diff options
author | Paul Lemire <paul.lemire@kdab.com> | 2014-07-04 10:48:23 +0200 |
---|---|---|
committer | Paul Lemire <paul.lemire@kdab.com> | 2014-07-05 23:21:49 +0200 |
commit | 97717d5ae0bbf3c9e959ca4a00b38df4a59f977a (patch) | |
tree | 6650ab527324c1dd7685c310338ca66016c40e03 /src/render | |
parent | 520c17f8ee68eb525f0cd780353e8c6dc7ea6f7f (diff) |
Renamed Transform to QTransform
Change-Id: Ic7ee353afbc8872f5f5a85662acc190ccae4d178
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/backend/rendercamera.cpp | 2 | ||||
-rw-r--r-- | src/render/backend/renderentity.cpp | 8 | ||||
-rw-r--r-- | src/render/backend/renderentity.h | 6 | ||||
-rw-r--r-- | src/render/backend/renderscenebuilder.cpp | 4 | ||||
-rw-r--r-- | src/render/io/assimpparser.cpp | 6 | ||||
-rw-r--r-- | src/render/io/gltfparser.cpp | 4 |
6 files changed, 15 insertions, 15 deletions
diff --git a/src/render/backend/rendercamera.cpp b/src/render/backend/rendercamera.cpp index 7cbdba033..485ef1002 100644 --- a/src/render/backend/rendercamera.cpp +++ b/src/render/backend/rendercamera.cpp @@ -43,7 +43,7 @@ #include "rendereraspect.h" #include "renderlogging.h" -#include <Qt3DCore/transform.h> +#include <Qt3DCore/qtransform.h> #include <Qt3DCore/cameralens.h> #include <Qt3DCore/qentity.h> #include <Qt3DCore/qaspectmanager.h> diff --git a/src/render/backend/renderentity.cpp b/src/render/backend/renderentity.cpp index e6c82ea08..ca96472fb 100644 --- a/src/render/backend/renderentity.cpp +++ b/src/render/backend/renderentity.cpp @@ -56,7 +56,7 @@ #include <Qt3DCore/cameralens.h> #include <Qt3DCore/qaspectmanager.h> #include <Qt3DCore/qscenepropertychange.h> -#include <Qt3DCore/transform.h> +#include <Qt3DCore/qtransform.h> #include <QMatrix4x4> #include <QString> @@ -123,7 +123,7 @@ void RenderEntity::setPeer(QEntity *peer) } } -void RenderEntity::setTransform(Transform *transform) +void RenderEntity::setTransform(QTransform *transform) { if (transform != m_transform) { QChangeArbiter *arbiter = m_renderer->rendererAspect()->aspectManager()->changeArbiter(); @@ -167,8 +167,8 @@ void RenderEntity::sceneChangeEvent(const QSceneChangePtr &e) case ComponentAdded: { QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e); QComponent *component = propertyChange->m_value.value<QComponent*>(); - if (m_transform == Q_NULLPTR && qobject_cast<Transform*>(component) != Q_NULLPTR) { - setTransform(qobject_cast<Transform *>(component)); + if (m_transform == Q_NULLPTR && qobject_cast<QTransform*>(component) != Q_NULLPTR) { + setTransform(qobject_cast<QTransform *>(component)); } else if (qobject_cast<CameraLens *>(component)) { RenderCamera *cam = m_renderer->cameraManager()->lookupResource(m_frontEndPeer->asEntity()->uuid()); diff --git a/src/render/backend/renderentity.h b/src/render/backend/renderentity.h index d6f7f4551..6eb8f4b2c 100644 --- a/src/render/backend/renderentity.h +++ b/src/render/backend/renderentity.h @@ -56,7 +56,7 @@ class RendererAspect; class Sphere; class QNode; class QEntity; -class Transform; +class QTransform; typedef QHandle<QMatrix4x4, 16> HMatrix; @@ -76,7 +76,7 @@ public: RenderEntity(); ~RenderEntity(); - void setTransform(Transform *transform); + void setTransform(QTransform *transform); void setParentHandle(HRenderNode parentHandle); void setRenderer(Renderer *renderer); void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE; @@ -102,7 +102,7 @@ public: private: Renderer *m_renderer; - Transform *m_transform; + QTransform *m_transform; HRenderNode m_handle; HRenderNode m_parentHandle; QVector<HRenderNode > m_childrenHandles; diff --git a/src/render/backend/renderscenebuilder.cpp b/src/render/backend/renderscenebuilder.cpp index a394a9656..c5863af36 100644 --- a/src/render/backend/renderscenebuilder.cpp +++ b/src/render/backend/renderscenebuilder.cpp @@ -76,7 +76,7 @@ #include <Qt3DCore/camera.h> #include <Qt3DCore/cameralens.h> -#include <Qt3DCore/transform.h> +#include <Qt3DCore/qtransform.h> #include <Qt3DCore/qentity.h> QT_BEGIN_NAMESPACE @@ -233,7 +233,7 @@ HRenderNode RenderSceneBuilder::createRenderNode(QEntity *entity) renderNode->setRenderer(m_renderer); renderNode->setPeer(entity); - QList<Transform *> transforms = entity->componentsOfType<Transform>(); + QList<QTransform *> transforms = entity->componentsOfType<QTransform>(); if (!transforms.isEmpty()) renderNode->setTransform(transforms.first()); diff --git a/src/render/io/assimpparser.cpp b/src/render/io/assimpparser.cpp index edaea3ecb..d810085c3 100644 --- a/src/render/io/assimpparser.cpp +++ b/src/render/io/assimpparser.cpp @@ -41,7 +41,7 @@ #include "assimpparser.h" -#include <Qt3DCore/transform.h> +#include <Qt3DCore/qtransform.h> #include <parameter.h> #include <Qt3DCore/matrixtransform.h> #include <Qt3DCore/cameralens.h> @@ -312,7 +312,7 @@ QEntity *AssimpParser::node(aiNode *node) } // Add Transformations - Transform *transform = new Transform(); + QTransform *transform = new QTransform(); QMatrix4x4 qTransformMatrix = AssimpParser::aiMatrix4x4ToQMatrix4x4(node->mTransformation); transform->setMatrix(qTransformMatrix); entityNode->addComponent(transform); @@ -612,7 +612,7 @@ void AssimpParser::loadCamera(uint cameraIndex) // View Matrix defines camera position & up vector relative to the associated // node in the scene. This is computed in AssimpParser::node // camera->lookAt()->setViewMatrix(); - Transform *transform = new Transform(); + QTransform *transform = new QTransform(); QMatrix4x4 viewMatrix = AssimpParser::aiMatrix4x4ToQMatrix4x4(cm); // CHECK THAT THIS WORKS qCDebug(Render::Io) << Q_FUNC_INFO << "IF CAMERA NOT BEHAVING CORRECTLY LOOK HERE"; diff --git a/src/render/io/gltfparser.cpp b/src/render/io/gltfparser.cpp index 901afc02e..2dabddda9 100644 --- a/src/render/io/gltfparser.cpp +++ b/src/render/io/gltfparser.cpp @@ -51,7 +51,7 @@ #include <shaderprogram.h> #include <qeffect.h> #include <Qt3DCore/camera.h> -#include <Qt3DCore/transform.h> +#include <Qt3DCore/qtransform.h> #include <Qt3DCore/matrixtransform.h> #include <Qt3DCore/cameralens.h> #include <texture.h> @@ -388,7 +388,7 @@ QEntity* GLTFParser::node(QString id) } // ADD MATRIX TRANSFORM COMPONENT TO ENTITY - Transform *trans = new Transform(); + QTransform *trans = new QTransform(); trans->appendTransform(new MatrixTransform(m)); result->addComponent(trans); } |