diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-09-18 16:16:15 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2015-10-13 12:13:03 +0000 |
commit | 261e3ca25f09fb2095685c418b65c18b0afafc7b (patch) | |
tree | 5851c21691178a6907477e164e6a083723e4302d /src/render/texture/textureimage.cpp | |
parent | c65de5cc688e09c50a470bc9d303734fd8b9858a (diff) |
Move texture classes to their own directory
Change-Id: I026cad678b06d8d785f7652f42d1dccc2fede88a
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render/texture/textureimage.cpp')
-rw-r--r-- | src/render/texture/textureimage.cpp | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/src/render/texture/textureimage.cpp b/src/render/texture/textureimage.cpp new file mode 100644 index 000000000..4625586bf --- /dev/null +++ b/src/render/texture/textureimage.cpp @@ -0,0 +1,188 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "textureimage_p.h" +#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DRenderer/private/managers_p.h> +#include <Qt3DRenderer/private/texturedatamanager_p.h> + +QT_BEGIN_NAMESPACE + +using namespace Qt3D; + +namespace Qt3DRender { +namespace Render { + +TextureImage::TextureImage() + : QBackendNode() + , m_layer(0) + , m_mipmapLevel(0) + , m_face(QAbstractTextureProvider::CubeMapPositiveX) + , m_dirty(true) + , m_textureManager(Q_NULLPTR) + , m_textureImageManager(Q_NULLPTR) + , m_textureDataManager(Q_NULLPTR) + , m_dna(0) +{ +} + +void TextureImage::cleanup() +{ + m_layer = 0; + m_mipmapLevel = 0; + m_dirty = true; + m_face = QAbstractTextureProvider::CubeMapPositiveX; + m_functor.reset(); + m_textureManager = Q_NULLPTR; + m_textureImageManager = Q_NULLPTR; + m_textureDataManager = Q_NULLPTR; + m_referencedTextures.clear(); + m_dna = 0; +} + +void TextureImage::updateFromPeer(Qt3D::QNode *peer) +{ + QAbstractTextureImage *textureImage = static_cast<QAbstractTextureImage *>(peer); + m_layer = textureImage->layer(); + m_mipmapLevel = textureImage->mipmapLevel(); + m_face = textureImage->cubeMapFace(); + m_functor = textureImage->dataFunctor(); + // Notify the Texture that we are one of its TextureImage + if (!peer->parentNode()) { + qWarning() << "Not QAbstractTextureProvider parent found"; + } else { + m_textureProviderId = peer->parentNode()->id(); + m_textureProvider = m_textureManager->lookupHandle(m_textureProviderId); + Texture *txt = m_textureManager->data(m_textureProvider); + // Notify the Texture that it has a new TextureImage and needs an update + txt->addTextureImageData(m_textureImageManager->lookupHandle(peerUuid())); + if (txt != Q_NULLPTR) + txt->addToPendingTextureJobs(); + } +} + +void TextureImage::sceneChangeEvent(const Qt3D::QSceneChangePtr &e) +{ + QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e); + + if (e->type() == NodeUpdated) { + if (propertyChange->propertyName() == QByteArrayLiteral("layer")) { + m_layer = propertyChange->value().toInt(); + m_dirty = true; + } else if (propertyChange->propertyName() == QByteArrayLiteral("mipmapLevel")) { + m_mipmapLevel = propertyChange->value().toInt(); + m_dirty = true; + } else if (propertyChange->propertyName() == QByteArrayLiteral("cubeMapFace")) { + m_face = static_cast<QAbstractTextureProvider::CubeMapFace>(propertyChange->value().toInt()); + m_dirty = true; + } else if (propertyChange->propertyName() == QByteArrayLiteral("dataFunctor")) { + m_functor = propertyChange->value().value<QTextureDataFunctorPtr>(); + m_dirty = true; + } + } + if (m_dirty) {// Notify the Texture that we were updated and request it to schedule an update job + Texture *txt = m_textureManager->data(m_textureProvider); + if (txt != Q_NULLPTR) + txt->addToPendingTextureJobs(); + } +} + +void TextureImage::setTextureManager(TextureManager *manager) +{ + m_textureManager = manager; +} + +void TextureImage::setTextureImageManager(TextureImageManager *manager) +{ + m_textureImageManager = manager; +} + +void TextureImage::setTextureDataManager(TextureDataManager *manager) +{ + m_textureDataManager = manager; +} + +void TextureImage::unsetDirty() +{ + m_dirty = false; +} + +// Called by LoadDataTextureJob when the texture data has been successfully load +void TextureImage::setTextureDataHandle(HTextureData handle) +{ + m_textureDataHandle = handle; + updateDNA(); +} + +void TextureImage::updateDNA() +{ + m_dna = ::qHash(m_layer + m_mipmapLevel + static_cast<int>(m_face) + m_textureDataHandle); +} + +TextureImageFunctor::TextureImageFunctor(TextureManager *textureManager, + TextureImageManager *textureImageManager, + TextureDataManager *textureDataManager) + : m_textureManager(textureManager) + , m_textureImageManager(textureImageManager) + , m_textureDataManager(textureDataManager) +{ +} + +Qt3D::QBackendNode *TextureImageFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const +{ + TextureImage *backend = m_textureImageManager->getOrCreateResource(frontend->id()); + backend->setFactory(factory); + backend->setTextureManager(m_textureManager); + backend->setTextureImageManager(m_textureImageManager); + backend->setTextureDataManager(m_textureDataManager); + backend->setPeer(frontend); + return backend; +} + +Qt3D::QBackendNode *TextureImageFunctor::get(const Qt3D::QNodeId &id) const +{ + return m_textureImageManager->lookupResource(id); +} + +void TextureImageFunctor::destroy(const Qt3D::QNodeId &id) const +{ + m_textureImageManager->releaseResource(id); +} + +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |