summaryrefslogtreecommitdiffstats
path: root/src/render/materialsystem/shader.cpp
diff options
context:
space:
mode:
authorSean Harmer <sean.harmer@kdab.com>2015-10-18 09:58:19 +0100
committerSean Harmer <sean.harmer@kdab.com>2015-10-19 10:51:25 +0000
commit18964d9ebed281a72506eccdf26319ce18be46d7 (patch)
tree9c184a8645f0d3ea72fc692f84332fc9be01bf2e /src/render/materialsystem/shader.cpp
parentd9ae5577ea87ae23731fe54dd79fd80ecd1de1fa (diff)
Rename Renderer -> Render throughout
This is for consistency between the C++ namespaces and QML imports and with the other aspects. Change-Id: I73392f138b4e519b12888f52530123e3d0ba445e Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/materialsystem/shader.cpp')
-rw-r--r--src/render/materialsystem/shader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/materialsystem/shader.cpp b/src/render/materialsystem/shader.cpp
index f52d01543..f2e7bce78 100644
--- a/src/render/materialsystem/shader.cpp
+++ b/src/render/materialsystem/shader.cpp
@@ -42,8 +42,8 @@
#include <QOpenGLShaderProgram>
#include <QMutexLocker>
#include <qshaderprogram.h>
-#include <Qt3DRenderer/private/graphicscontext_p.h>
-#include <Qt3DRenderer/private/attachmentpack_p.h>
+#include <Qt3DRender/private/graphicscontext_p.h>
+#include <Qt3DRender/private/attachmentpack_p.h>
#include <Qt3DCore/qscenepropertychange.h>
QT_BEGIN_NAMESPACE