diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-08-08 23:20:38 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2015-08-10 01:23:47 +0000 |
commit | 2f1ca805f2edff70e7b3ddad5512bc5c27bf9d40 (patch) | |
tree | 818bc60866580ec7afc2fa65208e79db76e52486 /src/src.pro | |
parent | f921d6f9ee45dbea550dd311571fc27587634a48 (diff) |
Add new collision aspect
This will implement a simple collision-only (no physics) aspect that
can be used to detect when collisions occur between entities that
aggregate collider components.
It is also intended to provide a concrete implementation of the ray cast
service to permit users to perform ray casts and to also allow the input
aspect to correctly deliver input events to entities.
Change-Id: I20012ebdb0b3f1b2014ccdab039e87973d112c16
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/src.pro')
-rw-r--r-- | src/src.pro | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/src.pro b/src/src.pro index 5fefa511d..962e8c20c 100644 --- a/src/src.pro +++ b/src/src.pro @@ -15,6 +15,10 @@ src_logic.subdir = $$PWD/logic src_logic.target = sub-logic src_logic.depends = src_core +src_collision.subdir = $$PWD/collision +src_collision.target = sub-collision +src_collision.depends = src_core + # Quick3D libs src_quick3d_core.subdir = $$PWD/quick3d/quick3d src_quick3d_core.target = sub-quick3d-core @@ -56,6 +60,7 @@ SUBDIRS += \ src_render \ src_input \ src_logic \ + src_collision \ src_quick3d_core \ src_quick3d_core_imports \ src_quick3d_render \ |