diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-09-18 14:13:26 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 12:12:52 +0000 |
commit | 9847869acceedab58db4862ebeebb74016eaaf23 (patch) | |
tree | 87bfd89663e23335c61fac03501d666cb4812eac /src/render/renderstates/qstencilopseparate.cpp | |
parent | b1810f91ee5eaa3ae9e79efde6b4a0335738c3e8 (diff) |
Move render state classes into own dir and tidy up
Change-Id: I0829c42283d6a25e9b3ec623f45739ea266718cf
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderstates/qstencilopseparate.cpp')
-rw-r--r-- | src/render/renderstates/qstencilopseparate.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/src/render/renderstates/qstencilopseparate.cpp b/src/render/renderstates/qstencilopseparate.cpp new file mode 100644 index 000000000..ec2c4e40c --- /dev/null +++ b/src/render/renderstates/qstencilopseparate.cpp @@ -0,0 +1,125 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qstencilopseparate.h" +#include <private/qobject_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +class QStencilOpSeparatePrivate : public QObjectPrivate +{ +public: + QStencilOpSeparatePrivate(QStencilOpSeparate::StencilFaceMode mode) + : QObjectPrivate() + , m_face(mode) + , m_stencilFailOp(QStencilOpSeparate::Keep) + , m_depthFailOp(QStencilOpSeparate::Keep) + , m_stencilDepthPassOp(QStencilOpSeparate::Keep) + { + + } + + QStencilOpSeparate::StencilFaceMode m_face; + QStencilOpSeparate::StencilOp m_stencilFailOp; + QStencilOpSeparate::StencilOp m_depthFailOp; + QStencilOpSeparate::StencilOp m_stencilDepthPassOp; +}; + +QStencilOpSeparate::QStencilOpSeparate(StencilFaceMode mode, QObject *parent) + : QObject(*new QStencilOpSeparatePrivate(mode), parent) +{ +} + +QStencilOpSeparate::~QStencilOpSeparate() +{ +} + +QStencilOpSeparate::StencilFaceMode QStencilOpSeparate::faceMode() const +{ + Q_D(const QStencilOpSeparate); + return d->m_face; +} + +void QStencilOpSeparate::setStencilFail(QStencilOpSeparate::StencilOp op) +{ + Q_D(QStencilOpSeparate); + if (d->m_stencilFailOp != op) { + d->m_stencilFailOp = op; + Q_EMIT stencilFailChanged(); + } +} + +QStencilOpSeparate::StencilOp QStencilOpSeparate::stencilFail() const +{ + Q_D(const QStencilOpSeparate); + return d->m_stencilFailOp; +} + +void QStencilOpSeparate::setDepthFail(QStencilOpSeparate::StencilOp op) +{ + Q_D(QStencilOpSeparate); + if (d->m_depthFailOp != op) { + d->m_depthFailOp = op; + Q_EMIT depthFailChanged(); + } +} + +QStencilOpSeparate::StencilOp QStencilOpSeparate::depthFail() const +{ + Q_D(const QStencilOpSeparate); + return d->m_depthFailOp; +} + +void QStencilOpSeparate::setStencilDepthPass(QStencilOpSeparate::StencilOp op) +{ + Q_D(QStencilOpSeparate); + if (d->m_stencilDepthPassOp != op) { + d->m_stencilDepthPassOp = op; + Q_EMIT stencilDepthPassChanged(); + } +} + +QStencilOpSeparate::StencilOp QStencilOpSeparate::stencilDepthPass() const +{ + Q_D(const QStencilOpSeparate); + return d->m_stencilDepthPassOp; +} + +} // namespace Qt3DRender + +QT_END_NAMESPACE |