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authorRobert Brock <robert.brock@kdab.com>2016-02-25 15:10:58 +0000
committerRobert Brock <robert.brock@kdab.com>2016-02-26 10:41:38 +0000
commit50e51c827b6cf22e8387631833add6af01d51843 (patch)
tree2440a7ef659446d7287ef44df71415a1dc3a31b7 /src/render
parent7e2f9d42eebe13182918d832577c4f5ed96ab87b (diff)
QDepthTest rename func to depthFunction
As per API review Change-Id: Iea3cbdb16618b248e221817000b71822a588bf6a Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render')
-rw-r--r--src/render/defaults/qnormaldiffusemapalphamaterial.cpp2
-rw-r--r--src/render/defaults/qskyboxentity.cpp2
-rw-r--r--src/render/renderstates/qdepthtest.cpp18
-rw-r--r--src/render/renderstates/qdepthtest.h12
-rw-r--r--src/render/renderstates/renderstateset.cpp2
5 files changed, 18 insertions, 18 deletions
diff --git a/src/render/defaults/qnormaldiffusemapalphamaterial.cpp b/src/render/defaults/qnormaldiffusemapalphamaterial.cpp
index 075c55d5d..601b5dce9 100644
--- a/src/render/defaults/qnormaldiffusemapalphamaterial.cpp
+++ b/src/render/defaults/qnormaldiffusemapalphamaterial.cpp
@@ -97,7 +97,7 @@ void QNormalDiffuseMapAlphaMaterialPrivate::init()
m_normalDiffuseGL2Technique->addAnnotation(m_annotation);
m_normalDiffuseES2Technique->addAnnotation(m_annotation);
- m_depthTest->setFunc(QDepthTest::Less);
+ m_depthTest->setDepthFunction(QDepthTest::Less);
m_normalDiffuseGL3RenderPass->setShaderProgram(m_normalDiffuseGL3Shader);
m_normalDiffuseGL3RenderPass->addRenderState(m_alphaCoverage);
diff --git a/src/render/defaults/qskyboxentity.cpp b/src/render/defaults/qskyboxentity.cpp
index e14651787..150a28096 100644
--- a/src/render/defaults/qskyboxentity.cpp
+++ b/src/render/defaults/qskyboxentity.cpp
@@ -127,7 +127,7 @@ void QSkyboxEntityPrivate::init()
QCullFace *cullFront = new QCullFace();
cullFront->setMode(QCullFace::Front);
QDepthTest *depthTest = new QDepthTest();
- depthTest->setFunc(QDepthTest::LessOrEqual);
+ depthTest->setDepthFunction(QDepthTest::LessOrEqual);
m_gl3RenderPass->addRenderState(cullFront);
m_gl3RenderPass->addRenderState(depthTest);
diff --git a/src/render/renderstates/qdepthtest.cpp b/src/render/renderstates/qdepthtest.cpp
index 52178c02a..283c751c2 100644
--- a/src/render/renderstates/qdepthtest.cpp
+++ b/src/render/renderstates/qdepthtest.cpp
@@ -54,19 +54,19 @@ class QDepthTestPrivate : public QRenderStatePrivate
public :
QDepthTestPrivate()
: QRenderStatePrivate(QRenderState::DepthTest)
- , m_func(QDepthTest::Never)
+ , m_depthFunction(QDepthTest::Never)
{
}
Q_DECLARE_PUBLIC(QDepthTest)
- QDepthTest::DepthFunc m_func;
+ QDepthTest::DepthFunction m_depthFunction;
};
void QDepthTest::copy(const QNode *ref)
{
QRenderState::copy(ref);
const QDepthTest *refState = static_cast<const QDepthTest*>(ref);
- d_func()->m_func = refState->d_func()->m_func;
+ d_func()->m_depthFunction = refState->d_func()->m_depthFunction;
}
QDepthTest::QDepthTest(QNode *parent)
@@ -79,18 +79,18 @@ QDepthTest::~QDepthTest()
QNode::cleanup();
}
-QDepthTest::DepthFunc QDepthTest::func() const
+QDepthTest::DepthFunction QDepthTest::depthFunction() const
{
Q_D(const QDepthTest);
- return d->m_func;
+ return d->m_depthFunction;
}
-void QDepthTest::setFunc(QDepthTest::DepthFunc func)
+void QDepthTest::setDepthFunction(QDepthTest::DepthFunction depthFunction)
{
Q_D(QDepthTest);
- if (d->m_func != func) {
- d->m_func = func;
- emit funcChanged(func);
+ if (d->m_depthFunction != depthFunction) {
+ d->m_depthFunction = depthFunction;
+ emit depthFunctionChanged(depthFunction);
}
}
diff --git a/src/render/renderstates/qdepthtest.h b/src/render/renderstates/qdepthtest.h
index 770955d34..4a7b25f33 100644
--- a/src/render/renderstates/qdepthtest.h
+++ b/src/render/renderstates/qdepthtest.h
@@ -52,10 +52,10 @@ class QDepthTestPrivate;
class QT3DRENDERSHARED_EXPORT QDepthTest : public QRenderState
{
Q_OBJECT
- Q_PROPERTY(DepthFunc func READ func WRITE setFunc NOTIFY funcChanged)
+ Q_PROPERTY(DepthFunction depthFunction READ depthFunction WRITE setDepthFunction NOTIFY depthFunctionChanged)
public:
- enum DepthFunc {
+ enum DepthFunction {
Never = 0x0200,
Always = 0x0207,
Less = 0x0201,
@@ -65,18 +65,18 @@ public:
Greater = 0x0204,
NotEqual = 0x0205
};
- Q_ENUM(DepthFunc)
+ Q_ENUM(DepthFunction)
explicit QDepthTest(Qt3DCore::QNode *parent = 0);
~QDepthTest();
- DepthFunc func() const;
+ DepthFunction depthFunction() const;
public Q_SLOTS:
- void setFunc(DepthFunc func);
+ void setDepthFunction(DepthFunction depthFunction);
Q_SIGNALS:
- void funcChanged(DepthFunc func);
+ void depthFunctionChanged(DepthFunction depthFunction);
protected:
void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
diff --git a/src/render/renderstates/renderstateset.cpp b/src/render/renderstates/renderstateset.cpp
index 62ba98c7e..a4b6a11e8 100644
--- a/src/render/renderstates/renderstateset.cpp
+++ b/src/render/renderstates/renderstateset.cpp
@@ -293,7 +293,7 @@ RenderStateImpl* RenderStateImpl::getOrCreateState(QRenderState *renderState)
}
case QRenderState::DepthTest: {
QDepthTest *depthTest = static_cast<QDepthTest *>(renderState);
- return getOrCreateRenderStateImpl<DepthTest>(depthTest->func());
+ return getOrCreateRenderStateImpl<DepthTest>(depthTest->depthFunction());
}
case QRenderState::AlphaCoverage:
case QRenderState::Dithering: