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authorKevin Ottens <kevin.ottens@kdab.com>2015-12-15 12:11:00 +0100
committerKevin Ottens <kevin.ottens@kdab.com>2015-12-17 09:17:34 +0000
commit8ef01dadfde7ad5bbe0bc42f145aa18d557d0c7a (patch)
tree7e90457c1cdc37d589bc6e46d7f1575901fe4e11 /src/render/jobs
parent3369e293d9dda79d767a6269838a61f6340ede48 (diff)
Move services() and jobManager() to the pimpl
This way we avoid leaking private types through public API. Change-Id: Ifb30d7e57d8b995bba8cf9a95ae77f8d7818d79a Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/jobs')
-rw-r--r--src/render/jobs/pickboundingvolumejob.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/render/jobs/pickboundingvolumejob.cpp b/src/render/jobs/pickboundingvolumejob.cpp
index d58141022..1191464ff 100644
--- a/src/render/jobs/pickboundingvolumejob.cpp
+++ b/src/render/jobs/pickboundingvolumejob.cpp
@@ -50,6 +50,7 @@
#include <Qt3DRender/private/triangleboundingvolume_p.h>
#include <Qt3DRender/private/qraycastingservice_p.h>
#include <Qt3DRender/qgeometryrenderer.h>
+#include <Qt3DCore/private/qabstractaspect_p.h>
#include <Qt3DCore/private/qservicelocator_p.h>
#include <Qt3DCore/qray3d.h>
#include <QSurface>
@@ -239,12 +240,14 @@ void PickBoundingVolumeJob::run()
if (m_mouseEvents.empty())
return;
- QAbstractCollisionQueryService *rayCasting = m_renderer->renderAspect()->services()->service<QAbstractCollisionQueryService>
+ Qt3DCore::QServiceLocator *services
+ = Qt3DCore::QAbstractAspectPrivate::get(m_renderer->renderAspect())->services();
+ QAbstractCollisionQueryService *rayCasting = services->service<QAbstractCollisionQueryService>
(Qt3DCore::QServiceLocator::CollisionService);
if (rayCasting == Q_NULLPTR) {
Qt3DRender::QRayCastingService *rayCastingService = new QRayCastingService();
- m_renderer->renderAspect()->services()->registerServiceProvider(Qt3DCore::QServiceLocator::CollisionService, rayCastingService);
+ services->registerServiceProvider(Qt3DCore::QServiceLocator::CollisionService, rayCastingService);
rayCasting = rayCastingService;
}