diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2020-06-29 16:46:59 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2020-07-03 14:05:35 +0200 |
commit | 914752257634dede18cc5079f2a506b699744058 (patch) | |
tree | 00ea67c3d0fc11b9688472061b7d870f9860534e /src/render/materialsystem/shader_p.h | |
parent | 7beecb9913b25c4e7629cffad3389faea5608762 (diff) |
GraphicsHelpers/GLShader: switch to std::vector
Change-Id: I8be6695e0c52dfbe353cd381d94548aba1c7da82
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/render/materialsystem/shader_p.h')
-rw-r--r-- | src/render/materialsystem/shader_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/materialsystem/shader_p.h b/src/render/materialsystem/shader_p.h index a393c1809..924d60db4 100644 --- a/src/render/materialsystem/shader_p.h +++ b/src/render/materialsystem/shader_p.h @@ -99,7 +99,7 @@ public: void cleanup(); - QVector<QByteArray> shaderCode() const; + const std::vector<QByteArray> &shaderCode() const; void setShaderCode(QShaderProgram::ShaderType type, const QByteArray &code); void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; @@ -123,7 +123,7 @@ public: void requestCacheRebuild(); private: - QVector<QByteArray> m_shaderCode; + std::vector<QByteArray> m_shaderCode; QString m_log; bool m_requiresFrontendSync; |