diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-09-18 16:16:15 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 12:13:03 +0000 |
commit | 261e3ca25f09fb2095685c418b65c18b0afafc7b (patch) | |
tree | 5851c21691178a6907477e164e6a083723e4302d /src/render/texture/texturedatamanager_p.h | |
parent | c65de5cc688e09c50a470bc9d303734fd8b9858a (diff) |
Move texture classes to their own directory
Change-Id: I026cad678b06d8d785f7652f42d1dccc2fede88a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/texture/texturedatamanager_p.h')
-rw-r--r-- | src/render/texture/texturedatamanager_p.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/render/texture/texturedatamanager_p.h b/src/render/texture/texturedatamanager_p.h new file mode 100644 index 000000000..734e9049c --- /dev/null +++ b/src/render/texture/texturedatamanager_p.h @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_TEXTUREDATAMANAGER_H +#define QT3DRENDER_RENDER_TEXTUREDATAMANAGER_H + +#include <Qt3DCore/private/qresourcemanager_p.h> +#include <Qt3DRenderer/qtexture.h> +#include <Qt3DRenderer/texturedata.h> +#include <Qt3DRenderer/private/handle_types_p.h> + +#include <QPair> +#include <Qt3DCore/qnodeid.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +typedef QPair<QTextureDataFunctorPtr, QVector<HTextureImage> > FunctorImageHandlesPair; +typedef QPair<QTextureDataFunctorPtr, HTextureData> FunctorTextureDataPair; + +class TextureDataManager : public Qt3D::QResourceManager<TexImageData, + Qt3D::QNodeId, + 16, + Qt3D::ArrayAllocatingPolicy, + Qt3D::ObjectLevelLockingPolicy> +{ +public: + TextureDataManager(); + void addToPendingTextures(const Qt3D::QNodeId &textureId); + + QVector<Qt3D::QNodeId> texturesPending(); + + HTextureData textureDataFromFunctor(const QTextureDataFunctorPtr &functor) const; + void addTextureDataForFunctor(HTextureData textureDataHandle, const QTextureDataFunctorPtr &functor); + void removeTextureDataFunctor(const QTextureDataFunctorPtr &functor); + + void assignFunctorToTextureImage(const QTextureDataFunctorPtr &functor, HTextureImage imageHandle); + + QMutex *mutex() const; + void cleanup(); + +private: + QVector<Qt3D::QNodeId> m_texturesPending; + QVector<FunctorTextureDataPair > m_textureDataFunctors; + QVector<FunctorImageHandlesPair > m_texturesImagesPerFunctor; + mutable QMutex m_mutex; + QVector<HTextureData> m_textureHandlesToRelease; +}; + +} // namespace Render +} // namespace Qt3DRender + +Q_DECLARE_RESOURCE_INFO(Qt3DRender::TexImageData, Q_REQUIRES_CLEANUP) + +QT_END_NAMESPACE + +#endif // TEXTUREDATAMANAGER_H |