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authorAndy Nichols <andy.nichols@theqtcompany.com>2015-10-30 14:18:28 +0100
committerAndy Nichols <andy.nichols@theqtcompany.com>2015-11-03 14:24:12 +0000
commit091f62e3d388649b9e3bd9ed32518805c23a5924 (patch)
treec5b84124e7438b0993889a8cde8f694551d556df /src/render/materialsystem/material.cpp
parent0df2906ff79d7d43c0a96dd47d6be433cf006db9 (diff)
Remove some uncessary QOpenGL* includes
These includes seem to be left over from previous iterations. Change-Id: I58945b72c354bfa8ebbe687d52d3eb146f021f70 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/materialsystem/material.cpp')
-rw-r--r--src/render/materialsystem/material.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/render/materialsystem/material.cpp b/src/render/materialsystem/material.cpp
index ad7aa0eae..e3613f59f 100644
--- a/src/render/materialsystem/material.cpp
+++ b/src/render/materialsystem/material.cpp
@@ -44,7 +44,6 @@
#include "qeffect.h"
#include <Qt3DCore/qscenepropertychange.h>
-#include <QOpenGLShaderProgram>
using namespace Qt3DCore;