summaryrefslogtreecommitdiffstats
path: root/src/render/render.qrc
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-11-30 18:03:01 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-12-01 14:05:34 +0000
commitf6adee1f24a148a0daafb37a33f9da16095875b4 (patch)
treecf5a540e5c4ce8acde86430662c389213a6acf61 /src/render/render.qrc
parentc7125de64509411644b7b5ab185ebec40bfa77c3 (diff)
Unify the default and phong shaders
This also means that (Q)PhongMaterial is now lights capable. Change-Id: I8191fa6dfe96dadafdc9a2db47066650a8c96ee6 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/render.qrc')
-rw-r--r--src/render/render.qrc4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/render/render.qrc b/src/render/render.qrc
index 95b87626d..9fd8977e2 100644
--- a/src/render/render.qrc
+++ b/src/render/render.qrc
@@ -1,10 +1,6 @@
<RCC>
<qresource prefix="/">
- <file>shaders/gl3/default.frag</file>
- <file>shaders/gl3/default.vert</file>
<file>shaders/gl3/light.inc.frag</file>
- <file>shaders/es2/default.frag</file>
- <file>shaders/es2/default.vert</file>
<file>shaders/es2/light.inc.frag</file>
<file>shaders/gl3/phong.vert</file>
<file>shaders/gl3/phong.frag</file>