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authorTopi Reinio <topi.reinio@digia.com>2015-11-04 12:47:51 +0100
committerTopi Reiniƶ <topi.reinio@theqtcompany.com>2015-11-23 14:15:40 +0000
commit85ffad3142cd4c3baa0bb77b0674a17287b01534 (patch)
treed0ab865a944d837b965546248b19e1ab69e99a82 /src/render/texture/qabstracttextureprovider.cpp
parented9628c87fac466ee6106d12996373ddf56f2c73 (diff)
Doc: Fix QDoc warnings and do further cleanup
Fix the documentation issues that still remained broken after renaming the namespaces/QML modules. Do further cleanup and minor doc editing. Change-Id: Iff38c8c1b99e7f712dc3f9ad07ecd37a747b3a26 Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Diffstat (limited to 'src/render/texture/qabstracttextureprovider.cpp')
-rw-r--r--src/render/texture/qabstracttextureprovider.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/render/texture/qabstracttextureprovider.cpp b/src/render/texture/qabstracttextureprovider.cpp
index e85121f7f..2f91fd385 100644
--- a/src/render/texture/qabstracttextureprovider.cpp
+++ b/src/render/texture/qabstracttextureprovider.cpp
@@ -95,7 +95,7 @@ void QAbstractTextureProvider::copy(const QNode *ref)
\since 5.5
\brief A base class to be used to provide textures.
- Qt3DRender::QAbstractTextureProvider shouldn't be used directly but rather
+ The QAbstractTextureProvider class shouldn't be used directly but rather
through one of its subclasses. Each subclass implements a given texture
target (2D, 2DArray, 3D, CubeMap ...) Each subclass provides a set of
functors for each layer, cube map face and mipmap level. In turn the
@@ -103,7 +103,6 @@ void QAbstractTextureProvider::copy(const QNode *ref)
with data.
*/
-
QAbstractTextureProvider::QAbstractTextureProvider(QNode *parent)
: QNode(*new QAbstractTextureProviderPrivate, parent)
{
@@ -320,7 +319,7 @@ QAbstractTextureProvider::Target QAbstractTextureProvider::target() const
/*!
Adds a new Qt3DCore::QAbstractTextureImage \a textureImage to the texture provider.
- \note Qt3DCore::QAbstractTextureImage should never be shared between multiple
+ \note Qt3DRender::QAbstractTextureImage should never be shared between multiple
Qt3DRender::QAbstractTextureProvider instances.
*/
void QAbstractTextureProvider::addTextureImage(QAbstractTextureImage *textureImage)