diff options
author | Marc Mutz <marc.mutz@qt.io> | 2022-07-06 08:39:09 +0200 |
---|---|---|
committer | Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> | 2022-07-12 21:25:22 +0000 |
commit | 34386672a58799d5ea7f1d9e6aa4b3896824b7f4 (patch) | |
tree | 505a33dedc7a74976c6a628f44fb3e0c6e7ddf76 /src/render | |
parent | 90dcce4f8703aa0bda39a9c642002ae3f16edf53 (diff) |
Fix various [=] lambda captures to capture [this] instead
C++20 deprecated the implicit capture of [this] in [=].
Move Q_D()s into the lambdas, where applicable.
Change-Id: I345658b0ab9c4edc070f6fd111fce135dd757b14
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
(cherry picked from commit 42f96fe2074bc63cfb8a4ae71a7262d554661da2)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/framegraph/qrendersurfaceselector.cpp | 2 | ||||
-rw-r--r-- | src/render/texture/qtexture.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/render/framegraph/qrendersurfaceselector.cpp b/src/render/framegraph/qrendersurfaceselector.cpp index 12a80e8ce..c374e993c 100644 --- a/src/render/framegraph/qrendersurfaceselector.cpp +++ b/src/render/framegraph/qrendersurfaceselector.cpp @@ -257,7 +257,7 @@ void QRenderSurfaceSelector::setSurface(QObject *surfaceObject) d->m_heightConn = QObject::connect(window, &QWindow::heightChanged, [=] (int) { d->update(); }); - d->m_screenConn = QObject::connect(window, &QWindow::screenChanged, [=] (QScreen *screen) { + d->m_screenConn = QObject::connect(window, &QWindow::screenChanged, [this] (QScreen *screen) { if (screen && !qFuzzyCompare(surfacePixelRatio(), float(screen->devicePixelRatio()))) setSurfacePixelRatio(float(screen->devicePixelRatio())); }); diff --git a/src/render/texture/qtexture.cpp b/src/render/texture/qtexture.cpp index 45032ae7e..bfd7b4346 100644 --- a/src/render/texture/qtexture.cpp +++ b/src/render/texture/qtexture.cpp @@ -1514,8 +1514,8 @@ QTextureLoader::QTextureLoader(QNode *parent) // Regenerate the texture functor when properties we support overriding // from QAbstractTexture get changed. - Q_D(QTextureLoader); - auto regenerate = [=] () { + auto regenerate = [this] () { + Q_D(QTextureLoader); if (!notificationsBlocked()) // check the change doesn't come from the backend d->updateGenerator(); }; |