diff options
author | Mike Krus <mike.krus@kdab.com> | 2019-08-14 17:32:15 +0100 |
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committer | Mike Krus <mike.krus@kdab.com> | 2019-09-05 10:33:34 +0100 |
commit | a79c34fe6ef7e47582de9188e284644e9665f31b (patch) | |
tree | 63d03e4c18b713e169d1eae354724c75fa3bf2f6 /src/render/renderers/opengl/renderer/renderer.cpp | |
parent | 114600e0a4ad6481d027bb7c4f206aac09a7bc13 (diff) |
Remove QBackendNodeFactory since it's no longer needed
(wasn't really needed before)
Change-Id: I213da50ec995015e7a70f2ea1e5c5557f038be0e
Reviewed-by: Jim Albamont <jim.albamont@kdab.com>
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src/render/renderers/opengl/renderer/renderer.cpp')
-rw-r--r-- | src/render/renderers/opengl/renderer/renderer.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/render/renderers/opengl/renderer/renderer.cpp b/src/render/renderers/opengl/renderer/renderer.cpp index e7112b3f4..e0d1f598f 100644 --- a/src/render/renderers/opengl/renderer/renderer.cpp +++ b/src/render/renderers/opengl/renderer/renderer.cpp @@ -559,10 +559,9 @@ Render::FrameGraphNode *Renderer::frameGraphRoot() const // 2) setSceneRoot waits to acquire initialization // 3) submitRenderView -> check for surface // -> make surface current + create proper glHelper if needed -void Renderer::setSceneRoot(QBackendNodeFactory *factory, Entity *sgRoot) +void Renderer::setSceneRoot(Entity *sgRoot) { Q_ASSERT(sgRoot); - Q_UNUSED(factory); // If initialization hasn't been completed we must wait m_waitForInitializationToBeCompleted.acquire(); |