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authorPaul Lemire <paul.lemire@kdab.com>2019-07-17 12:43:47 +0200
committerPaul Lemire <paul.lemire@kdab.com>2019-07-18 10:29:32 +0200
commita7ca5cdec02ce67e28dacd0e6e2e5d666d872dcd (patch)
tree901f86fbb675c6b1c494697e781e1bb46a7bb91a /src/render/renderstates
parentb63aaf574c6b4b5a40e2f137f077c694bcf79ae0 (diff)
RenderStates: fix override of nested RenderStates
When merging states, make sure we don't add several states of the same types with possibly different values. We should only add states with type we don't already have. Since the FG traversal is done from leaf to root, we know that the states we already contain should override any state that may have been specified higher up in the FG branch. Change-Id: I9bd1eadd37e8addf740a4b85b2318f9be269fedb Task-number: QTBUG-76766 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/renderstates')
-rw-r--r--src/render/renderstates/genericstate_p.h2
-rw-r--r--src/render/renderstates/renderstatenode_p.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/render/renderstates/genericstate_p.h b/src/render/renderstates/genericstate_p.h
index 69c3dee15..b07487d65 100644
--- a/src/render/renderstates/genericstate_p.h
+++ b/src/render/renderstates/genericstate_p.h
@@ -96,7 +96,7 @@ public:
bool equalTo(const RenderStateImpl &renderState) const override
{
const GenericState *other = static_cast<const GenericState*>(&renderState);
- return (other != NULL && other->m_values == m_values);
+ return (other != nullptr && other->m_values == m_values);
}
StateMask mask() const override
diff --git a/src/render/renderstates/renderstatenode_p.h b/src/render/renderstates/renderstatenode_p.h
index 886bb0c95..277b8a7c8 100644
--- a/src/render/renderstates/renderstatenode_p.h
+++ b/src/render/renderstates/renderstatenode_p.h
@@ -65,7 +65,7 @@ public:
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) override;
- StateMaskSet mask() const { return m_impl.type; }
+ StateMask type() const { return m_impl.type; }
StateVariant impl() const { return m_impl; }
protected: