diff options
author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-12-02 14:56:05 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-12-04 11:28:51 +0000 |
commit | 9ca806af52108baa80dafa2d9c3161f1baae3af0 (patch) | |
tree | 713afc57e4bb547ae318b925231c54da2d3fb4ad /src/render/render.qrc | |
parent | 25d72d8dbaa8a615a0d9893e755b404dc20c04a7 (diff) |
Migrate NormalDiffuseSpecularMapMaterial to be light-aware
Remove duplicated vertex shaders in the process.
[normal]diffusespecularmap.vert is the same as [normal]diffusemap.vert
hence there is no need for the former.
Change-Id: If448005c593c765551ca239af6789df2f6e53af6
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/render/render.qrc')
-rw-r--r-- | src/render/render.qrc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/render/render.qrc b/src/render/render.qrc index 9fd8977e2..d479e5ef0 100644 --- a/src/render/render.qrc +++ b/src/render/render.qrc @@ -6,11 +6,9 @@ <file>shaders/gl3/phong.frag</file> <file>shaders/es2/phong.vert</file> <file>shaders/es2/phong.frag</file> - <file>shaders/gl3/normaldiffusespecularmap.vert</file> <file>shaders/gl3/normaldiffusespecularmap.frag</file> <file>shaders/gl3/diffusemap.vert</file> <file>shaders/gl3/diffusemap.frag</file> - <file>shaders/es2/normaldiffusespecularmap.vert</file> <file>shaders/es2/normaldiffusespecularmap.frag</file> <file>shaders/es2/diffusemap.vert</file> <file>shaders/es2/diffusemap.frag</file> @@ -20,9 +18,7 @@ <file>shaders/gl3/normaldiffusemap.frag</file> <file>shaders/gl3/normaldiffusemap.vert</file> <file>shaders/gl3/normaldiffusemapalpha.frag</file> - <file>shaders/es2/diffusespecularmap.vert</file> <file>shaders/es2/diffusespecularmap.frag</file> - <file>shaders/gl3/diffusespecularmap.vert</file> <file>shaders/gl3/diffusespecularmap.frag</file> <file>shaders/gl3/pervertexcolor.frag</file> <file>shaders/gl3/pervertexcolor.vert</file> |