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authorPaul Lemire <paul.lemire@kdab.com>2019-08-07 07:47:31 +0200
committerPaul Lemire <paul.lemire@kdab.com>2019-08-07 07:47:31 +0200
commit8af94d9a048f7d26a8137c3c51dcf47605fcf4b6 (patch)
treee5ef1654a217bf82f0bb3549d1c8f1762f1a9f25 /src/render/lights/qenvironmentlight.cpp
parent44470868450c440ca874ba585e2b71dfc8e89f1d (diff)
parent7be8029d4c2cd0ce24f0277d6ee87041161edab4 (diff)
Merge remote-tracking branch 'qt-gerrit/dev' into wip/refactor
Diffstat (limited to 'src/render/lights/qenvironmentlight.cpp')
-rw-r--r--src/render/lights/qenvironmentlight.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/render/lights/qenvironmentlight.cpp b/src/render/lights/qenvironmentlight.cpp
index 866905fb6..b3dac56ff 100644
--- a/src/render/lights/qenvironmentlight.cpp
+++ b/src/render/lights/qenvironmentlight.cpp
@@ -53,6 +53,9 @@ namespace Qt3DRender
* \instantiates Qt3DRender::QEnvironmentLight
* \brief Encapsulate an environment light object in a Qt 3D scene.
* \since 5.9
+ *
+ * EnvironmentLight uses cubemaps to implement image-based lighting (IBL), a technique
+ * often used in conjunction with physically-based rendering (PBR).
*/
QEnvironmentLightPrivate::QEnvironmentLightPrivate()
@@ -97,6 +100,9 @@ Qt3DCore::QNodeCreatedChangeBasePtr QEnvironmentLight::createNodeCreationChange(
\inmodule Qt3DRender
\brief Encapsulate an environment light object in a Qt 3D scene.
\since 5.9
+
+ EnvironmentLight uses cubemaps to implement image-based lighting (IBL), a technique
+ often used in conjunction with physically-based rendering (PBR).
*/
QEnvironmentLight::QEnvironmentLight(Qt3DCore::QNode *parent)