diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2016-03-16 17:20:37 +0100 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-03-21 19:15:33 +0000 |
commit | acb32c488b9ad6802b3e8b0d4293ae15748fb65e (patch) | |
tree | 1c34613ce1c30e3b43f96d5f23c7662720e5af25 /src/render/renderstates/renderstates.cpp | |
parent | 002bb76d8c8c0c3188d9ce83888cde883627a629 (diff) |
QDepthMask transformed into QNoDepthMask
By default the absence of a QNoDepthMask node in a RenderStateSet implies
depth mask is enabled. Its presence, disables it.
Change-Id: Iaa22b6cee12ee76e64d66a00e97f8aadfa82398b
Task-number: QTBUG-51433
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/renderstates/renderstates.cpp')
-rw-r--r-- | src/render/renderstates/renderstates.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/renderstates/renderstates.cpp b/src/render/renderstates/renderstates.cpp index 5f3ac5c67..c8e1531a7 100644 --- a/src/render/renderstates/renderstates.cpp +++ b/src/render/renderstates/renderstates.cpp @@ -186,12 +186,12 @@ void FrontFace::updateProperty(const char *name, const QVariant &value) if (name == QByteArrayLiteral("direction")) m_1 = value.toInt(); } -void DepthMask::apply(GraphicsContext *gc) const +void NoDepthMask::apply(GraphicsContext *gc) const { gc->depthMask(m_1); } -void DepthMask::updateProperty(const char *name, const QVariant &value) +void NoDepthMask::updateProperty(const char *name, const QVariant &value) { if (name == QByteArrayLiteral("mask")) m_1 = value.toBool(); } |