summaryrefslogtreecommitdiffstats
path: root/src/render/texture
diff options
context:
space:
mode:
authorFranck Arrecot <franck.arrecot@kdab.com>2016-05-02 16:37:40 +0200
committerSean Harmer <sean.harmer@kdab.com>2016-05-03 09:48:55 +0000
commit23b668235c9b902a2577b3ac6e369b77974382b4 (patch)
tree2c401bf4be62989259059eb14f8774da43cc7ab4 /src/render/texture
parent98ad5dc4b8a98bcd0950dd2af7949121e80c8546 (diff)
QTexImageData to QTextureImageData
Adding unit testing to QTextureImageData Task-number: QTBUG-51478 Change-Id: Icacdf8e5ba953eb2e637e46b16845745d06bd3ae Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render/texture')
-rw-r--r--src/render/texture/qabstracttexture.h2
-rw-r--r--src/render/texture/qabstracttexture_p.h2
-rw-r--r--src/render/texture/qabstracttextureimage.h2
-rw-r--r--src/render/texture/qtexture.h2
-rw-r--r--src/render/texture/qtextureimage_p.h6
-rw-r--r--src/render/texture/qtextureimagedata.cpp (renamed from src/render/texture/qtexturedata.cpp)100
-rw-r--r--src/render/texture/qtextureimagedata.h (renamed from src/render/texture/qtexturedata.h)65
-rw-r--r--src/render/texture/qtextureimagedata_p.h (renamed from src/render/texture/qtexturedata_p.h)6
-rw-r--r--src/render/texture/texture.cpp10
-rw-r--r--src/render/texture/texture.pri10
-rw-r--r--src/render/texture/texture_p.h6
-rw-r--r--src/render/texture/texturedatamanager_p.h6
12 files changed, 104 insertions, 113 deletions
diff --git a/src/render/texture/qabstracttexture.h b/src/render/texture/qabstracttexture.h
index 5a76a2267..1bc3559c6 100644
--- a/src/render/texture/qabstracttexture.h
+++ b/src/render/texture/qabstracttexture.h
@@ -40,7 +40,7 @@
#ifndef QT3DRENDER_QABSTRACTTEXTURE_H
#define QT3DRENDER_QABSTRACTTEXTURE_H
-#include <Qt3DRender/qtexturedata.h>
+#include <Qt3DRender/qtextureimagedata.h>
#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qnode.h>
diff --git a/src/render/texture/qabstracttexture_p.h b/src/render/texture/qabstracttexture_p.h
index 81fdd133d..3bc895e57 100644
--- a/src/render/texture/qabstracttexture_p.h
+++ b/src/render/texture/qabstracttexture_p.h
@@ -72,7 +72,7 @@ public :
int m_width, m_height, m_depth;
bool m_autoMipMap;
- QVector<QTexImageDataPtr> m_data;
+ QVector<QTextureImageDataPtr> m_data;
QAbstractTexture::Filter m_minFilter, m_magFilter;
// FIXME, store per direction
diff --git a/src/render/texture/qabstracttextureimage.h b/src/render/texture/qabstracttextureimage.h
index d80fa95d9..6b003661f 100644
--- a/src/render/texture/qabstracttextureimage.h
+++ b/src/render/texture/qabstracttextureimage.h
@@ -59,7 +59,7 @@ class QT3DRENDERSHARED_EXPORT QTextureImageDataGenerator : public QAbstractFunct
{
public:
virtual ~QTextureImageDataGenerator() {}
- virtual QTexImageDataPtr operator()() = 0;
+ virtual QTextureImageDataPtr operator()() = 0;
virtual bool operator ==(const QTextureImageDataGenerator &other) const = 0;
};
diff --git a/src/render/texture/qtexture.h b/src/render/texture/qtexture.h
index db74761e5..4d687dc6d 100644
--- a/src/render/texture/qtexture.h
+++ b/src/render/texture/qtexture.h
@@ -40,7 +40,7 @@
#ifndef QT3DRENDER_QTEXTURE_H
#define QT3DRENDER_QTEXTURE_H
-#include <Qt3DRender/qtexturedata.h>
+#include <Qt3DRender/qtextureimagedata.h>
#include <Qt3DRender/qtexturewrapmode.h>
#include <Qt3DRender/qtextureimage.h>
#include <Qt3DRender/qabstracttexture.h>
diff --git a/src/render/texture/qtextureimage_p.h b/src/render/texture/qtextureimage_p.h
index e61747a52..3dd7e152f 100644
--- a/src/render/texture/qtextureimage_p.h
+++ b/src/render/texture/qtextureimage_p.h
@@ -83,12 +83,12 @@ public:
{}
// Will be executed from within a QAspectJob
- QTexImageDataPtr operator ()() Q_DECL_FINAL
+ QTextureImageDataPtr operator ()() Q_DECL_FINAL
{
- QTexImageDataPtr dataPtr;
+ QTextureImageDataPtr dataPtr;
if (m_url.isLocalFile() || m_url.scheme() == QStringLiteral("qrc")) {
QString source = Qt3DRender::QUrlHelper::urlToLocalFileOrQrc(m_url);
- dataPtr.reset(new QTexImageData());
+ dataPtr.reset(new QTextureImageData());
if (dataPtr->setCompressedFile(source))
return dataPtr;
QImage img;
diff --git a/src/render/texture/qtexturedata.cpp b/src/render/texture/qtextureimagedata.cpp
index 7cf97b433..bbf37232b 100644
--- a/src/render/texture/qtexturedata.cpp
+++ b/src/render/texture/qtextureimagedata.cpp
@@ -37,7 +37,7 @@
**
****************************************************************************/
-#include "qtexturedata_p.h"
+#include "qtextureimagedata_p.h"
#include <QFileInfo>
#include <QFile>
#include <qendian.h>
@@ -404,7 +404,7 @@ const struct DX10Format {
} // namespace
-QTexImageDataPrivate::QTexImageDataPrivate()
+QTextureImageDataPrivate::QTextureImageDataPrivate()
: m_width(-1)
, m_height(-1)
, m_depth(-1)
@@ -420,7 +420,7 @@ QTexImageDataPrivate::QTexImageDataPrivate()
{
}
-QByteArray QTexImageDataPrivate::data(int layer, int face, int mipmapLevel) const
+QByteArray QTextureImageDataPrivate::data(int layer, int face, int mipmapLevel) const
{
if (layer < 0 || layer >= m_layers ||
face < 0 || face >= m_faces ||
@@ -435,7 +435,7 @@ QByteArray QTexImageDataPrivate::data(int layer, int face, int mipmapLevel) cons
return QByteArray::fromRawData(m_data.constData() + offset, mipmapLevelSize(mipmapLevel));
}
-void QTexImageDataPrivate::setData(const QByteArray &data, QOpenGLTexture::PixelFormat fmt,
+void QTextureImageDataPrivate::setData(const QByteArray &data, QOpenGLTexture::PixelFormat fmt,
QOpenGLTexture::PixelType ptype)
{
m_isCompressed = false;
@@ -448,7 +448,7 @@ void QTexImageDataPrivate::setData(const QByteArray &data, QOpenGLTexture::Pixel
m_pixelType = ptype;
}
-bool QTexImageDataPrivate::setCompressedFile(const QString &source)
+bool QTextureImageDataPrivate::setCompressedFile(const QString &source)
{
QString suffix = QFileInfo(source).suffix();
@@ -460,7 +460,7 @@ bool QTexImageDataPrivate::setCompressedFile(const QString &source)
return false;
}
-bool QTexImageDataPrivate::setPkmFile(const QString &source)
+bool QTextureImageDataPrivate::setPkmFile(const QString &source)
{
QFile f(source);
if (!f.open(QIODevice::ReadOnly)) {
@@ -500,7 +500,7 @@ static int bitCount(quint32 n)
return r;
}
-bool QTexImageDataPrivate::setDdsFile(const QString &source)
+bool QTextureImageDataPrivate::setDdsFile(const QString &source)
{
QFile f(source);
if (!f.open(QIODevice::ReadOnly)) {
@@ -630,12 +630,12 @@ bool QTexImageDataPrivate::setDdsFile(const QString &source)
return true;
}
-int QTexImageDataPrivate::layerSize() const
+int QTextureImageDataPrivate::layerSize() const
{
return m_faces*faceSize();
}
-int QTexImageDataPrivate::faceSize() const
+int QTextureImageDataPrivate::faceSize() const
{
int size = 0;
@@ -646,7 +646,7 @@ int QTexImageDataPrivate::faceSize() const
}
// XXX check if this works for ETC1 compression
-int QTexImageDataPrivate::mipmapLevelSize(int level) const
+int QTextureImageDataPrivate::mipmapLevelSize(int level) const
{
int w = qMax(m_width >> level, 1);
int h = qMax(m_height >> level, 1);
@@ -658,32 +658,32 @@ int QTexImageDataPrivate::mipmapLevelSize(int level) const
return w * h * m_blockSize * d;
}
-QTexImageData::QTexImageData()
- : d_ptr(new QTexImageDataPrivate())
+QTextureImageData::QTextureImageData() Q_DECL_NOEXCEPT
+ : d_ptr(new QTextureImageDataPrivate())
{
}
-QTexImageData::QTexImageData(QTexImageDataPrivate &dd)
+QTextureImageData::QTextureImageData(QTextureImageDataPrivate &dd) Q_DECL_NOEXCEPT
: d_ptr(&dd)
{
}
-QTexImageData::~QTexImageData()
+QTextureImageData::~QTextureImageData() Q_DECL_NOEXCEPT
{
cleanup();
delete d_ptr;
}
-QTexImageData &QTexImageData::operator=(const QTexImageData &other)
+QTextureImageData &QTextureImageData::operator=(const QTextureImageData &other) Q_DECL_NOEXCEPT
{
- Q_D(QTexImageData);
+ Q_D(QTextureImageData);
*d = *other.d_ptr;
return *this;
}
-void QTexImageData::cleanup()
+void QTextureImageData::cleanup() Q_DECL_NOEXCEPT
{
- Q_D(QTexImageData);
+ Q_D(QTextureImageData);
d->m_width = -1;
d->m_height = -1;
d->m_depth = -1;
@@ -695,104 +695,104 @@ void QTexImageData::cleanup()
d->m_data.clear();
}
-bool QTexImageData::isCompressed() const
+bool QTextureImageData::isCompressed() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_isCompressed;
}
-int QTexImageData::width() const
+int QTextureImageData::width() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_width;
}
-int QTexImageData::height() const
+int QTextureImageData::height() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_height;
}
-int QTexImageData::depth() const
+int QTextureImageData::depth() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_depth;
}
-int QTexImageData::layers() const
+int QTextureImageData::layers() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_layers;
}
-int QTexImageData::mipLevels() const
+int QTextureImageData::mipLevels() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_mipLevels;
}
-int QTexImageData::faces() const
+int QTextureImageData::faces() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_faces;;
}
-QOpenGLTexture::Target QTexImageData::target() const
+QOpenGLTexture::Target QTextureImageData::target() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_target;
}
-QOpenGLTexture::TextureFormat QTexImageData::format() const
+QOpenGLTexture::TextureFormat QTextureImageData::format() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_format;
}
-void QTexImageData::setImage(const QImage &image)
+void QTextureImageData::setImage(const QImage &image) Q_DECL_NOEXCEPT
{
- Q_D(QTexImageData);
+ Q_D(QTextureImageData);
d->m_width = image.width();
d->m_height = image.height();
d->m_depth = 1;
QImage glImage = image.convertToFormat(QImage::Format_RGBA8888);
Q_ASSERT_X(glImage.bytesPerLine() == (glImage.width() * glImage.depth() + 7) / 8,
- "QTexImageData::setImage", "glImage is not packed"); // QTBUG-48330
+ "QTextureImageData::setImage", "glImage is not packed"); // QTBUG-48330
QByteArray imageBytes((const char*) glImage.constBits(), glImage.byteCount());
setData(imageBytes, QOpenGLTexture::RGBA, QOpenGLTexture::UInt8);
d->m_format = QOpenGLTexture::RGBA8_UNorm;
d->m_blockSize = 4;
}
-void QTexImageData::setData(const QByteArray &data, QOpenGLTexture::PixelFormat fmt,
- QOpenGLTexture::PixelType ptype)
+void QTextureImageData::setData(const QByteArray &data, QOpenGLTexture::PixelFormat fmt,
+ QOpenGLTexture::PixelType ptype) Q_DECL_NOEXCEPT
{
- Q_D(QTexImageData);
+ Q_D(QTextureImageData);
d->setData(data, fmt, ptype);
}
-bool QTexImageData::setCompressedFile(const QString &source)
+bool QTextureImageData::setCompressedFile(const QString &source) Q_DECL_NOEXCEPT
{
- Q_D(QTexImageData);
+ Q_D(QTextureImageData);
return d->setCompressedFile(source);
}
-QByteArray QTexImageData::data(int layer, int face, int mipmapLevel) const
+QByteArray QTextureImageData::data(int layer, int face, int mipmapLevel) const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->data(layer, face, mipmapLevel);
}
-QOpenGLTexture::PixelFormat QTexImageData::pixelFormat() const
+QOpenGLTexture::PixelFormat QTextureImageData::pixelFormat() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_pixelFormat;
}
-QOpenGLTexture::PixelType QTexImageData::pixelType() const
+QOpenGLTexture::PixelType QTextureImageData::pixelType() const Q_DECL_NOEXCEPT
{
- Q_D(const QTexImageData);
+ Q_D(const QTextureImageData);
return d->m_pixelType;
}
diff --git a/src/render/texture/qtexturedata.h b/src/render/texture/qtextureimagedata.h
index 7907b1827..7796e4205 100644
--- a/src/render/texture/qtexturedata.h
+++ b/src/render/texture/qtextureimagedata.h
@@ -37,8 +37,8 @@
**
****************************************************************************/
-#ifndef QT3DRENDER_TEXTUREDATA_H
-#define QT3DRENDER_TEXTUREDATA_H
+#ifndef QT3DRENDER_TEXTUREIMAGEDATA_H
+#define QT3DRENDER_TEXTUREIMAGEDATA_H
#include <QtGui/QOpenGLTexture>
#include <QtGui/QImage>
@@ -49,68 +49,59 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
-class QTexImageDataPrivate;
+class QTextureImageDataPrivate;
-class QT3DRENDERSHARED_EXPORT QTexImageData
+class QT3DRENDERSHARED_EXPORT QTextureImageData
{
public:
- QTexImageData();
- virtual ~QTexImageData();
+ QTextureImageData() Q_DECL_NOEXCEPT;
+ ~QTextureImageData() Q_DECL_NOEXCEPT;
- QTexImageData &operator=(const QTexImageData &other);
+ QTextureImageData &operator=(const QTextureImageData &other) Q_DECL_NOEXCEPT;
- void cleanup();
+ void cleanup() Q_DECL_NOEXCEPT;
- bool isCompressed() const;
+ bool isCompressed() const Q_DECL_NOEXCEPT;
- int width() const;
- int height() const;
- int depth() const;
+ int width() const Q_DECL_NOEXCEPT;
+ int height() const Q_DECL_NOEXCEPT;
+ int depth() const Q_DECL_NOEXCEPT;
- int layers() const;
- int mipLevels() const;
- int faces() const;
+ int layers() const Q_DECL_NOEXCEPT;
+ int mipLevels() const Q_DECL_NOEXCEPT;
+ int faces() const Q_DECL_NOEXCEPT;
- QOpenGLTexture::Target target() const;
+ QOpenGLTexture::Target target() const Q_DECL_NOEXCEPT;
- QOpenGLTexture::TextureFormat format() const;
+ QOpenGLTexture::TextureFormat format() const Q_DECL_NOEXCEPT;
- void setImage(const QImage &);
+ void setImage(const QImage &) Q_DECL_NOEXCEPT;
void setData(const QByteArray &data,
QOpenGLTexture::PixelFormat fmt,
- QOpenGLTexture::PixelType ptype);
+ QOpenGLTexture::PixelType ptype) Q_DECL_NOEXCEPT;
- bool setCompressedFile(const QString &source);
+ bool setCompressedFile(const QString &source) Q_DECL_NOEXCEPT;
- QByteArray data(int layer = 0, int face = 0, int mipmapLevel = 0) const;
+ QByteArray data(int layer = 0, int face = 0, int mipmapLevel = 0) const Q_DECL_NOEXCEPT;
- QOpenGLTexture::PixelFormat pixelFormat() const;
+ QOpenGLTexture::PixelFormat pixelFormat() const Q_DECL_NOEXCEPT;
- QOpenGLTexture::PixelType pixelType() const;
+ QOpenGLTexture::PixelType pixelType() const Q_DECL_NOEXCEPT;
protected:
- QTexImageData(QTexImageDataPrivate &dd);
+ QTextureImageData(QTextureImageDataPrivate &dd) Q_DECL_NOEXCEPT;
private:
- Q_DECLARE_PRIVATE(QTexImageData)
- QTexImageDataPrivate *d_ptr;
-
-// int m_width, m_height, m_depth;
-// QOpenGLTexture::PixelFormat m_pixelFormat;
-// QOpenGLTexture::PixelType m_pixelType;
-
-// bool m_isCompressed;
-// QByteArray m_data;
-// QOpenGLTexture::TextureFormat m_format;
-
+ Q_DECLARE_PRIVATE(QTextureImageData)
+ QTextureImageDataPrivate *d_ptr;
};
-typedef QSharedPointer<QTexImageData> QTexImageDataPtr;
+typedef QSharedPointer<QTextureImageData> QTextureImageDataPtr;
} // namespace Qt3DRender
QT_END_NAMESPACE
-#endif // QT3DRENDER_TEXTUREDATA_H
+#endif // QT3DRENDER_TEXTUREIMAGEDATA_H
diff --git a/src/render/texture/qtexturedata_p.h b/src/render/texture/qtextureimagedata_p.h
index 0b4271442..6d46ae1b7 100644
--- a/src/render/texture/qtexturedata_p.h
+++ b/src/render/texture/qtextureimagedata_p.h
@@ -51,16 +51,16 @@
// We mean it.
//
-#include "qtexturedata.h"
+#include "qtextureimagedata.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
-class QTexImageDataPrivate
+class QTextureImageDataPrivate
{
public:
- QTexImageDataPrivate();
+ QTextureImageDataPrivate();
void setData(const QByteArray &data, QOpenGLTexture::PixelFormat fmt,
QOpenGLTexture::PixelType ptype);
diff --git a/src/render/texture/texture.cpp b/src/render/texture/texture.cpp
index 2b61d11ef..af1e2db7c 100644
--- a/src/render/texture/texture.cpp
+++ b/src/render/texture/texture.cpp
@@ -45,7 +45,7 @@
#include <QOpenGLTexture>
#include <QOpenGLPixelTransferOptions>
#include <Qt3DRender/qtexture.h>
-#include <Qt3DRender/qtexturedata.h>
+#include <Qt3DRender/qtextureimagedata.h>
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DRender/private/texturedatamanager_p.h>
#include <Qt3DRender/private/qabstracttexture_p.h>
@@ -354,7 +354,7 @@ QOpenGLTexture *Texture::buildGLTexture()
}
// RenderThread
-void Texture::setToGLTexture(QTexImageData *imgData)
+void Texture::setToGLTexture(QTextureImageData *imgData)
{
Q_ASSERT(m_gl && m_gl->isCreated() && m_gl->isStorageAllocated());
@@ -402,7 +402,7 @@ void Texture::setToGLTexture(QTexImageData *imgData)
}
// RenderThread
-void Texture::setToGLTexture(TextureImage *rImg, QTexImageData *imgData)
+void Texture::setToGLTexture(TextureImage *rImg, QTextureImageData *imgData)
{
Q_ASSERT(m_gl && m_gl->isCreated() && m_gl->isStorageAllocated());
// ensure we don't accidently cause a detach / copy of the raw bytes
@@ -664,7 +664,7 @@ void Texture::setTextureDataManager(TextureDataManager *manager)
void Texture::updateAndLoadTextureImage()
{
if (!m_textureDataHandle.isNull()) {
- QTexImageData *data = m_textureDataManager->data(m_textureDataHandle);
+ QTextureImageData *data = m_textureDataManager->data(m_textureDataHandle);
if (data != nullptr)
setToGLTexture(data);
}
@@ -677,7 +677,7 @@ void Texture::updateAndLoadTextureImage()
img->unsetDirty();
continue;
}
- QTexImageData *data = m_textureDataManager->data(img->textureDataHandle());
+ QTextureImageData *data = m_textureDataManager->data(img->textureDataHandle());
if (data != nullptr) {
setToGLTexture(img, data);
dnas.append(img->dna());
diff --git a/src/render/texture/texture.pri b/src/render/texture/texture.pri
index b4eff5892..92545ddd3 100644
--- a/src/render/texture/texture.pri
+++ b/src/render/texture/texture.pri
@@ -9,10 +9,10 @@ HEADERS += \
$$PWD/texture_p.h \
$$PWD/texturedatamanager_p.h \
$$PWD/textureimage_p.h \
- $$PWD/qtexturedata_p.h \
- $$PWD/qtexturedata.h \
$$PWD/qabstracttexture.h \
- $$PWD/qabstracttexture_p.h
+ $$PWD/qabstracttexture_p.h \
+ $$PWD/qtextureimagedata_p.h \
+ $$PWD/qtextureimagedata.h
SOURCES += \
$$PWD/qabstracttextureimage.cpp \
@@ -21,6 +21,6 @@ SOURCES += \
$$PWD/texture.cpp \
$$PWD/texturedatamanager.cpp \
$$PWD/textureimage.cpp \
- $$PWD/qtexturedata.cpp \
$$PWD/qabstracttexture.cpp \
- $$PWD/qtexture.cpp
+ $$PWD/qtexture.cpp \
+ $$PWD/qtextureimagedata.cpp
diff --git a/src/render/texture/texture_p.h b/src/render/texture/texture_p.h
index 3bd7d2a0f..7ca6e3a08 100644
--- a/src/render/texture/texture_p.h
+++ b/src/render/texture/texture_p.h
@@ -54,7 +54,7 @@
#include <Qt3DRender/private/backendnode_p.h>
#include <Qt3DRender/private/handle_types_p.h>
#include <Qt3DRender/qtexture.h>
-#include <Qt3DRender/qtexturedata.h>
+#include <Qt3DRender/qtextureimagedata.h>
#include <QOpenGLContext>
#include <QMutex>
@@ -124,8 +124,8 @@ private:
QOpenGLTexture *m_gl;
QOpenGLTexture *buildGLTexture();
- void setToGLTexture(QTexImageData *imgData);
- void setToGLTexture(TextureImage *rImg, QTexImageData *imgData);
+ void setToGLTexture(QTextureImageData *imgData);
+ void setToGLTexture(TextureImage *rImg, QTextureImageData *imgData);
void updateWrapAndFilters();
int m_width;
diff --git a/src/render/texture/texturedatamanager_p.h b/src/render/texture/texturedatamanager_p.h
index 27e294108..ebff9dc3a 100644
--- a/src/render/texture/texturedatamanager_p.h
+++ b/src/render/texture/texturedatamanager_p.h
@@ -53,7 +53,7 @@
#include <Qt3DCore/private/qresourcemanager_p.h>
#include <Qt3DRender/qtexture.h>
-#include <Qt3DRender/qtexturedata.h>
+#include <Qt3DRender/qtextureimagedata.h>
#include <Qt3DRender/private/handle_types_p.h>
#include <QPair>
@@ -68,7 +68,7 @@ namespace Render {
typedef QPair<QTextureImageDataGeneratorPtr, QVector<HTextureImage> > FunctorImageHandlesPair;
typedef QPair<QTextureImageDataGeneratorPtr, HTextureData> FunctorTextureDataPair;
-class TextureDataManager : public Qt3DCore::QResourceManager<QTexImageData,
+class TextureDataManager : public Qt3DCore::QResourceManager<QTextureImageData,
Qt3DCore::QNodeId,
16,
Qt3DCore::ArrayAllocatingPolicy,
@@ -100,7 +100,7 @@ private:
} // namespace Render
} // namespace Qt3DRender
-Q_DECLARE_RESOURCE_INFO(Qt3DRender::QTexImageData, Q_REQUIRES_CLEANUP)
+Q_DECLARE_RESOURCE_INFO(Qt3DRender::QTextureImageData, Q_REQUIRES_CLEANUP)
QT_END_NAMESPACE