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authorSean Harmer <sean.harmer@kdab.com>2015-09-18 18:04:22 +0100
committerPaul Lemire <paul.lemire@kdab.com>2015-10-13 12:13:09 +0000
commitb6756277908e1d8e15dd3e35da72c42569494152 (patch)
tree237ea333015f4479f9fbafd4184b89789983a304 /src/render/jobs/updateboundingvolumejob.cpp
parent9c1281f56317bfb8c050d0c464a5a1da1ca885bd (diff)
Final batch of file moves for now
Change-Id: I0c9e83e3142e6b083feb2cbcabcc4279de64b95b Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/jobs/updateboundingvolumejob.cpp')
-rw-r--r--src/render/jobs/updateboundingvolumejob.cpp116
1 files changed, 116 insertions, 0 deletions
diff --git a/src/render/jobs/updateboundingvolumejob.cpp b/src/render/jobs/updateboundingvolumejob.cpp
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+++ b/src/render/jobs/updateboundingvolumejob.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "updateboundingvolumejob_p.h"
+
+#include <Qt3DRenderer/private/renderer_p.h>
+#include <Qt3DRenderer/private/entity_p.h>
+#include <Qt3DRenderer/private/renderlogging_p.h>
+#include <sphere.h>
+
+#include <QElapsedTimer>
+#include <QStack>
+#include <QThread>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+namespace Render {
+
+namespace {
+
+void expandWorldBoundingVolume(Qt3DRender::Render::Entity *node)
+{
+ Qt3DRender::Render::Entity *currentNode = node;
+ QStack<int> childIndexStack;
+ forever {
+
+ // Find left most leaf node of currentNode
+ while (!currentNode && !currentNode->children().isEmpty()) {
+ childIndexStack.push(1);
+ currentNode = currentNode->children().first();
+ }
+
+ if (!currentNode || !currentNode->parent())
+ return;
+
+ // Initialize parent bounding volume to be equal to that of the first child
+ Qt3DRender::Render::Entity *parentNode = currentNode->parent();
+ Qt3DRender::Sphere *parentBoundingVolume = parentNode->worldBoundingVolume();
+ *(parentBoundingVolume) = *(currentNode->worldBoundingVolume());
+
+ // Expand the parent bounding volume by each of remaining the siblings
+ QVector<Entity *> siblings = parentNode->children();
+ const int siblingCount = siblings.count();
+ for (int i = 1; i < siblingCount; ++i) {
+ Qt3DRender::Sphere *siblingBoundingVolume = siblings.at(i)->worldBoundingVolume();
+ parentBoundingVolume->expandToContain(*siblingBoundingVolume);
+ }
+
+ // Move to parent's next sibling
+ childIndexStack.pop();
+ currentNode = Q_NULLPTR;
+ if (!childIndexStack.empty() && parentNode->parent()) {
+ const int nextSiblingIndex = childIndexStack.top()++;
+ QVector<Entity *> parentSiblings = parentNode->parent()->children();
+ if (nextSiblingIndex < parentSiblings.size())
+ currentNode = parentSiblings.at(nextSiblingIndex);
+ }
+ }
+}
+
+}
+
+UpdateBoundingVolumeJob::UpdateBoundingVolumeJob(Entity *node)
+ : m_node(node)
+{
+}
+
+void UpdateBoundingVolumeJob::run()
+{
+ // Expand the bounding volumes of each node that has children by the
+ // bounding volumes of the children
+
+ // TODO: Implement this using a parallel_for
+ qCDebug(Jobs) << "Entering" << Q_FUNC_INFO << QThread::currentThread();
+ expandWorldBoundingVolume(m_node);
+ qCDebug(Jobs) << "Exiting" << Q_FUNC_INFO << QThread::currentThread();
+}
+
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE