restart(); -#endif - - // Build RenderCommand should perform the culling as we have no way to determine - // if a child has a mesh in the view frustum while its parent isn't contained in it. - if (!renderView->noDraw()) { - const QMatrix4x4 viewProjectionMatrix = renderView->viewProjectionMatrix(); - - const Plane planes[6] = { - Plane(viewProjectionMatrix.row(3) + viewProjectionMatrix.row(0)), // Left - Plane(viewProjectionMatrix.row(3) - viewProjectionMatrix.row(0)), // Right - Plane(viewProjectionMatrix.row(3) + viewProjectionMatrix.row(1)), // Top - Plane(viewProjectionMatrix.row(3) - viewProjectionMatrix.row(1)), // Bottom - Plane(viewProjectionMatrix.row(3) + viewProjectionMatrix.row(2)), // Front - Plane(viewProjectionMatrix.row(3) - viewProjectionMatrix.row(2)), // Back - }; - - renderView->gatherLights(m_renderer->sceneRoot()); -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - gatherLightsTime = timer.nsecsElapsed(); - timer.restart(); -#endif - - renderView->buildRenderCommands(m_renderer->sceneRoot(), planes); -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - buildCommandsTime = timer.nsecsElapsed(); - timer.restart(); -#endif - } - -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - qint64 creationTime = timer.nsecsElapsed(); - timer.restart(); -#endif - - // Sorts RenderCommand - renderView->sort(); -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - qint64 sortTime = timer.nsecsElapsed(); -#endif - -#if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) - qDebug() << m_index - << "state:" << gatherStateTime / 1.0e6 - << "lights:" << gatherLightsTime / 1.0e6 - << "build commands:" << buildCommandsTime / 1.0e6 - << "sort:" << sortTime / 1.0e6; -#endif - - // Enqueue our fully populated RenderView with the RenderThread - m_renderer->enqueueRenderView(renderView, m_index); -} - -} // namespace Render -} // namespace Qt3DRender - -QT_END_NAMESPACE |