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authorKevin Ottens <kevin.ottens@kdab.com>2017-02-23 15:13:28 +0100
committerSean Harmer <sean.harmer@kdab.com>2017-02-24 16:58:54 +0000
commit67eec4f57a47271685e805c1ff74c80b2570c6ab (patch)
tree79388fc28deafb0642328a8c6fa1f6eeae9a597b /src/render/lights
parent12111fd494d927bb75a8a41e3771ff6983119274 (diff)
Add QEnvironmentLight into Qt3DRender
This is a better API to set the environment lighting than what we currently have on the metal/rough materials. Still needs to be integrated in the renderer and to adjust the materials to make use of it. Change-Id: Ie1e46a0fa67916460147200c9cbbfbab8b037cee Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/lights')
-rw-r--r--src/render/lights/environmentlight.cpp66
-rw-r--r--src/render/lights/environmentlight_p.h81
-rw-r--r--src/render/lights/lights.pri5
-rw-r--r--src/render/lights/qenvironmentlight.cpp189
-rw-r--r--src/render/lights/qenvironmentlight.h86
-rw-r--r--src/render/lights/qenvironmentlight_p.h85
6 files changed, 512 insertions, 0 deletions
diff --git a/src/render/lights/environmentlight.cpp b/src/render/lights/environmentlight.cpp
new file mode 100644
index 000000000..d4245fb6e
--- /dev/null
+++ b/src/render/lights/environmentlight.cpp
@@ -0,0 +1,66 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "environmentlight_p.h"
+#include "qenvironmentlight.h"
+#include "qenvironmentlight_p.h"
+
+QT_BEGIN_NAMESPACE
+
+using namespace Qt3DCore;
+
+namespace Qt3DRender {
+namespace Render {
+
+QNodeId EnvironmentLight::shaderData() const
+{
+ return m_shaderDataId;
+}
+
+void EnvironmentLight::initializeFromPeer(const QNodeCreatedChangeBasePtr &change)
+{
+ const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QEnvironmentLightData>>(change);
+ const auto &data = typedChange->data;
+ m_shaderDataId = data.shaderDataId;
+}
+
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
diff --git a/src/render/lights/environmentlight_p.h b/src/render/lights/environmentlight_p.h
new file mode 100644
index 000000000..2ebe72b12
--- /dev/null
+++ b/src/render/lights/environmentlight_p.h
@@ -0,0 +1,81 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_ENVIRONMENTLIGHT_P_H
+#define QT3DRENDER_RENDER_ENVIRONMENTLIGHT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DRender/private/backendnode_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace Render {
+
+class Q_AUTOTEST_EXPORT EnvironmentLight : public BackendNode
+{
+public:
+ Qt3DCore::QNodeId shaderData() const;
+
+private:
+ void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL;
+
+ Qt3DCore::QNodeId m_shaderDataId;
+};
+
+} // namespace Render
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+Q_DECLARE_METATYPE(Qt3DRender::Render::EnvironmentLight*) // LCOV_EXCL_LINE
+
+#endif // QT3DRENDER_RENDER_ENVIRONMENTLIGHT_P_H
diff --git a/src/render/lights/lights.pri b/src/render/lights/lights.pri
index 408253d74..dbaa4352f 100644
--- a/src/render/lights/lights.pri
+++ b/src/render/lights/lights.pri
@@ -5,17 +5,22 @@ HEADERS += \
$$PWD/qabstractlight_p.h \
$$PWD/qdirectionallight.h \
$$PWD/qdirectionallight_p.h \
+ $$PWD/qenvironmentlight.h \
+ $$PWD/qenvironmentlight_p.h \
$$PWD/qpointlight.h \
$$PWD/qpointlight_p.h \
$$PWD/qspotlight.h \
$$PWD/qspotlight_p.h \
+ $$PWD/environmentlight_p.h \
$$PWD/light_p.h \
$$PWD/lightsource_p.h
SOURCES += \
$$PWD/qabstractlight.cpp \
$$PWD/qdirectionallight.cpp \
+ $$PWD/qenvironmentlight.cpp \
$$PWD/qpointlight.cpp \
$$PWD/qspotlight.cpp \
+ $$PWD/environmentlight.cpp \
$$PWD/light.cpp \
$$PWD/lightsource.cpp
diff --git a/src/render/lights/qenvironmentlight.cpp b/src/render/lights/qenvironmentlight.cpp
new file mode 100644
index 000000000..a094af7b2
--- /dev/null
+++ b/src/render/lights/qenvironmentlight.cpp
@@ -0,0 +1,189 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qenvironmentlight.h"
+#include "qenvironmentlight_p.h"
+#include "qabstracttexture.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender
+{
+
+/*!
+ * \qmltype EnvironmentLight
+ * \inqmlmodule Qt3D.Render
+ * \instantiates Qt3DRender::QEnvironmentLight
+ * \brief Encapsulate an environment light object in a Qt 3D scene.
+ * \since 5.9
+ */
+
+QEnvironmentLightPrivate::QEnvironmentLightPrivate()
+ : m_shaderData(new QShaderData)
+ , m_irradiance(nullptr)
+ , m_specular(nullptr)
+{
+}
+
+QEnvironmentLightPrivate::~QEnvironmentLightPrivate()
+{
+}
+
+Qt3DCore::QNodeCreatedChangeBasePtr QEnvironmentLight::createNodeCreationChange() const
+{
+ auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QEnvironmentLightData>::create(this);
+ auto &data = creationChange->data;
+ Q_D(const QEnvironmentLight);
+ data.shaderDataId = qIdForNode(d->m_shaderData);
+ return creationChange;
+}
+
+/*!
+ \class Qt3DRender::QEnvironmentLight
+ \inmodule Qt3DRender
+ \brief Encapsulate an environment light object in a Qt 3D scene.
+ \since 5.9
+*/
+
+QEnvironmentLight::QEnvironmentLight(Qt3DCore::QNode *parent)
+ : QComponent(*new QEnvironmentLightPrivate, parent)
+{
+ Q_D(QEnvironmentLight);
+ d->m_shaderData->setParent(this);
+}
+
+/*! \internal */
+QEnvironmentLight::QEnvironmentLight(QEnvironmentLightPrivate &dd, QNode *parent)
+ : QComponent(dd, parent)
+{
+ Q_D(QEnvironmentLight);
+ d->m_shaderData->setParent(this);
+}
+
+QEnvironmentLight::~QEnvironmentLight()
+{
+}
+
+/*!
+ \qmlproperty Texture EnvironmentLight::irradiance
+
+ Holds the current environment irradiance map texture.
+
+ By default, the environment irradiance texture is null.
+*/
+
+/*!
+ \property QEnvironmentLight::irradiance
+
+ Holds the current environment irradiance map texture.
+
+ By default, the environment irradiance texture is null.
+*/
+QAbstractTexture *QEnvironmentLight::irradiance() const
+{
+ Q_D(const QEnvironmentLight);
+ return d->m_irradiance;
+}
+
+/*!
+ \qmlproperty Texture EnvironmentLight::specular
+
+ Holds the current environment specular map texture.
+
+ By default, the environment specular texture is null.
+*/
+
+/*!
+ \property QEnvironmentLight::specular
+
+ Holds the current environment specular map texture.
+
+ By default, the environment specular texture is null.
+*/
+QAbstractTexture *QEnvironmentLight::specular() const
+{
+ Q_D(const QEnvironmentLight);
+ return d->m_specular;
+}
+
+void QEnvironmentLight::setIrradiance(QAbstractTexture *i)
+{
+ Q_D(QEnvironmentLight);
+ if (irradiance() == i)
+ return;
+
+ if (irradiance())
+ d->unregisterDestructionHelper(irradiance());
+
+ if (i && !i->parent())
+ i->setParent(this);
+
+ d->m_irradiance = i;
+ d->m_shaderData->setProperty("irradiance", QVariant::fromValue(i));
+
+ if (i)
+ d->registerDestructionHelper(i, &QEnvironmentLight::setIrradiance, i);
+
+ emit irradianceChanged(i);
+}
+
+void QEnvironmentLight::setSpecular(QAbstractTexture *s)
+{
+ Q_D(QEnvironmentLight);
+ if (specular() == s)
+ return;
+
+ if (irradiance())
+ d->unregisterDestructionHelper(specular());
+
+ if (s && !s->parent())
+ s->setParent(this);
+
+ d->m_specular = s;
+ d->m_shaderData->setProperty("specular", QVariant::fromValue(s));
+
+ if (s)
+ d->registerDestructionHelper(s, &QEnvironmentLight::setSpecular, s);
+
+ emit specularChanged(s);
+}
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
diff --git a/src/render/lights/qenvironmentlight.h b/src/render/lights/qenvironmentlight.h
new file mode 100644
index 000000000..0a5087c42
--- /dev/null
+++ b/src/render/lights/qenvironmentlight.h
@@ -0,0 +1,86 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QENVIRONMENTLIGHT_H
+#define QT3DRENDER_QENVIRONMENTLIGHT_H
+
+#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DCore/qcomponent.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QAbstractTexture;
+class QEnvironmentLightPrivate;
+
+class QT3DRENDERSHARED_EXPORT QEnvironmentLight : public Qt3DCore::QComponent
+{
+ Q_OBJECT
+ Q_PROPERTY(Qt3DRender::QAbstractTexture *irradiance READ irradiance WRITE setIrradiance NOTIFY irradianceChanged)
+ Q_PROPERTY(Qt3DRender::QAbstractTexture *specular READ specular WRITE setSpecular NOTIFY specularChanged)
+
+public:
+ explicit QEnvironmentLight(Qt3DCore::QNode *parent = nullptr);
+ ~QEnvironmentLight();
+
+ Qt3DRender::QAbstractTexture *irradiance() const;
+ Qt3DRender::QAbstractTexture *specular() const;
+
+public Q_SLOTS:
+ void setIrradiance(Qt3DRender::QAbstractTexture *irradiance);
+ void setSpecular(Qt3DRender::QAbstractTexture *specular);
+
+protected:
+ explicit QEnvironmentLight(QEnvironmentLightPrivate &dd, Qt3DCore::QNode *parent = nullptr);
+
+Q_SIGNALS:
+ void irradianceChanged(Qt3DRender::QAbstractTexture *environmentIrradiance);
+ void specularChanged(Qt3DRender::QAbstractTexture *environmentSpecular);
+
+private:
+ Q_DECLARE_PRIVATE(QEnvironmentLight)
+ Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE;
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QENVIRONMENTLIGHT_H
diff --git a/src/render/lights/qenvironmentlight_p.h b/src/render/lights/qenvironmentlight_p.h
new file mode 100644
index 000000000..e98da5f59
--- /dev/null
+++ b/src/render/lights/qenvironmentlight_p.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QENVIRONMENTLIGHT_P_H
+#define QT3DRENDER_QENVIRONMENTLIGHT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qcomponent_p.h>
+#include <qshaderdata.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QAbstractTexture;
+class QEnvironmentLight;
+
+class Q_AUTOTEST_EXPORT QEnvironmentLightPrivate : public Qt3DCore::QComponentPrivate
+{
+public:
+ explicit QEnvironmentLightPrivate();
+ ~QEnvironmentLightPrivate();
+
+ Q_DECLARE_PUBLIC(QEnvironmentLight)
+ QShaderData *m_shaderData;
+ QAbstractTexture *m_irradiance;
+ QAbstractTexture *m_specular;
+};
+
+struct QEnvironmentLightData
+{
+ Qt3DCore::QNodeId shaderDataId;
+};
+
+}
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QENVIRONMENTLIGHT_P_H