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author | Mike Krus <mike.krus@kdab.com> | 2019-05-28 12:05:14 +0100 |
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committer | Mike Krus <mike.krus@kdab.com> | 2019-05-28 14:22:32 +0100 |
commit | 6a8cfd6e52ad340c80b5a8b862b713192cecf791 (patch) | |
tree | f37c56c315a6808c560152253109c1bc2f567c37 /src/render/renderers/opengl/renderer/renderer.cpp | |
parent | da99cc29a09656c387070f5e32acd23720fe5def (diff) |
Clean up warnings
Change-Id: I1ddad305359586481021e85f6e4a470d3a6521b0
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderers/opengl/renderer/renderer.cpp')
-rw-r--r-- | src/render/renderers/opengl/renderer/renderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/renderers/opengl/renderer/renderer.cpp b/src/render/renderers/opengl/renderer/renderer.cpp index e9c582458..59949ee34 100644 --- a/src/render/renderers/opengl/renderer/renderer.cpp +++ b/src/render/renderers/opengl/renderer/renderer.cpp @@ -192,13 +192,13 @@ Renderer::Renderer(QRenderAspect::RenderType type) , m_updateMeshTriangleListJob(Render::UpdateMeshTriangleListJobPtr::create()) , m_filterCompatibleTechniqueJob(Render::FilterCompatibleTechniqueJobPtr::create()) , m_updateEntityLayersJob(Render::UpdateEntityLayersJobPtr::create()) + , m_updateEntityHierarchyJob(Render::UpdateEntityHierarchyJobPtr::create()) , m_bufferGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForDirtyBuffers(); }, JobTypes::DirtyBufferGathering)) , m_vaoGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForAbandonedVaos(); }, JobTypes::DirtyVaoGathering)) , m_textureGathererJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { lookForDirtyTextures(); }, JobTypes::DirtyTextureGathering)) , m_sendTextureChangesToFrontendJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { sendTextureChangesToFrontend(); }, JobTypes::SendTextureChangesToFrontend)) , m_introspectShaderJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([this] { reloadDirtyShaders(); }, JobTypes::DirtyShaderGathering)) , m_syncTextureLoadingJob(Render::GenericLambdaJobPtr<std::function<void ()>>::create([] {}, JobTypes::SyncTextureLoading)) - , m_updateEntityHierarchyJob(Render::UpdateEntityHierarchyJobPtr::create()) , m_ownedContext(false) , m_offscreenHelper(nullptr) #if QT_CONFIG(qt3d_profile_jobs) |