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author | Giulio Camuffo <giulio.camuffo@kdab.com> | 2019-04-02 11:24:33 +0200 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2019-04-02 09:27:22 +0000 |
commit | 100175e92d6adb346169eda0392b9485ca41a905 (patch) | |
tree | b09d2e3b7036cb2c92708619193e47f1fc3a34a8 /src/render/renderstates/qpointsize_p.h | |
parent | da7e453d001715f9b0fc9eaf29dd245058e23dab (diff) |
Fix assert when using QScreenRayCaster with multiple viewports
The mouse can't be in all viewports at once so the ray will not be
valid for all the viewports.
Change-Id: Iabe85f605477010fb054adaca98bcade8a3e0342
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderstates/qpointsize_p.h')
0 files changed, 0 insertions, 0 deletions