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author | Paul Lemire <paul.lemire@kdab.com> | 2016-02-11 08:47:00 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2016-02-21 10:36:29 +0000 |
commit | 2fd869c0f36e821d0bfdb3a4edbb344a0d4190b9 (patch) | |
tree | 9b442a6a50ac34ccdeb620295df0fa0402648f51 /src/render/materialsystem/shaderdata.cpp | |
parent | 1e409bf2e5e7e21a25d9913ea044fe08db6ff787 (diff) |
RenderViews: use int comparison rather than string for uniforms filtering
Provides a non negligible gain in performance.
Change-Id: I1165d1fcd044e3bdebf286539da2f5316f764540
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/materialsystem/shaderdata.cpp')
0 files changed, 0 insertions, 0 deletions