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authorPaul Lemire <paul.lemire@kdab.com>2019-03-15 11:53:32 +0100
committerPaul Lemire <paul.lemire@kdab.com>2019-03-18 05:45:58 +0000
commit0b2a64471b5b490e7171b94fc450cc4671fb97ce (patch)
tree494463d53b898744e74168736b3450d668cba909 /src/render/picking/qobjectpicker.cpp
parentba11981f15dc37a464d2bebc79c06a4bc6928943 (diff)
Fix picking in Scene2D following recent changes
Change-Id: I69c2e31666bc5abb9777ab06e532c949cd21bf7f Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/render/picking/qobjectpicker.cpp')
-rw-r--r--src/render/picking/qobjectpicker.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/render/picking/qobjectpicker.cpp b/src/render/picking/qobjectpicker.cpp
index 9bcbd7a1e..6dde055f6 100644
--- a/src/render/picking/qobjectpicker.cpp
+++ b/src/render/picking/qobjectpicker.cpp
@@ -360,16 +360,12 @@ void QObjectPicker::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
// to emit the correct signals
const QByteArray propertyName = e->propertyName();
if (propertyName == QByteArrayLiteral("pressed")) {
- QObjectPickerEvent ev = e->value().value<QObjectPickerEvent>();
d->pressedEvent(d->resolvePickEvent(e));
} else if (propertyName == QByteArrayLiteral("released")) {
- QObjectPickerEvent ev = e->value().value<QObjectPickerEvent>();
d->releasedEvent(d->resolvePickEvent(e));
} else if (propertyName == QByteArrayLiteral("clicked")) {
- QObjectPickerEvent ev = e->value().value<QObjectPickerEvent>();
d->clickedEvent(d->resolvePickEvent(e));
} else if (propertyName == QByteArrayLiteral("moved")) {
- QObjectPickerEvent ev = e->value().value<QObjectPickerEvent>();
d->movedEvent(d->resolvePickEvent(e));
} else if (propertyName == QByteArrayLiteral("entered")) {
emit entered();