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authorAlexander Volkov <avolkov@astralinux.ru>2020-05-22 11:47:59 +0300
committerAlexander Volkov <avolkov@astralinux.ru>2020-05-25 11:21:03 +0300
commit03f238849d67527bb7fd9c409c5d5054cb250a56 (patch)
tree92bd8a29e2aa02001b92fba3e752b0475b03d7f1 /src/render/materialsystem/shader_p.h
parent22dd30949938083aceda8267c41c920c61c0d388 (diff)
Add missing override
Change-Id: I6a2a4577b4c45d7ac601d2693044c3817e245111 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/materialsystem/shader_p.h')
-rw-r--r--src/render/materialsystem/shader_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/materialsystem/shader_p.h b/src/render/materialsystem/shader_p.h
index 0ac3227b7..a393c1809 100644
--- a/src/render/materialsystem/shader_p.h
+++ b/src/render/materialsystem/shader_p.h
@@ -102,7 +102,7 @@ public:
QVector<QByteArray> shaderCode() const;
void setShaderCode(QShaderProgram::ShaderType type, const QByteArray &code);
- void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime);
+ void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
inline QString log() const { return m_log; }
inline QShaderProgram::Status status() const { return m_status; }