diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-06-02 15:42:29 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2016-06-30 19:14:47 +0000 |
commit | 09ccd2395b5efe9d7bcd0bd92388b8919e2df4b9 (patch) | |
tree | d851808035282b969876f2cbb434a167a0a0ef84 /src/render/renderstates/renderstates.cpp | |
parent | 929ab1336e5ad715b32525b26aeaaa316212ca0e (diff) |
Replace all GenericState(n) by variadic template class
Change-Id: Iaceb83076be4d16aba5956cb55a84750a33642b2
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/renderstates/renderstates.cpp')
-rw-r--r-- | src/render/renderstates/renderstates.cpp | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/src/render/renderstates/renderstates.cpp b/src/render/renderstates/renderstates.cpp index 89bc596dd..b1dff7722 100644 --- a/src/render/renderstates/renderstates.cpp +++ b/src/render/renderstates/renderstates.cpp @@ -65,10 +65,10 @@ bool RenderStateImpl::isPooledImpl() const Q_DECL_NOTHROW void BlendEquationArguments::apply(GraphicsContext* gc) const { // Un-indexed BlendEquationArguments -> Use normal GL1.0 functions - if (m_6 < 0) { - if (m_5) { + if (std::get<5>(m_values) < 0) { + if (std::get<4>(m_values)) { gc->openGLContext()->functions()->glEnable(GL_BLEND); - gc->openGLContext()->functions()->glBlendFuncSeparate(m_1, m_2, m_3, m_4); + gc->openGLContext()->functions()->glBlendFuncSeparate(std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values), std::get<3>(m_values)); } else { gc->openGLContext()->functions()->glDisable(GL_BLEND); } @@ -79,96 +79,96 @@ void BlendEquationArguments::apply(GraphicsContext* gc) const // We just ignore blend func parameter for (1), so no warnings get // printed. else { - if (m_5) { - gc->enablei(GL_BLEND, m_6); + if (std::get<4>(m_values)) { + gc->enablei(GL_BLEND, std::get<5>(m_values)); if (gc->supportsDrawBuffersBlend()) { - gc->blendFuncSeparatei(m_6, m_1, m_2, m_3, m_4); + gc->blendFuncSeparatei(std::get<5>(m_values), std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values), std::get<3>(m_values)); } } else { - gc->disablei(GL_BLEND, m_6); + gc->disablei(GL_BLEND, std::get<5>(m_values)); } } } void BlendEquationArguments::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("sourceRgb")) m_1 = value.toInt(); - else if (name == QByteArrayLiteral("destinationRgb")) m_2 = value.toInt(); - else if (name == QByteArrayLiteral("sourceAlpha")) m_3 = value.toInt(); - else if (name == QByteArrayLiteral("destinationAlpha")) m_4 = value.toInt(); - else if (name == QByteArrayLiteral("enabled")) m_5 = value.toBool(); - else if (name == QByteArrayLiteral("bufferIndex")) m_6 = value.toInt(); + if (name == QByteArrayLiteral("sourceRgb")) std::get<0>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("destinationRgb")) std::get<1>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("sourceAlpha")) std::get<2>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("destinationAlpha")) std::get<3>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("enabled")) std::get<4>(m_values) = value.toBool(); + else if (name == QByteArrayLiteral("bufferIndex")) std::get<5>(m_values) = value.toInt(); } void BlendEquation::apply(GraphicsContext *gc) const { - gc->blendEquation(m_1); + gc->blendEquation(std::get<0>(m_values)); } void BlendEquation::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("mode")) m_1 = value.toInt(); + if (name == QByteArrayLiteral("mode")) std::get<0>(m_values) = value.toInt(); } void AlphaFunc::apply(GraphicsContext* gc) const { - gc->alphaTest(m_1, m_2); + gc->alphaTest(std::get<0>(m_values), std::get<1>(m_values)); } void MSAAEnabled::apply(GraphicsContext *gc) const { - gc->setMSAAEnabled(m_1); + gc->setMSAAEnabled(std::get<0>(m_values)); } void MSAAEnabled::updateProperty(const char *name, const QVariant &value) { if (name == QByteArrayLiteral("enabled")) - m_1 = value.toBool(); + std::get<0>(m_values) = value.toBool(); } void DepthTest::apply(GraphicsContext *gc) const { - gc->depthTest(m_1); + gc->depthTest(std::get<0>(m_values)); } void DepthTest::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("func")) m_1 = value.toInt(); + if (name == QByteArrayLiteral("func")) std::get<0>(m_values) = value.toInt(); } void CullFace::apply(GraphicsContext *gc) const { - if (m_1 == QCullFace::NoCulling) { + if (std::get<0>(m_values) == QCullFace::NoCulling) { gc->openGLContext()->functions()->glDisable(GL_CULL_FACE); } else { gc->openGLContext()->functions()->glEnable(GL_CULL_FACE); - gc->openGLContext()->functions()->glCullFace(m_1); + gc->openGLContext()->functions()->glCullFace(std::get<0>(m_values)); } } void CullFace::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("mode")) m_1 = value.toInt(); + if (name == QByteArrayLiteral("mode")) std::get<0>(m_values) = value.toInt(); } void FrontFace::apply(GraphicsContext *gc) const { - gc->frontFace(m_1); + gc->frontFace(std::get<0>(m_values)); } void FrontFace::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("direction")) m_1 = value.toInt(); + if (name == QByteArrayLiteral("direction")) std::get<0>(m_values) = value.toInt(); } void NoDepthMask::apply(GraphicsContext *gc) const { - gc->depthMask(m_1); + gc->depthMask(std::get<0>(m_values)); } void NoDepthMask::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("mask")) m_1 = value.toBool(); + if (name == QByteArrayLiteral("mask")) std::get<0>(m_values) = value.toBool(); } void Dithering::apply(GraphicsContext *gc) const @@ -179,110 +179,110 @@ void Dithering::apply(GraphicsContext *gc) const void ScissorTest::apply(GraphicsContext *gc) const { gc->openGLContext()->functions()->glEnable(GL_SCISSOR_TEST); - gc->openGLContext()->functions()->glScissor(m_1, m_2, m_3, m_4); + gc->openGLContext()->functions()->glScissor(std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values), std::get<3>(m_values)); } void ScissorTest::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("left")) m_1 = value.toInt(); - else if (name == QByteArrayLiteral("bottom")) m_2 = value.toInt(); - else if (name == QByteArrayLiteral("width")) m_3 = value.toInt(); - else if (name == QByteArrayLiteral("height")) m_4 = value.toInt(); + if (name == QByteArrayLiteral("left")) std::get<0>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("bottom")) std::get<1>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("width")) std::get<2>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("height")) std::get<3>(m_values) = value.toInt(); } void StencilTest::apply(GraphicsContext *gc) const { gc->openGLContext()->functions()->glEnable(GL_STENCIL_TEST); - gc->openGLContext()->functions()->glStencilFuncSeparate(GL_FRONT, m_1, m_2, m_3); - gc->openGLContext()->functions()->glStencilFuncSeparate(GL_BACK, m_4, m_5, m_6); + gc->openGLContext()->functions()->glStencilFuncSeparate(GL_FRONT, std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values)); + gc->openGLContext()->functions()->glStencilFuncSeparate(GL_BACK, std::get<3>(m_values), std::get<4>(m_values), std::get<5>(m_values)); } void AlphaCoverage::apply(GraphicsContext *gc) const { - gc->setAlphaCoverageEnabled(m_1); + gc->setAlphaCoverageEnabled(std::get<0>(m_values)); } void AlphaCoverage::updateProperty(const char *name, const QVariant &value) { if (name == QByteArrayLiteral("enabled")) - m_1 = value.toBool(); + std::get<0>(m_values) = value.toBool(); } void PointSize::apply(GraphicsContext *gc) const { - gc->pointSize(m_1, m_2); + gc->pointSize(std::get<0>(m_values), std::get<1>(m_values)); } void PointSize::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("specification")) m_1 = value.toBool(); - else if (name == QByteArrayLiteral("value")) m_2 = value.toFloat(); + if (name == QByteArrayLiteral("specification")) std::get<0>(m_values) = value.toBool(); + else if (name == QByteArrayLiteral("value")) std::get<1>(m_values) = value.toFloat(); } void PolygonOffset::apply(GraphicsContext *gc) const { gc->openGLContext()->functions()->glEnable(GL_POLYGON_OFFSET_FILL); - gc->openGLContext()->functions()->glPolygonOffset(m_1, m_2); + gc->openGLContext()->functions()->glPolygonOffset(std::get<0>(m_values), std::get<1>(m_values)); } void PolygonOffset::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("factor")) m_1 = value.toFloat(); - else if (name == QByteArrayLiteral("units")) m_2 = value.toFloat(); + if (name == QByteArrayLiteral("factor")) std::get<0>(m_values) = value.toFloat(); + else if (name == QByteArrayLiteral("units")) std::get<1>(m_values) = value.toFloat(); } void ColorMask::apply(GraphicsContext *gc) const { - gc->openGLContext()->functions()->glColorMask(m_1, m_2, m_3, m_4); + gc->openGLContext()->functions()->glColorMask(std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values), std::get<3>(m_values)); } void ColorMask::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("red")) m_1 = value.toBool(); - else if (name == QByteArrayLiteral("green")) m_2 = value.toBool(); - else if (name == QByteArrayLiteral("blue")) m_3 = value.toBool(); - else if (name == QByteArrayLiteral("alpha")) m_4 = value.toBool(); + if (name == QByteArrayLiteral("red")) std::get<0>(m_values) = value.toBool(); + else if (name == QByteArrayLiteral("green")) std::get<1>(m_values) = value.toBool(); + else if (name == QByteArrayLiteral("blue")) std::get<2>(m_values) = value.toBool(); + else if (name == QByteArrayLiteral("alpha")) std::get<3>(m_values) = value.toBool(); } void ClipPlane::apply(GraphicsContext *gc) const { - gc->enableClipPlane(m_1); - gc->setClipPlane(m_1, m_2, m_3); + gc->enableClipPlane(std::get<0>(m_values)); + gc->setClipPlane(std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values)); } void ClipPlane::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("planeIndex")) m_1 = value.toInt(); - else if (name == QByteArrayLiteral("normal")) m_2 = value.value<QVector3D>(); - else if (name == QByteArrayLiteral("distance")) m_3 = value.toFloat(); + if (name == QByteArrayLiteral("planeIndex")) std::get<0>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("normal")) std::get<1>(m_values) = value.value<QVector3D>(); + else if (name == QByteArrayLiteral("distance")) std::get<2>(m_values) = value.toFloat(); } void SeamlessCubemap::apply(GraphicsContext *gc) const { - gc->setSeamlessCubemap(m_1); + gc->setSeamlessCubemap(std::get<0>(m_values)); } void SeamlessCubemap::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("enabled")) m_1 = value.toBool(); + if (name == QByteArrayLiteral("enabled")) std::get<0>(m_values) = value.toBool(); } void StencilOp::apply(GraphicsContext *gc) const { - gc->openGLContext()->functions()->glStencilOpSeparate(GL_FRONT, m_1, m_2, m_3); - gc->openGLContext()->functions()->glStencilOpSeparate(GL_BACK, m_4, m_5, m_6); + gc->openGLContext()->functions()->glStencilOpSeparate(GL_FRONT, std::get<0>(m_values), std::get<1>(m_values), std::get<2>(m_values)); + gc->openGLContext()->functions()->glStencilOpSeparate(GL_BACK, std::get<3>(m_values), std::get<4>(m_values), std::get<5>(m_values)); } void StencilMask::apply(GraphicsContext *gc) const { - gc->openGLContext()->functions()->glStencilMaskSeparate(GL_FRONT, m_1); - gc->openGLContext()->functions()->glStencilMaskSeparate(GL_BACK, m_2); + gc->openGLContext()->functions()->glStencilMaskSeparate(GL_FRONT, std::get<0>(m_values)); + gc->openGLContext()->functions()->glStencilMaskSeparate(GL_BACK, std::get<1>(m_values)); } void StencilMask::updateProperty(const char *name, const QVariant &value) { - if (name == QByteArrayLiteral("frontMask")) m_1 = value.toInt(); - else if (name == QByteArrayLiteral("backMask")) m_2 = value.toInt(); + if (name == QByteArrayLiteral("frontMask")) std::get<0>(m_values) = value.toInt(); + else if (name == QByteArrayLiteral("backMask")) std::get<1>(m_values) = value.toInt(); } } // namespace Render |