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authorMike Krus <mike.krus@kdab.com>2019-12-05 10:33:32 +0000
committerMike Krus <mike.krus@kdab.com>2019-12-13 15:36:59 +0000
commitef886f79f99cdae94da8bf5a4ca6e94164d56677 (patch)
tree98caf12195cb24763292305326d40c6838066312 /src/render
parent6e448dd5918c70ddfd0d52f62522fa49c02e8ba8 (diff)
Make tracing a runtime option
- Moved most of the code QSystemInformationService (private class for now) - Tracing can be enabled by setting QT3D_TRACE_ENABLED or calling QSystemInformationService::setTraceEnabled(bool) - Introduced QTaskLogger class to easy logging (RAII) Change-Id: I2a3e08e4371fcee3e9ef3cf575725f13f57d1a94 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/render')
-rw-r--r--src/render/jobs/calcboundingvolumejob.cpp2
-rw-r--r--src/render/jobs/calcgeometrytrianglevolumes.cpp2
-rw-r--r--src/render/jobs/expandboundingvolumejob.cpp2
-rw-r--r--src/render/jobs/filterentitybycomponentjob_p.h2
-rw-r--r--src/render/jobs/filterlayerentityjob.cpp2
-rw-r--r--src/render/jobs/framecleanupjob.cpp2
-rw-r--r--src/render/jobs/frustumcullingjob.cpp2
-rw-r--r--src/render/jobs/genericlambdajob_p.h4
-rw-r--r--src/render/jobs/lightgatherer.cpp2
-rw-r--r--src/render/jobs/loadbufferjob.cpp2
-rw-r--r--src/render/jobs/loadgeometryjob.cpp2
-rw-r--r--src/render/jobs/loadscenejob.cpp2
-rw-r--r--src/render/jobs/sendbuffercapturejob.cpp2
-rw-r--r--src/render/jobs/sendrendercapturejob.cpp2
-rw-r--r--src/render/jobs/updateentitylayersjob.cpp2
-rw-r--r--src/render/jobs/updatemeshtrianglelistjob.cpp2
-rw-r--r--src/render/jobs/updateshaderdatatransformjob.cpp2
-rw-r--r--src/render/jobs/updateskinningpalettejob.cpp2
-rw-r--r--src/render/jobs/updatetreeenabledjob.cpp2
-rw-r--r--src/render/jobs/updateworldtransformjob.cpp2
-rw-r--r--src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp2
-rw-r--r--src/render/renderers/opengl/jobs/materialparametergathererjob.cpp2
-rw-r--r--src/render/renderers/opengl/jobs/renderviewcommandupdaterjob.cpp2
-rw-r--r--src/render/renderers/opengl/jobs/renderviewinitializerjob.cpp2
-rw-r--r--src/render/renderers/opengl/renderer/renderer.cpp42
25 files changed, 35 insertions, 57 deletions
diff --git a/src/render/jobs/calcboundingvolumejob.cpp b/src/render/jobs/calcboundingvolumejob.cpp
index 9af2f4f38..172c4ddca 100644
--- a/src/render/jobs/calcboundingvolumejob.cpp
+++ b/src/render/jobs/calcboundingvolumejob.cpp
@@ -354,7 +354,7 @@ CalculateBoundingVolumeJob::CalculateBoundingVolumeJob()
: m_manager(nullptr)
, m_node(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::CalcBoundingVolume, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::CalcBoundingVolume, 0)
}
void CalculateBoundingVolumeJob::run()
diff --git a/src/render/jobs/calcgeometrytrianglevolumes.cpp b/src/render/jobs/calcgeometrytrianglevolumes.cpp
index d2b12e09c..eb31a25a6 100644
--- a/src/render/jobs/calcgeometrytrianglevolumes.cpp
+++ b/src/render/jobs/calcgeometrytrianglevolumes.cpp
@@ -53,7 +53,7 @@ CalcGeometryTriangleVolumes::CalcGeometryTriangleVolumes(const Qt3DCore::QNodeId
, m_geometryRendererId(geometryRendererId)
, m_manager(manager)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::CalcTriangleVolume, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::CalcTriangleVolume, 0)
}
void CalcGeometryTriangleVolumes::run()
diff --git a/src/render/jobs/expandboundingvolumejob.cpp b/src/render/jobs/expandboundingvolumejob.cpp
index 641a5c272..8587634cb 100644
--- a/src/render/jobs/expandboundingvolumejob.cpp
+++ b/src/render/jobs/expandboundingvolumejob.cpp
@@ -84,7 +84,7 @@ ExpandBoundingVolumeJob::ExpandBoundingVolumeJob()
: m_node(nullptr)
, m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::ExpandBoundingVolume, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::ExpandBoundingVolume, 0)
}
void ExpandBoundingVolumeJob::setRoot(Entity *root)
diff --git a/src/render/jobs/filterentitybycomponentjob_p.h b/src/render/jobs/filterentitybycomponentjob_p.h
index 75e487d7f..cefcdd296 100644
--- a/src/render/jobs/filterentitybycomponentjob_p.h
+++ b/src/render/jobs/filterentitybycomponentjob_p.h
@@ -74,7 +74,7 @@ public:
: Qt3DCore::QAspectJob()
, m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::EntityComponentTypeFiltering, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::EntityComponentTypeFiltering, 0)
}
inline void setManager(EntityManager *manager) Q_DECL_NOTHROW { m_manager = manager; }
diff --git a/src/render/jobs/filterlayerentityjob.cpp b/src/render/jobs/filterlayerentityjob.cpp
index e206ef968..032004422 100644
--- a/src/render/jobs/filterlayerentityjob.cpp
+++ b/src/render/jobs/filterlayerentityjob.cpp
@@ -58,7 +58,7 @@ FilterLayerEntityJob::FilterLayerEntityJob()
: Qt3DCore::QAspectJob()
, m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::LayerFiltering, layerFilterJobCounter++);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::LayerFiltering, layerFilterJobCounter++)
}
diff --git a/src/render/jobs/framecleanupjob.cpp b/src/render/jobs/framecleanupjob.cpp
index 17ca60bff..fb63f005b 100644
--- a/src/render/jobs/framecleanupjob.cpp
+++ b/src/render/jobs/framecleanupjob.cpp
@@ -55,7 +55,7 @@ FrameCleanupJob::FrameCleanupJob()
: m_managers(nullptr)
, m_root(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrameCleanup, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrameCleanup, 0)
}
FrameCleanupJob::~FrameCleanupJob()
diff --git a/src/render/jobs/frustumcullingjob.cpp b/src/render/jobs/frustumcullingjob.cpp
index 0922fb0cb..e22d625df 100644
--- a/src/render/jobs/frustumcullingjob.cpp
+++ b/src/render/jobs/frustumcullingjob.cpp
@@ -58,7 +58,7 @@ FrustumCullingJob::FrustumCullingJob()
, m_manager(nullptr)
, m_active(false)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrustumCulling, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrustumCulling, 0)
}
void FrustumCullingJob::run()
diff --git a/src/render/jobs/genericlambdajob_p.h b/src/render/jobs/genericlambdajob_p.h
index 4d93f0f8d..8cf4276f6 100644
--- a/src/render/jobs/genericlambdajob_p.h
+++ b/src/render/jobs/genericlambdajob_p.h
@@ -68,7 +68,7 @@ public:
: Qt3DCore::QAspectJob()
, m_callable(callable)
{
- SET_JOB_RUN_STAT_TYPE(this, type, 0);
+ SET_JOB_RUN_STAT_TYPE(this, type, 0)
}
// QAspectJob interface
@@ -111,7 +111,7 @@ public:
: Qt3DCore::QAspectJob(*new GenericLambdaJobAndPostFramePrivate<T, U>(postFrameCallable))
, m_runCallable(runCallable)
{
- SET_JOB_RUN_STAT_TYPE(this, type, 0);
+ SET_JOB_RUN_STAT_TYPE(this, type, 0)
}
// QAspectJob interface
diff --git a/src/render/jobs/lightgatherer.cpp b/src/render/jobs/lightgatherer.cpp
index f4c8dfba8..b79976aef 100644
--- a/src/render/jobs/lightgatherer.cpp
+++ b/src/render/jobs/lightgatherer.cpp
@@ -53,7 +53,7 @@ LightGatherer::LightGatherer()
, m_manager(nullptr)
, m_environmentLight(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::LightGathering, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::LightGathering, 0)
}
void LightGatherer::run()
diff --git a/src/render/jobs/loadbufferjob.cpp b/src/render/jobs/loadbufferjob.cpp
index c9cbb623d..0f4feb5d4 100644
--- a/src/render/jobs/loadbufferjob.cpp
+++ b/src/render/jobs/loadbufferjob.cpp
@@ -68,7 +68,7 @@ LoadBufferJob::LoadBufferJob(const HBuffer &handle)
, m_handle(handle)
, m_nodeManagers(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadBuffer, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadBuffer, 0)
}
LoadBufferJob::~LoadBufferJob()
diff --git a/src/render/jobs/loadgeometryjob.cpp b/src/render/jobs/loadgeometryjob.cpp
index 88930038a..2069336cd 100644
--- a/src/render/jobs/loadgeometryjob.cpp
+++ b/src/render/jobs/loadgeometryjob.cpp
@@ -66,7 +66,7 @@ LoadGeometryJob::LoadGeometryJob(const HGeometryRenderer &handle)
, m_handle(handle)
, m_nodeManagers(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadGeometry, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadGeometry, 0)
}
LoadGeometryJob::~LoadGeometryJob()
diff --git a/src/render/jobs/loadscenejob.cpp b/src/render/jobs/loadscenejob.cpp
index f858f82e3..be855c608 100644
--- a/src/render/jobs/loadscenejob.cpp
+++ b/src/render/jobs/loadscenejob.cpp
@@ -63,7 +63,7 @@ LoadSceneJob::LoadSceneJob(const QUrl &source, Qt3DCore::QNodeId sceneComponent)
, m_sceneComponent(sceneComponent)
, m_managers(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadScene, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadScene, 0)
}
void LoadSceneJob::setData(const QByteArray &data)
diff --git a/src/render/jobs/sendbuffercapturejob.cpp b/src/render/jobs/sendbuffercapturejob.cpp
index 3fa185684..2ccb72337 100644
--- a/src/render/jobs/sendbuffercapturejob.cpp
+++ b/src/render/jobs/sendbuffercapturejob.cpp
@@ -69,7 +69,7 @@ SendBufferCaptureJob::SendBufferCaptureJob()
: Qt3DCore::QAspectJob(*new SendBufferCaptureJobPrivate)
, m_nodeManagers(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendBufferCapture, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendBufferCapture, 0)
}
SendBufferCaptureJob::~SendBufferCaptureJob()
diff --git a/src/render/jobs/sendrendercapturejob.cpp b/src/render/jobs/sendrendercapturejob.cpp
index f622c347a..46b1d9449 100644
--- a/src/render/jobs/sendrendercapturejob.cpp
+++ b/src/render/jobs/sendrendercapturejob.cpp
@@ -51,7 +51,7 @@ SendRenderCaptureJob::SendRenderCaptureJob()
: Qt3DCore::QAspectJob()
, m_managers(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendRenderCapture, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendRenderCapture, 0)
}
SendRenderCaptureJob::~SendRenderCaptureJob()
diff --git a/src/render/jobs/updateentitylayersjob.cpp b/src/render/jobs/updateentitylayersjob.cpp
index 2c5e38364..b8c50c179 100644
--- a/src/render/jobs/updateentitylayersjob.cpp
+++ b/src/render/jobs/updateentitylayersjob.cpp
@@ -52,7 +52,7 @@ namespace Render {
UpdateEntityLayersJob::UpdateEntityLayersJob()
: m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateLayerEntity, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateLayerEntity, 0)
}
diff --git a/src/render/jobs/updatemeshtrianglelistjob.cpp b/src/render/jobs/updatemeshtrianglelistjob.cpp
index 1c61d1c90..4837dcad6 100644
--- a/src/render/jobs/updatemeshtrianglelistjob.cpp
+++ b/src/render/jobs/updatemeshtrianglelistjob.cpp
@@ -60,7 +60,7 @@ namespace Render {
UpdateMeshTriangleListJob::UpdateMeshTriangleListJob()
: m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateMeshTriangleList, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateMeshTriangleList, 0)
}
UpdateMeshTriangleListJob::~UpdateMeshTriangleListJob()
diff --git a/src/render/jobs/updateshaderdatatransformjob.cpp b/src/render/jobs/updateshaderdatatransformjob.cpp
index c29a827e3..11fe91932 100644
--- a/src/render/jobs/updateshaderdatatransformjob.cpp
+++ b/src/render/jobs/updateshaderdatatransformjob.cpp
@@ -61,7 +61,7 @@ namespace Render {
UpdateShaderDataTransformJob::UpdateShaderDataTransformJob()
: m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateShaderDataTransform, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateShaderDataTransform, 0)
}
UpdateShaderDataTransformJob::~UpdateShaderDataTransformJob()
diff --git a/src/render/jobs/updateskinningpalettejob.cpp b/src/render/jobs/updateskinningpalettejob.cpp
index 0f5d3d6d6..b77707f15 100644
--- a/src/render/jobs/updateskinningpalettejob.cpp
+++ b/src/render/jobs/updateskinningpalettejob.cpp
@@ -50,7 +50,7 @@ UpdateSkinningPaletteJob::UpdateSkinningPaletteJob()
, m_nodeManagers(nullptr)
, m_root()
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateSkinningPalette, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateSkinningPalette, 0)
}
UpdateSkinningPaletteJob::~UpdateSkinningPaletteJob()
diff --git a/src/render/jobs/updatetreeenabledjob.cpp b/src/render/jobs/updatetreeenabledjob.cpp
index 5c6f2b378..22d6f6083 100644
--- a/src/render/jobs/updatetreeenabledjob.cpp
+++ b/src/render/jobs/updatetreeenabledjob.cpp
@@ -73,7 +73,7 @@ UpdateTreeEnabledJob::UpdateTreeEnabledJob()
, m_node(nullptr)
, m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateTreeEnabled, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateTreeEnabled, 0)
}
void UpdateTreeEnabledJob::setRoot(Entity *root)
diff --git a/src/render/jobs/updateworldtransformjob.cpp b/src/render/jobs/updateworldtransformjob.cpp
index d72c0a3a8..e3c8077f4 100644
--- a/src/render/jobs/updateworldtransformjob.cpp
+++ b/src/render/jobs/updateworldtransformjob.cpp
@@ -109,7 +109,7 @@ UpdateWorldTransformJob::UpdateWorldTransformJob()
, m_node(nullptr)
, m_manager(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateTransform, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateTransform, 0)
}
void UpdateWorldTransformJob::setRoot(Entity *root)
diff --git a/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp b/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp
index 342fd3dad..d2a01eef4 100644
--- a/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp
+++ b/src/render/renderers/opengl/jobs/filtercompatibletechniquejob.cpp
@@ -53,7 +53,7 @@ FilterCompatibleTechniqueJob::FilterCompatibleTechniqueJob()
: m_manager(nullptr)
, m_renderer(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::FilterCompatibleTechniques, 0);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::FilterCompatibleTechniques, 0)
}
void FilterCompatibleTechniqueJob::setManager(TechniqueManager *manager)
diff --git a/src/render/renderers/opengl/jobs/materialparametergathererjob.cpp b/src/render/renderers/opengl/jobs/materialparametergathererjob.cpp
index 5e56e817f..e1f8aa403 100644
--- a/src/render/renderers/opengl/jobs/materialparametergathererjob.cpp
+++ b/src/render/renderers/opengl/jobs/materialparametergathererjob.cpp
@@ -63,7 +63,7 @@ MaterialParameterGathererJob::MaterialParameterGathererJob()
, m_techniqueFilter(nullptr)
, m_renderPassFilter(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::MaterialParameterGathering, materialParameterGathererCounter++);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::MaterialParameterGathering, materialParameterGathererCounter++)
}
// TechniqueFilter / RenderPassFilter
diff --git a/src/render/renderers/opengl/jobs/renderviewcommandupdaterjob.cpp b/src/render/renderers/opengl/jobs/renderviewcommandupdaterjob.cpp
index 6d6ae7853..5fc2395d3 100644
--- a/src/render/renderers/opengl/jobs/renderviewcommandupdaterjob.cpp
+++ b/src/render/renderers/opengl/jobs/renderviewcommandupdaterjob.cpp
@@ -60,7 +60,7 @@ RenderViewCommandUpdaterJob::RenderViewCommandUpdaterJob()
, m_renderer(nullptr)
, m_renderables(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderCommandUpdater, renderViewInstanceCounter++);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderCommandUpdater, renderViewInstanceCounter++)
}
void RenderViewCommandUpdaterJob::run()
diff --git a/src/render/renderers/opengl/jobs/renderviewinitializerjob.cpp b/src/render/renderers/opengl/jobs/renderviewinitializerjob.cpp
index 7bf55be40..f0f72803c 100644
--- a/src/render/renderers/opengl/jobs/renderviewinitializerjob.cpp
+++ b/src/render/renderers/opengl/jobs/renderviewinitializerjob.cpp
@@ -65,7 +65,7 @@ RenderViewInitializerJob::RenderViewInitializerJob()
, m_index(0)
, m_renderView(nullptr)
{
- SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderView, renderViewInstanceCounter++);
+ SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderView, renderViewInstanceCounter++)
}
RenderViewInitializerJob::~RenderViewInitializerJob()
diff --git a/src/render/renderers/opengl/renderer/renderer.cpp b/src/render/renderers/opengl/renderer/renderer.cpp
index 3ab5be6cc..df2517018 100644
--- a/src/render/renderers/opengl/renderer/renderer.cpp
+++ b/src/render/renderers/opengl/renderer/renderer.cpp
@@ -99,6 +99,8 @@
#include <Qt3DCore/private/qeventfilterservice_p.h>
#include <Qt3DCore/private/qabstractaspectjobmanager_p.h>
#include <Qt3DCore/private/qaspectmanager_p.h>
+#include <Qt3DCore/private/qsysteminformationservice_p.h>
+#include <Qt3DCore/private/qsysteminformationservice_p_p.h>
#if QT_CONFIG(qt3d_profile_jobs)
#include <Qt3DCore/private/aspectcommanddebugger_p.h>
@@ -752,19 +754,12 @@ void Renderer::doRender(bool swapBuffers)
// RenderQueue is complete (but that means it may be of size 0)
if (canSubmit && (queueIsComplete && !queueIsEmpty)) {
const QVector<Render::RenderView *> renderViews = m_renderQueue->nextFrameQueue();
-
-#if QT_CONFIG(qt3d_profile_jobs)
- // Save start of frame
- JobRunStats submissionStatsPart1;
- JobRunStats submissionStatsPart2;
- submissionStatsPart1.jobId.typeAndInstance[0] = JobTypes::FrameSubmissionPart1;
- submissionStatsPart1.jobId.typeAndInstance[1] = 0;
- submissionStatsPart1.threadId = reinterpret_cast<quint64>(QThread::currentThreadId());
- submissionStatsPart1.startTime = QThreadPooler::m_jobsStatTimer.nsecsElapsed();
- submissionStatsPart2.jobId.typeAndInstance[0] = JobTypes::FrameSubmissionPart2;
- submissionStatsPart2.jobId.typeAndInstance[1] = 0;
- submissionStatsPart2.threadId = reinterpret_cast<quint64>(QThread::currentThreadId());
-#endif
+ QTaskLogger submissionStatsPart1(m_services->systemInformation(),
+ {JobTypes::FrameSubmissionPart1, 0},
+ QTaskLogger::Submission);
+ QTaskLogger submissionStatsPart2(m_services->systemInformation(),
+ {JobTypes::FrameSubmissionPart2, 0},
+ QTaskLogger::Submission);
if (canRender()) {
{ // Scoped to destroy surfaceLock
@@ -797,15 +792,11 @@ void Renderer::doRender(bool swapBuffers)
m_vsyncFrameAdvanceService->proceedToNextFrame();
hasCleanedQueueAndProceeded = true;
-#if QT_CONFIG(qt3d_profile_jobs)
- if (preprocessingComplete) {
- submissionStatsPart2.startTime = QThreadPooler::m_jobsStatTimer.nsecsElapsed();
- submissionStatsPart1.endTime = submissionStatsPart2.startTime;
- }
-#endif
// Only try to submit the RenderViews if the preprocessing was successful
// This part of the submission is happening in parallel to the RV building for the next frame
if (preprocessingComplete) {
+ submissionStatsPart1.end(submissionStatsPart2.restart());
+
// 3) Submit the render commands for frame n (making sure we never reference something that could be changing)
// Render using current device state and renderer configuration
submissionData = submitRenderViews(renderViews);
@@ -823,25 +814,12 @@ void Renderer::doRender(bool swapBuffers)
// Delete all the RenderViews which will clear the allocators
// that were used for their allocation
qDeleteAll(renderViews);
-
-#if QT_CONFIG(qt3d_profile_jobs)
- if (preprocessingComplete) {
- // Save submission elapsed time
- submissionStatsPart2.endTime = QThreadPooler::m_jobsStatTimer.nsecsElapsed();
- // Note this is safe since proceedToNextFrame is the one going to trigger
- // the write to the file, and this is performed after this step
- Qt3DCore::QThreadPooler::addSubmissionLogStatsEntry(submissionStatsPart1);
- Qt3DCore::QThreadPooler::addSubmissionLogStatsEntry(submissionStatsPart2);
- Profiling::GLTimeRecorder::writeResults();
- }
-#endif
}
// If hasCleanedQueueAndProceeded isn't true this implies that something went wrong
// with the rendering and/or the renderqueue is incomplete from some reason
// or alternatively it could be complete but empty (RenderQueue of size 0)
-
if (!hasCleanedQueueAndProceeded) {
// RenderQueue was full but something bad happened when
// trying to render it and therefore proceedToNextFrame was not called