summaryrefslogtreecommitdiffstats
path: root/src/render
diff options
context:
space:
mode:
authorTarja Sundqvist <tarja.sundqvist@qt.io>2022-08-16 20:36:54 +0300
committerTarja Sundqvist <tarja.sundqvist@qt.io>2022-08-16 20:36:54 +0300
commita537b1e4e0b9821850ddf77ef1f2178df8de3d43 (patch)
treee57a4443bcb94a4d9291aed4665343244d65a9ac /src/render
parente1b9039ca879ab3714a3f67301378f43334e4b1d (diff)
parentff866ee201ba2ab62d3bdd9f6358612fbcd6128e (diff)
Merge remote-tracking branch 'origin/tqtc/lts-5.15.6' into tqtc/lts-5.15-opensourcev5.15.6-lts-lgpl
Diffstat (limited to 'src/render')
-rw-r--r--src/render/backend/cameralens.cpp4
-rw-r--r--src/render/frontend/qrenderaspect.cpp11
-rw-r--r--src/render/jobs/filterlayerentityjob.cpp51
-rw-r--r--src/render/jobs/filterlayerentityjob_p.h1
-rw-r--r--src/render/jobs/pickboundingvolumejob.cpp6
-rw-r--r--src/render/jobs/pickboundingvolumejob_p.h1
-rw-r--r--src/render/jobs/pickboundingvolumeutils.cpp116
-rw-r--r--src/render/jobs/pickboundingvolumeutils_p.h9
-rw-r--r--src/render/jobs/raycastingjob.cpp2
-rw-r--r--src/render/shadergraph/qshadernode.cpp14
10 files changed, 117 insertions, 98 deletions
diff --git a/src/render/backend/cameralens.cpp b/src/render/backend/cameralens.cpp
index 9b8d7d710..743749210 100644
--- a/src/render/backend/cameralens.cpp
+++ b/src/render/backend/cameralens.cpp
@@ -133,12 +133,12 @@ void CameraLens::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTim
const Matrix4x4 projectionMatrix(node->projectionMatrix());
if (projectionMatrix != m_projection) {
m_projection = projectionMatrix;
- markDirty(AbstractRenderer::AllDirty);
+ markDirty(AbstractRenderer::ParameterDirty);
}
if (!qFuzzyCompare(node->exposure(), m_exposure)) {
m_exposure = node->exposure();
- markDirty(AbstractRenderer::AllDirty);
+ markDirty(AbstractRenderer::ParameterDirty);
}
const QCameraLensPrivate *d = static_cast<const QCameraLensPrivate *>(QNodePrivate::get(node));
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp
index 4e8967e6e..bbf1013d9 100644
--- a/src/render/frontend/qrenderaspect.cpp
+++ b/src/render/frontend/qrenderaspect.cpp
@@ -322,7 +322,9 @@ QRenderAspectPrivate::QRenderAspectPrivate(QRenderAspect::RenderType type)
m_expandBoundingVolumeJob->addDependency(m_updateWorldBoundingVolumeJob);
m_updateLevelOfDetailJob->addDependency(m_expandBoundingVolumeJob);
m_pickBoundingVolumeJob->addDependency(m_expandBoundingVolumeJob);
+ m_pickBoundingVolumeJob->addDependency(m_updateEntityLayersJob);
m_rayCastingJob->addDependency(m_expandBoundingVolumeJob);
+ m_rayCastingJob->addDependency(m_updateEntityLayersJob);
}
/*! \internal */
@@ -717,17 +719,20 @@ QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
if (entitiesEnabledDirty)
jobs.push_back(d->m_updateTreeEnabledJob);
- if (dirtyBitsForFrame & AbstractRenderer::TransformDirty) {
+ if (entitiesEnabledDirty ||
+ dirtyBitsForFrame & AbstractRenderer::TransformDirty) {
jobs.push_back(d->m_worldTransformJob);
jobs.push_back(d->m_updateWorldBoundingVolumeJob);
}
- if (dirtyBitsForFrame & AbstractRenderer::GeometryDirty ||
+ if (entitiesEnabledDirty ||
+ dirtyBitsForFrame & AbstractRenderer::GeometryDirty ||
dirtyBitsForFrame & AbstractRenderer::BuffersDirty) {
jobs.push_back(d->m_calculateBoundingVolumeJob);
}
- if (dirtyBitsForFrame & AbstractRenderer::GeometryDirty ||
+ if (entitiesEnabledDirty ||
+ dirtyBitsForFrame & AbstractRenderer::GeometryDirty ||
dirtyBitsForFrame & AbstractRenderer::TransformDirty) {
jobs.push_back(d->m_expandBoundingVolumeJob);
}
diff --git a/src/render/jobs/filterlayerentityjob.cpp b/src/render/jobs/filterlayerentityjob.cpp
index ae3cced59..401bbc148 100644
--- a/src/render/jobs/filterlayerentityjob.cpp
+++ b/src/render/jobs/filterlayerentityjob.cpp
@@ -75,6 +75,33 @@ void FilterLayerEntityJob::run()
std::sort(m_filteredEntities.begin(), m_filteredEntities.end());
}
+void FilterLayerEntityJob::filterEntityAgainstLayers(Entity *entity,
+ const Qt3DCore::QNodeIdVector &layerIds,
+ const QLayerFilter::FilterMode filterMode)
+{
+ // Perform filtering
+ switch (filterMode) {
+ case QLayerFilter::AcceptAnyMatchingLayers: {
+ filterAcceptAnyMatchingLayers(entity, layerIds);
+ break;
+ }
+ case QLayerFilter::AcceptAllMatchingLayers: {
+ filterAcceptAllMatchingLayers(entity, layerIds);
+ break;
+ }
+ case QLayerFilter::DiscardAnyMatchingLayers: {
+ filterDiscardAnyMatchingLayers(entity, layerIds);
+ break;
+ }
+ case QLayerFilter::DiscardAllMatchingLayers: {
+ filterDiscardAllMatchingLayers(entity, layerIds);
+ break;
+ }
+ default:
+ Q_UNREACHABLE();
+ }
+}
+
// We accept the entity if it contains any of the layers that are in the layer filter
void FilterLayerEntityJob::filterAcceptAnyMatchingLayers(Entity *entity,
const Qt3DCore::QNodeIdVector &layerIds)
@@ -181,28 +208,8 @@ void FilterLayerEntityJob::filterLayerAndEntity()
const QLayerFilter::FilterMode filterMode = layerFilter->filterMode();
// Perform filtering
- for (Entity *entity : entitiesToFilter) {
- switch (filterMode) {
- case QLayerFilter::AcceptAnyMatchingLayers: {
- filterAcceptAnyMatchingLayers(entity, layerIds);
- break;
- }
- case QLayerFilter::AcceptAllMatchingLayers: {
- filterAcceptAllMatchingLayers(entity, layerIds);
- break;
- }
- case QLayerFilter::DiscardAnyMatchingLayers: {
- filterDiscardAnyMatchingLayers(entity, layerIds);
- break;
- }
- case QLayerFilter::DiscardAllMatchingLayers: {
- filterDiscardAllMatchingLayers(entity, layerIds);
- break;
- }
- default:
- Q_UNREACHABLE();
- }
- }
+ for (Entity *entity : entitiesToFilter)
+ filterEntityAgainstLayers(entity, layerIds, filterMode);
// Entities to filter for the next frame are the filtered result of the
// current LayerFilter
diff --git a/src/render/jobs/filterlayerentityjob_p.h b/src/render/jobs/filterlayerentityjob_p.h
index 33023775f..6e8636f28 100644
--- a/src/render/jobs/filterlayerentityjob_p.h
+++ b/src/render/jobs/filterlayerentityjob_p.h
@@ -80,6 +80,7 @@ public:
// QAspectJob interface
void run() final;
+ void filterEntityAgainstLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds, const QLayerFilter::FilterMode filterMode);
void filterAcceptAnyMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
void filterAcceptAllMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
void filterDiscardAnyMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
diff --git a/src/render/jobs/pickboundingvolumejob.cpp b/src/render/jobs/pickboundingvolumejob.cpp
index eebacc681..7519cbd9c 100644
--- a/src/render/jobs/pickboundingvolumejob.cpp
+++ b/src/render/jobs/pickboundingvolumejob.cpp
@@ -330,6 +330,7 @@ bool PickBoundingVolumeJob::runHelper()
}
PickingUtils::HierarchicalEntityPicker entityPicker(ray);
+ entityPicker.setLayerFilterIds(vca.layersFilters);
if (entityPicker.collectHits(m_manager, m_node)) {
if (trianglePickingRequested) {
PickingUtils::TriangleCollisionGathererFunctor gathererFunctor;
@@ -472,6 +473,7 @@ void PickBoundingVolumeJob::dispatchPickEvents(const QMouseEvent &event,
case QEvent::MouseButtonPress: {
// Store pressed object handle
m_currentPicker = objectPickerHandle;
+ m_currentViewport = viewportNodeId;
// Send pressed event to m_currentPicker
d->dispatches.push_back({objectPicker->peerId(), event.type(), pickEvent, viewportNodeId});
objectPicker->setPressed(true);
@@ -489,6 +491,7 @@ void PickBoundingVolumeJob::dispatchPickEvents(const QMouseEvent &event,
PickBoundingVolumeJobPrivate::MouseButtonClick,
pickEvent, viewportNodeId});
m_currentPicker = HObjectPicker();
+ m_currentViewport = {};
}
break;
}
@@ -533,8 +536,9 @@ void PickBoundingVolumeJob::dispatchPickEvents(const QMouseEvent &event,
switch (event.type()) {
case QEvent::MouseButtonRelease: {
// Send release event to m_currentPicker
- if (lastCurrentPicker != nullptr) {
+ if (lastCurrentPicker != nullptr && m_currentViewport == viewportNodeId) {
m_currentPicker = HObjectPicker();
+ m_currentViewport = {};
QPickEventPtr pickEvent(new QPickEvent);
lastCurrentPicker->setPressed(false);
d->dispatches.push_back({lastCurrentPicker->peerId(), event.type(), pickEvent, viewportNodeId});
diff --git a/src/render/jobs/pickboundingvolumejob_p.h b/src/render/jobs/pickboundingvolumejob_p.h
index 4f2c4340e..286bbb051 100644
--- a/src/render/jobs/pickboundingvolumejob_p.h
+++ b/src/render/jobs/pickboundingvolumejob_p.h
@@ -112,6 +112,7 @@ private:
bool m_pickersDirty;
bool m_oneHoverAtLeast;
HObjectPicker m_currentPicker;
+ Qt3DCore::QNodeId m_currentViewport;
QVector<HObjectPicker> m_hoveredPickers;
QVector<HObjectPicker> m_hoveredPickersToClear;
};
diff --git a/src/render/jobs/pickboundingvolumeutils.cpp b/src/render/jobs/pickboundingvolumeutils.cpp
index 1d22e8645..f4c5cc094 100644
--- a/src/render/jobs/pickboundingvolumeutils.cpp
+++ b/src/render/jobs/pickboundingvolumeutils.cpp
@@ -52,6 +52,9 @@
#include <Qt3DRender/private/segmentsvisitor_p.h>
#include <Qt3DRender/private/pointsvisitor_p.h>
#include <Qt3DRender/private/layer_p.h>
+#include <Qt3DRender/private/layerfilternode_p.h>
+#include <Qt3DRender/private/rendersettings_p.h>
+#include <Qt3DRender/private/filterlayerentityjob_p.h>
#include <vector>
#include <algorithm>
@@ -105,6 +108,11 @@ ViewportCameraAreaDetails ViewportCameraAreaGatherer::gatherUpViewportCameraArea
// prevent picking in the presence of a NoPicking node
return {};
}
+ case FrameGraphNode::LayerFilter: {
+ auto fnode = static_cast<const LayerFilterNode *>(node);
+ vca.layersFilters.push_back(fnode->peerId());
+ break;
+ }
default:
break;
}
@@ -139,7 +147,8 @@ bool ViewportCameraAreaGatherer::isUnique(const QVector<ViewportCameraAreaDetail
if (vca.cameraId == listItem.cameraId &&
vca.viewport == listItem.viewport &&
vca.surface == listItem.surface &&
- vca.area == listItem.area)
+ vca.area == listItem.area &&
+ vca.layersFilters == listItem.layersFilters)
return false;
}
return true;
@@ -700,16 +709,19 @@ HitList PointCollisionGathererFunctor::pick(const Entity *entity) const
HierarchicalEntityPicker::HierarchicalEntityPicker(const QRay3D &ray, bool requireObjectPicker)
: m_ray(ray)
, m_objectPickersRequired(requireObjectPicker)
- , m_filterMode(QAbstractRayCaster::AcceptAnyMatchingLayers)
{
+}
+void HierarchicalEntityPicker::setLayerFilterIds(const Qt3DCore::QNodeIdVector &layerFilterIds)
+{
+ m_layerFilterIds = layerFilterIds;
}
-void HierarchicalEntityPicker::setFilterLayers(const Qt3DCore::QNodeIdVector &layerIds, QAbstractRayCaster::FilterMode mode)
+void HierarchicalEntityPicker::setLayerIds(const Qt3DCore::QNodeIdVector &layerIds,
+ QAbstractRayCaster::FilterMode mode)
{
- m_filterMode = mode;
m_layerIds = layerIds;
- std::sort(m_layerIds.begin(), m_layerIds.end());
+ m_layerFilterMode = mode;
}
bool HierarchicalEntityPicker::collectHits(NodeManagers *manager, Entity *root)
@@ -722,60 +734,37 @@ bool HierarchicalEntityPicker::collectHits(NodeManagers *manager, Entity *root)
struct EntityData {
Entity* entity;
bool hasObjectPicker;
- Qt3DCore::QNodeIdVector recursiveLayers;
int priority;
};
std::vector<EntityData> worklist;
- worklist.push_back({root, !root->componentHandle<ObjectPicker>().isNull(), {}, 0});
-
- LayerManager *layerManager = manager->layerManager();
+ worklist.push_back({root, !root->componentHandle<ObjectPicker>().isNull(), 0});
+
+ // Record all entities that satisfy layerFiltering. We can then check against
+ // that to see if a picked Entity also satisfies the layer filtering
+
+ // Note: PickBoundingVolumeJob filters against LayerFilter nodes (FG) whereas
+ // the RayCastingJob filters only against a set of Layers and a filter Mode
+ const bool hasLayerFilters = m_layerFilterIds.size() > 0;
+ const bool hasLayers = m_layerIds.size() > 0;
+ const bool hasLayerFiltering = hasLayerFilters || hasLayers;
+ QVector<Entity *> layerFilterEntities;
+ FilterLayerEntityJob layerFilterJob;
+ layerFilterJob.setManager(manager);
+
+ if (hasLayerFilters) {
+ // Note: we expect UpdateEntityLayersJob was called beforehand to handle layer recursivness
+ // Filtering against LayerFilters (PickBoundingVolumeJob)
+ if (m_layerFilterIds.size()) {
+ layerFilterJob.setLayerFilters(m_layerFilterIds);
+ layerFilterJob.run();
+ layerFilterEntities = layerFilterJob.filteredEntities();
+ }
+ }
while (!worklist.empty()) {
EntityData current = worklist.back();
worklist.pop_back();
- bool accepted = true;
- if (m_layerIds.size()) {
- // TODO investigate reusing logic from LayerFilter job
- Qt3DCore::QNodeIdVector filterLayers = current.recursiveLayers + current.entity->componentsUuid<Layer>();
-
- // remove disabled layers
- filterLayers.erase(std::remove_if(filterLayers.begin(), filterLayers.end(),
- [layerManager](const Qt3DCore::QNodeId layerId) {
- Layer *layer = layerManager->lookupResource(layerId);
- return !layer || !layer->isEnabled();
- }), filterLayers.end());
-
- std::sort(filterLayers.begin(), filterLayers.end());
-
- Qt3DCore::QNodeIdVector commonIds;
- std::set_intersection(m_layerIds.cbegin(), m_layerIds.cend(),
- filterLayers.cbegin(), filterLayers.cend(),
- std::back_inserter(commonIds));
-
- switch (m_filterMode) {
- case QAbstractRayCaster::AcceptAnyMatchingLayers: {
- accepted = !commonIds.empty();
- break;
- }
- case QAbstractRayCaster::AcceptAllMatchingLayers: {
- accepted = commonIds == m_layerIds;
- break;
- }
- case QAbstractRayCaster::DiscardAnyMatchingLayers: {
- accepted = commonIds.empty();
- break;
- }
- case QAbstractRayCaster::DiscardAllMatchingLayers: {
- accepted = !(commonIds == m_layerIds);
- break;
- }
- default:
- Q_UNREACHABLE();
- break;
- }
- }
-
// first pick entry sub-scene-graph
QCollisionQueryResult::Hit queryResult =
rayCasting.query(m_ray, current.entity->worldBoundingVolumeWithChildren());
@@ -784,21 +773,27 @@ bool HierarchicalEntityPicker::collectHits(NodeManagers *manager, Entity *root)
// if we get a hit, we check again for this specific entity
queryResult = rayCasting.query(m_ray, current.entity->worldBoundingVolume());
- if (accepted && queryResult.m_distance >= 0.f && (current.hasObjectPicker || !m_objectPickersRequired)) {
+
+ // Check Entity is in selected Layers if we have LayerIds or LayerFilterIds
+ // Note: it's not because a parent doesn't satisfy the layerFiltering that a child might not.
+ // Therefore we need to keep traversing children in all cases
+
+ // Are we filtering against layerIds (RayCastingJob)
+ if (hasLayers) {
+ // QLayerFilter::FilterMode and QAbstractRayCaster::FilterMode are the same
+ layerFilterJob.filterEntityAgainstLayers(current.entity, m_layerIds, static_cast<QLayerFilter::FilterMode>(m_layerFilterMode));
+ layerFilterEntities = layerFilterJob.filteredEntities();
+ }
+
+ const bool isInLayers = !hasLayerFiltering || layerFilterEntities.contains(current.entity);
+
+ if (isInLayers && queryResult.m_distance >= 0.f && (current.hasObjectPicker || !m_objectPickersRequired)) {
m_entities.push_back(current.entity);
m_hits.push_back(queryResult);
// Record entry for entity/priority
m_entityToPriorityTable.insert(current.entity->peerId(), current.priority);
}
- Qt3DCore::QNodeIdVector recursiveLayers;
- const Qt3DCore::QNodeIdVector entityLayers = current.entity->componentsUuid<Layer>();
- for (const Qt3DCore::QNodeId layerId : entityLayers) {
- Layer *layer = layerManager->lookupResource(layerId);
- if (layer->recursive())
- recursiveLayers << layerId;
- }
-
// and pick children
const auto childrenHandles = current.entity->childrenHandles();
for (const HEntity &handle : childrenHandles) {
@@ -806,7 +801,6 @@ bool HierarchicalEntityPicker::collectHits(NodeManagers *manager, Entity *root)
if (child) {
ObjectPicker *childPicker = child->renderComponent<ObjectPicker>();
worklist.push_back({child, current.hasObjectPicker || childPicker,
- current.recursiveLayers + recursiveLayers,
(childPicker ? childPicker->priority() : current.priority)});
}
}
diff --git a/src/render/jobs/pickboundingvolumeutils_p.h b/src/render/jobs/pickboundingvolumeutils_p.h
index fa3e701c2..1fe81fc46 100644
--- a/src/render/jobs/pickboundingvolumeutils_p.h
+++ b/src/render/jobs/pickboundingvolumeutils_p.h
@@ -83,8 +83,9 @@ struct Q_AUTOTEST_EXPORT ViewportCameraAreaDetails
QRectF viewport;
QSize area;
QSurface *surface = nullptr;
+ Qt3DCore::QNodeIdVector layersFilters;
};
-QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, PickingUtils, ViewportCameraAreaDetails, Q_PRIMITIVE_TYPE)
+QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, PickingUtils, ViewportCameraAreaDetails, Q_COMPLEX_TYPE)
class Q_AUTOTEST_EXPORT ViewportCameraAreaGatherer
{
@@ -108,7 +109,8 @@ class Q_AUTOTEST_EXPORT HierarchicalEntityPicker
public:
explicit HierarchicalEntityPicker(const RayCasting::QRay3D &ray, bool requireObjectPicker = true);
- void setFilterLayers(const Qt3DCore::QNodeIdVector &layerIds, QAbstractRayCaster::FilterMode mode);
+ void setLayerFilterIds(const Qt3DCore::QNodeIdVector &layerFilterIds);
+ void setLayerIds(const Qt3DCore::QNodeIdVector &layerIds, QAbstractRayCaster::FilterMode mode);
bool collectHits(NodeManagers *manager, Entity *root);
inline HitList hits() const { return m_hits; }
@@ -120,8 +122,9 @@ private:
HitList m_hits;
QVector<Entity *> m_entities;
bool m_objectPickersRequired;
+ Qt3DCore::QNodeIdVector m_layerFilterIds;
Qt3DCore::QNodeIdVector m_layerIds;
- QAbstractRayCaster::FilterMode m_filterMode;
+ QAbstractRayCaster::FilterMode m_layerFilterMode = QAbstractRayCaster::AcceptAnyMatchingLayers;
QHash<Qt3DCore::QNodeId, int> m_entityToPriorityTable;
};
diff --git a/src/render/jobs/raycastingjob.cpp b/src/render/jobs/raycastingjob.cpp
index b7d4c4b7c..56f681a2c 100644
--- a/src/render/jobs/raycastingjob.cpp
+++ b/src/render/jobs/raycastingjob.cpp
@@ -202,7 +202,7 @@ bool RayCastingJob::runHelper()
for (const QRay3D &ray: qAsConst(rays)) {
PickingUtils::HitList sphereHits;
PickingUtils::HierarchicalEntityPicker entityPicker(ray, false);
- entityPicker.setFilterLayers(pair.second->layerIds(), pair.second->filterMode());
+ entityPicker.setLayerIds(pair.second->layerIds(), pair.second->filterMode());
if (entityPicker.collectHits(m_manager, m_node)) {
if (trianglePickingRequested) {
PickingUtils::TriangleCollisionGathererFunctor gathererFunctor;
diff --git a/src/render/shadergraph/qshadernode.cpp b/src/render/shadergraph/qshadernode.cpp
index e0421e006..56c9961f3 100644
--- a/src/render/shadergraph/qshadernode.cpp
+++ b/src/render/shadergraph/qshadernode.cpp
@@ -152,11 +152,15 @@ QVector<QShaderFormat> QShaderNode::availableFormats() const
QShaderNode::Rule QShaderNode::rule(const QShaderFormat &format) const
{
- const auto it = std::find_if(m_rules.crbegin(), m_rules.crend(),
- [format](const QPair<QShaderFormat, Rule> &entry) {
- return format.supports(entry.first);
- });
- return it != m_rules.crend() ? it->second : Rule();
+ const QPair<QShaderFormat, Rule> *selected = nullptr;
+ for (auto it = m_rules.crbegin(); it != m_rules.crend(); ++it) {
+ const auto &entry = *it;
+ if (format.supports(entry.first)) {
+ if (!selected || entry.first.version() > selected->first.version())
+ selected = &entry;
+ }
+ }
+ return selected ? selected->second : Rule();
}
QShaderNode::Rule::Rule(const QByteArray &subs, const QByteArrayList &snippets) noexcept