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author | Mike Krus <mike.krus@kdab.com> | 2018-12-20 15:25:13 +0000 |
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committer | Mike Krus <mike.krus@kdab.com> | 2019-01-09 14:30:14 +0000 |
commit | 82eb8b44e0a3d1dc586acc52132be2b05102900c (patch) | |
tree | 7bec340b449352c43ae604322c0631dd2b59b426 /src/render/renderers/opengl/renderer/renderer.cpp | |
parent | 9d61881e4bcaebd6f98e647163f1df6b5082a6a8 (diff) |
Fix env-map less rendering
Assign texture units to env map samplers even if they are not used.
Remove previous work around from pbr material.
Change-Id: I5060bfb61c4658339d2b74df71574c39cddfeb18
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderers/opengl/renderer/renderer.cpp')
0 files changed, 0 insertions, 0 deletions