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authorRobert Brock <robert.brock@kdab.com>2016-01-14 10:34:55 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-19 18:42:06 +0000
commit06a4f3e651d5afd28e2e5552abbef9d850538dba (patch)
tree375a7a6ce838854bd5a068ddf80af1940dfc37e4 /src
parenta67abdcd3000ed7d89fa374c7da49e27863e7e9f (diff)
Cone geometry added
A cone that takes: - topRadius - bottomRadius - hasTopEndcap - hasBottomEndcap as well as the usual Cylinder arguments of: - length - rings - slices Task-number: QTBUG-41548 Change-Id: Id6b7352491be16146722c480a82b926ecb9c9c24 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src')
-rw-r--r--src/quick3d/imports/render/qt3dquick3drenderplugin.cpp4
-rw-r--r--src/render/geometry/geometry.pri5
-rw-r--r--src/render/geometry/qconegeometry.cpp590
-rw-r--r--src/render/geometry/qconegeometry.h114
-rw-r--r--src/render/geometry/qconegeometry_p.h90
-rw-r--r--src/render/geometry/qconemesh.cpp145
-rw-r--r--src/render/geometry/qconemesh.h106
7 files changed, 1054 insertions, 0 deletions
diff --git a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
index 2c481a279..cc2fe9212 100644
--- a/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
+++ b/src/quick3d/imports/render/qt3dquick3drenderplugin.cpp
@@ -55,6 +55,7 @@
#include <Qt3DRender/qannotation.h>
#include <Qt3DRender/qparametermapping.h>
#include <Qt3DRender/qcuboidmesh.h>
+#include <Qt3DRender/qconemesh.h>
#include <Qt3DRender/qcylindermesh.h>
#include <Qt3DRender/qplanemesh.h>
#include <Qt3DRender/qspheremesh.h>
@@ -99,6 +100,7 @@
#include <Qt3DRender/qcuboidgeometry.h>
#include <Qt3DRender/qplanegeometry.h>
#include <Qt3DRender/qgeometryrenderer.h>
+#include <Qt3DRender/qconegeometry.h>
#include <Qt3DRender/qcylindergeometry.h>
#include <Qt3DRender/qobjectpicker.h>
#include <Qt3DRender/qboundingvolumespecifier.h>
@@ -241,6 +243,8 @@ void Qt3DQuick3DRenderPlugin::registerTypes(const char *uri)
// Meshes
qmlRegisterType<Qt3DRender::QMesh>(uri, 2, 0, "Mesh");
+ qmlRegisterType<Qt3DRender::QConeMesh>(uri, 2, 0, "ConeMesh");
+ qmlRegisterType<Qt3DRender::QConeGeometry>(uri, 2, 0, "ConeGeometry");
qmlRegisterType<Qt3DRender::QCuboidMesh>(uri, 2, 0, "CuboidMesh");
qmlRegisterType<Qt3DRender::QCuboidGeometry>(uri, 2, 0, "CuboidGeometry");
qmlRegisterType<Qt3DRender::QCylinderMesh>(uri, 2, 0, "CylinderMesh");
diff --git a/src/render/geometry/geometry.pri b/src/render/geometry/geometry.pri
index acc53474f..35e559fc2 100644
--- a/src/render/geometry/geometry.pri
+++ b/src/render/geometry/geometry.pri
@@ -16,6 +16,9 @@ HEADERS += \
$$PWD/qbuffer.h \
$$PWD/qbuffer_p.h \
$$PWD/qbufferfunctor.h \
+ $$PWD/qconegeometry.h \
+ $$PWD/qconegeometry_p.h \
+ $$PWD/qconemesh.h \
$$PWD/qcuboidmesh.h \
$$PWD/qcylindergeometry.h \
$$PWD/qcylindergeometry_p.h \
@@ -51,6 +54,8 @@ SOURCES += \
$$PWD/qabstractbuffer.cpp \
$$PWD/qattribute.cpp \
$$PWD/qbuffer.cpp \
+ $$PWD/qconegeometry.cpp \
+ $$PWD/qconemesh.cpp \
$$PWD/qcuboidmesh.cpp \
$$PWD/qcylindergeometry.cpp \
$$PWD/qcylindermesh.cpp \
diff --git a/src/render/geometry/qconegeometry.cpp b/src/render/geometry/qconegeometry.cpp
new file mode 100644
index 000000000..12780e355
--- /dev/null
+++ b/src/render/geometry/qconegeometry.cpp
@@ -0,0 +1,590 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef _USE_MATH_DEFINES
+# define _USE_MATH_DEFINES // For MSVC
+#endif
+
+#include "qconegeometry.h"
+#include "qconegeometry_p.h"
+#include <Qt3DRender/qbuffer.h>
+#include <Qt3DRender/qbufferfunctor.h>
+#include <Qt3DRender/qattribute.h>
+#include <QVector3D>
+#include <cmath>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace {
+
+void createSidesVertices(float *&verticesPtr,
+ int rings,
+ int slices,
+ double topRadius,
+ double bottomRadius,
+ double length)
+{
+ const float dY = length / static_cast<float>(rings - 1);
+ const float dTheta = (M_PI * 2) / static_cast<float>(slices);
+
+ for (int ring = 0; ring < rings; ++ring) {
+ const float y = -length / 2.0f + static_cast<float>(ring) * dY;
+
+ const float t = (y + length / 2) / length;
+ const float radius = (bottomRadius * (1 - t)) + (t * topRadius);
+
+ for (int slice = 0; slice <= slices; ++slice) {
+ const float theta = static_cast<float>(slice) * dTheta;
+ const float ta = std::tan((M_PI/2) - std::atan(length / (bottomRadius - topRadius)));
+ const float ct = std::cos(theta);
+ const float st = std::sin(theta);
+
+ *verticesPtr++ = radius * ct;
+ *verticesPtr++ = y;
+ *verticesPtr++ = radius * st;
+
+ *verticesPtr++ = (y + length / 2.0) / length;
+ *verticesPtr++ = theta / (M_PI * 2);
+
+ QVector3D n(ct, ta, st);
+ n.normalize();
+ *verticesPtr++ = n.x();
+ *verticesPtr++ = n.y();
+ *verticesPtr++ = n.z();
+
+ if (slice == slices)
+ continue;
+ }
+ }
+}
+
+void createSidesIndices(quint16 *&indicesPtr, int rings, int slices)
+{
+ for (int ring = 0; ring < rings-1; ++ring) {
+ const int ringIndexStart = ring * (slices + 1);
+ const int nextRingIndexStart = (ring + 1) * (slices + 1);
+
+ for (int slice = 0; slice <= slices; ++slice) {
+ if (slice == slices)
+ continue;
+
+ const int nextSlice = slice + 1;
+
+ *indicesPtr++ = (ringIndexStart + slice);
+ *indicesPtr++ = (nextRingIndexStart + slice);
+ *indicesPtr++ = (ringIndexStart + nextSlice);
+ *indicesPtr++ = (ringIndexStart + nextSlice);
+ *indicesPtr++ = (nextRingIndexStart + slice);
+ *indicesPtr++ = (nextRingIndexStart + nextSlice);
+ }
+ }
+}
+
+void createDiscVertices(float *&verticesPtr,
+ int slices,
+ double topRadius,
+ double bottomRadius,
+ double length,
+ double yPosition)
+{
+ const float dTheta = (M_PI * 2) / static_cast<float>(slices);
+ const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f;
+
+ *verticesPtr++ = 0.0f;
+ *verticesPtr++ = yPosition;
+ *verticesPtr++ = 0.0f;
+
+ *verticesPtr++ = 1.0f;
+ *verticesPtr++ = 0.0f;
+
+ *verticesPtr++ = 0.0f;
+ *verticesPtr++ = yNormal;
+ *verticesPtr++ = 0.0f;
+
+
+ for (int slice = 0; slice <= slices; ++slice)
+ {
+ const float theta = static_cast<float>(slice) * dTheta;
+ const float ct = std::cos(theta);
+ const float st = std::sin(theta);
+
+ const float t = (yPosition + length / 2) / length;
+ const float radius = (bottomRadius * (1 - t)) + (t * topRadius);
+
+ *verticesPtr++ = radius * ct;
+ *verticesPtr++ = yPosition;
+ *verticesPtr++ = radius * st;
+
+ *verticesPtr++ = 1.0f;
+ *verticesPtr++ = theta / (M_PI * 2);
+
+ *verticesPtr++ = 0.0f;
+ *verticesPtr++ = yNormal;
+ *verticesPtr++ = 0.0f;
+
+ if (slice == slices)
+ continue;
+ }
+}
+
+void createDiscIndices(quint16 *&indicesPtr,
+ int discCenterIndex,
+ int slices,
+ bool isTopCap)
+{
+ if ( !isTopCap ) {
+ for ( int i = slices - 1 ; i >= 0 ; --i )
+ {
+ if ( i != 0 ) {
+ *indicesPtr++ = discCenterIndex;
+ *indicesPtr++ = discCenterIndex + i + 1;
+ *indicesPtr++ = discCenterIndex + i;
+ } else {
+ *indicesPtr++ = discCenterIndex;
+ *indicesPtr++ = discCenterIndex + i + 1;
+ *indicesPtr++ = discCenterIndex + slices;
+ }
+ }
+ } else {
+ for ( int i = 0 ; i < slices; ++i )
+ {
+ if ( i != slices - 1 ) {
+ *indicesPtr++ = discCenterIndex;
+ *indicesPtr++ = discCenterIndex + i + 1;
+ *indicesPtr++ = discCenterIndex + i + 2;
+ } else {
+ *indicesPtr++ = discCenterIndex;
+ *indicesPtr++ = discCenterIndex + i + 1;
+ *indicesPtr++ = discCenterIndex + 1;
+ }
+ }
+ }
+}
+
+} // anonymous
+
+
+class ConeVertexDataFunctor : public QBufferFunctor
+{
+public:
+ ConeVertexDataFunctor(bool hasTopEndcap, bool hasBottomEndcap, int rings, int slices,
+ float topRadius, float bottomRadius, float length)
+ : m_hasTopEndcap(hasTopEndcap)
+ , m_hasBottomEndcap(hasBottomEndcap)
+ , m_rings(rings)
+ , m_slices(slices)
+ , m_topRadius(topRadius)
+ , m_bottomRadius(bottomRadius)
+ , m_length(length)
+ {}
+
+ QByteArray operator ()() Q_DECL_OVERRIDE
+ {
+ int verticesCount = 0;
+
+ verticesCount = ( m_slices + 1 ) * m_rings // Sides
+ + (m_hasTopEndcap + m_hasBottomEndcap) * (m_slices + 1) + 2; // endcaps
+
+ // vec3 pos, vec2 texCoord, vec3 normal
+ const quint32 vertexSize = (3 + 2 + 3) * sizeof(float);
+
+ QByteArray verticesData;
+ verticesData.resize(vertexSize * verticesCount);
+ float *verticesPtr = reinterpret_cast<float*>(verticesData.data());
+
+ createSidesVertices(verticesPtr, m_rings, m_slices, m_topRadius, m_bottomRadius, m_length);
+ if ( m_hasTopEndcap )
+ createDiscVertices(verticesPtr, m_slices, m_topRadius, m_bottomRadius, m_length, m_length * 0.5f);
+ if ( m_hasBottomEndcap )
+ createDiscVertices(verticesPtr, m_slices, m_topRadius, m_bottomRadius, m_length, -m_length * 0.5f);
+
+ return verticesData;
+ }
+
+ bool operator ==(const QBufferFunctor &other) const Q_DECL_OVERRIDE
+ {
+ const ConeVertexDataFunctor *otherFunctor = functor_cast<ConeVertexDataFunctor>(&other);
+ if (otherFunctor != Q_NULLPTR)
+ return (otherFunctor->m_hasTopEndcap == m_hasTopEndcap &&
+ otherFunctor->m_hasBottomEndcap == m_hasBottomEndcap &&
+ otherFunctor->m_rings == m_rings &&
+ otherFunctor->m_slices == m_slices &&
+ otherFunctor->m_topRadius == m_topRadius &&
+ otherFunctor->m_bottomRadius == m_bottomRadius &&
+ otherFunctor->m_length == m_length);
+ return false;
+ }
+
+ QT3D_FUNCTOR(ConeVertexDataFunctor)
+
+private:
+ bool m_hasTopEndcap;
+ bool m_hasBottomEndcap;
+ int m_rings;
+ int m_slices;
+ float m_topRadius;
+ float m_bottomRadius;
+ float m_length;
+};
+
+class ConeIndexDataFunctor : public QBufferFunctor
+{
+public:
+ ConeIndexDataFunctor(bool hasTopEndcap, bool hasBottomEndcap, int rings, int slices,
+ float length)
+ : m_hasTopEndcap(hasTopEndcap)
+ , m_hasBottomEndcap(hasBottomEndcap)
+ , m_rings(rings)
+ , m_slices(slices)
+ , m_length(length)
+ {
+ }
+
+ QByteArray operator ()() Q_DECL_OVERRIDE
+ {
+ int facesCount = 0;
+
+ facesCount = (m_slices * 2) * m_rings // 2 x tris per side, for all rings
+ + m_slices * (m_hasTopEndcap + m_hasBottomEndcap); // endcaps
+
+ const int indicesCount = facesCount * 3;
+ const int indexSize = sizeof(quint16);
+ Q_ASSERT(indicesCount < 65536);
+
+ QByteArray indicesBytes;
+ indicesBytes.resize(indicesCount * indexSize);
+ quint16 *indicesPtr = reinterpret_cast<quint16*>(indicesBytes.data());
+
+ createSidesIndices(indicesPtr, m_rings, m_slices);
+ if ( m_hasTopEndcap )
+ createDiscIndices(indicesPtr, m_rings * (m_slices + 1) + m_slices + 2, m_slices, true);
+ if ( m_hasBottomEndcap )
+ createDiscIndices(indicesPtr, m_rings * (m_slices + 1), m_slices, false);
+
+ return indicesBytes;
+ }
+
+ bool operator ==(const QBufferFunctor &other) const Q_DECL_OVERRIDE
+ {
+ const ConeIndexDataFunctor *otherFunctor = functor_cast<ConeIndexDataFunctor>(&other);
+ if (otherFunctor != Q_NULLPTR)
+ return (otherFunctor->m_hasTopEndcap == m_hasTopEndcap &&
+ otherFunctor->m_hasBottomEndcap == m_hasBottomEndcap &&
+ otherFunctor->m_rings == m_rings &&
+ otherFunctor->m_slices == m_slices &&
+ otherFunctor->m_length == m_length);
+ return false;
+ }
+
+ QT3D_FUNCTOR(ConeIndexDataFunctor)
+
+private:
+ bool m_hasTopEndcap;
+ bool m_hasBottomEndcap;
+ int m_rings;
+ int m_slices;
+ float m_length;
+};
+
+
+QConeGeometryPrivate::QConeGeometryPrivate()
+ : QGeometryPrivate()
+ , m_hasTopEndcap(true)
+ , m_hasBottomEndcap(true)
+ , m_rings(16)
+ , m_slices(16)
+ , m_topRadius(0.0f)
+ , m_bottomRadius(1.0f)
+ , m_length(1.0f)
+ , m_positionAttribute(Q_NULLPTR)
+ , m_normalAttribute(Q_NULLPTR)
+ , m_texCoordAttribute(Q_NULLPTR)
+ , m_indexAttribute(Q_NULLPTR)
+ , m_vertexBuffer(Q_NULLPTR)
+ , m_indexBuffer(Q_NULLPTR)
+{
+}
+
+void QConeGeometryPrivate::init()
+{
+ Q_Q(QConeGeometry);
+ m_positionAttribute = new QAttribute(q);
+ m_normalAttribute = new QAttribute(q);
+ m_texCoordAttribute = new QAttribute(q);
+ m_indexAttribute = new QAttribute(q);
+ m_vertexBuffer = new QBuffer(QBuffer::VertexBuffer, q);
+ m_indexBuffer = new QBuffer(QBuffer::IndexBuffer, q);
+
+ // vec3 pos, vec2 tex, vec3 normal
+ const quint32 elementSize = 3 + 2 + 3;
+ const quint32 stride = elementSize * sizeof(float);
+ const int faces = (m_slices + 1) * (m_rings + 1);
+ int nVerts = 0;
+
+ nVerts = (m_slices * 2) * m_rings // Sides
+ + m_slices * (m_hasTopEndcap + m_hasBottomEndcap); // endcaps
+
+ m_positionAttribute->setName(QAttribute::defaultPositionAttributeName());
+ m_positionAttribute->setDataType(QAttribute::Float);
+ m_positionAttribute->setDataSize(3);
+ m_positionAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_positionAttribute->setBuffer(m_vertexBuffer);
+ m_positionAttribute->setByteStride(stride);
+ m_positionAttribute->setCount(nVerts);
+
+ m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName());
+ m_texCoordAttribute->setDataType(QAttribute::Float);
+ m_texCoordAttribute->setDataSize(2);
+ m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_texCoordAttribute->setBuffer(m_vertexBuffer);
+ m_texCoordAttribute->setByteStride(stride);
+ m_texCoordAttribute->setByteOffset(3 * sizeof(float));
+ m_texCoordAttribute->setCount(nVerts);
+
+ m_normalAttribute->setName(QAttribute::defaultNormalAttributeName());
+ m_normalAttribute->setDataType(QAttribute::Float);
+ m_normalAttribute->setDataSize(3);
+ m_normalAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_normalAttribute->setBuffer(m_vertexBuffer);
+ m_normalAttribute->setByteStride(stride);
+ m_normalAttribute->setByteOffset(5 * sizeof(float));
+ m_normalAttribute->setCount(nVerts);
+
+ m_indexAttribute->setAttributeType(QAttribute::IndexAttribute);
+ m_indexAttribute->setDataType(QAttribute::UnsignedShort);
+ m_indexAttribute->setBuffer(m_indexBuffer);
+
+ m_indexAttribute->setCount(faces * 3);
+
+ m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new ConeVertexDataFunctor(m_hasTopEndcap, m_hasBottomEndcap, m_rings, m_slices,
+ m_topRadius, m_bottomRadius, m_length)));
+ m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new ConeIndexDataFunctor(m_hasTopEndcap, m_hasBottomEndcap, m_rings, m_slices,
+ m_length)));
+
+ q->addAttribute(m_positionAttribute);
+ q->addAttribute(m_texCoordAttribute);
+ q->addAttribute(m_normalAttribute);
+ q->addAttribute(m_indexAttribute);
+}
+
+QConeGeometry::QConeGeometry(QNode *parent)
+ : QGeometry(*new QConeGeometryPrivate, parent)
+{
+ Q_D(QConeGeometry);
+ d->init();
+}
+
+QConeGeometry::QConeGeometry(QConeGeometryPrivate &dd, QNode *parent)
+ :QGeometry(dd, parent)
+{
+ Q_D(QConeGeometry);
+ d->init();
+}
+
+QConeGeometry::~QConeGeometry()
+{
+ QGeometry::cleanup();
+}
+
+void QConeGeometry::updateVertices()
+{
+ Q_D(QConeGeometry);
+ const int nVerts = (d->m_slices + 1) * (d->m_rings + 1);
+ d->m_positionAttribute->setCount(nVerts);
+ d->m_texCoordAttribute->setCount(nVerts);
+ d->m_normalAttribute->setCount(nVerts);
+ d->m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new ConeVertexDataFunctor(d->m_hasTopEndcap, d->m_hasBottomEndcap, d->m_rings, d->m_slices,
+ d->m_topRadius, d->m_bottomRadius, d->m_length)));
+}
+
+void QConeGeometry::updateIndices()
+{
+ Q_D(QConeGeometry);
+ int faces = 0;
+
+ faces = (d->m_slices * 2) * d->m_rings // 2 x tris per side, for all rings
+ + d->m_slices * (d->m_hasTopEndcap + d->m_hasBottomEndcap); // 2 x endcaps
+
+ d->m_indexAttribute->setCount(faces * 3);
+ d->m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new ConeIndexDataFunctor(d->m_hasTopEndcap, d->m_hasBottomEndcap, d->m_rings, d->m_slices,
+ d->m_length)));
+}
+
+void QConeGeometry::setHasTopEndcap(bool hasTopEndcap)
+{
+ Q_D(QConeGeometry);
+ if (hasTopEndcap != d->m_hasTopEndcap) {
+ d->m_hasTopEndcap = hasTopEndcap;
+ updateVertices();
+ emit hasTopEndcapChanged(hasTopEndcap);
+ }
+}
+
+
+void QConeGeometry::setHasBottomEndcap(bool hasBottomEndcap)
+{
+ Q_D(QConeGeometry);
+ if (hasBottomEndcap != d->m_hasBottomEndcap) {
+ d->m_hasBottomEndcap = hasBottomEndcap;
+ updateVertices();
+ emit hasBottomEndcapChanged(hasBottomEndcap);
+ }
+}
+
+void QConeGeometry::setRings(int rings)
+{
+ Q_D(QConeGeometry);
+ if (rings != d->m_rings) {
+ d->m_rings = rings;
+ updateVertices();
+ updateIndices();
+ emit ringsChanged(rings);
+ }
+}
+
+void QConeGeometry::setSlices(int slices)
+{
+ Q_D(QConeGeometry);
+ if (slices != d->m_slices) {
+ d->m_slices = slices;
+ updateVertices();
+ updateIndices();
+ emit slicesChanged(slices);
+ }
+}
+
+void QConeGeometry::setTopRadius(float topRadius)
+{
+ Q_D(QConeGeometry);
+ if (topRadius != d->m_topRadius) {
+ d->m_topRadius = topRadius;
+ updateVertices();
+ emit topRadiusChanged(topRadius);
+ }
+}
+
+void QConeGeometry::setBottomRadius(float bottomRadius)
+{
+ Q_D(QConeGeometry);
+ if (bottomRadius != d->m_bottomRadius) {
+ d->m_bottomRadius = bottomRadius;
+ updateVertices();
+ emit bottomRadiusChanged(bottomRadius);
+ }
+}
+
+void QConeGeometry::setLength(float length)
+{
+ Q_D(QConeGeometry);
+ if (length != d->m_length) {
+ d->m_length = length;
+ updateVertices();
+ updateIndices();
+ emit lengthChanged(length);
+ }
+}
+
+bool QConeGeometry::hasTopEndcap() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_hasTopEndcap;
+}
+
+bool QConeGeometry::hasBottomEndcap() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_hasBottomEndcap;
+}
+
+float QConeGeometry::topRadius() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_topRadius;
+}
+
+float QConeGeometry::bottomRadius() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_bottomRadius;
+}
+
+int QConeGeometry::rings() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_rings;
+}
+
+int QConeGeometry::slices() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_slices;
+}
+
+float QConeGeometry::length() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_length;
+}
+
+QAttribute *QConeGeometry::positionAttribute() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_positionAttribute;
+}
+
+QAttribute *QConeGeometry::normalAttribute() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_normalAttribute;
+}
+
+QAttribute *QConeGeometry::texCoordAttribute() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_texCoordAttribute;
+}
+
+QAttribute *QConeGeometry::indexAttribute() const
+{
+ Q_D(const QConeGeometry);
+ return d->m_indexAttribute;
+}
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
diff --git a/src/render/geometry/qconegeometry.h b/src/render/geometry/qconegeometry.h
new file mode 100644
index 000000000..7b5182552
--- /dev/null
+++ b/src/render/geometry/qconegeometry.h
@@ -0,0 +1,114 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QCONEGEOMETRY_H
+#define QT3DRENDER_QCONEGEOMETRY_H
+
+#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DRender/qgeometry.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QConeGeometryPrivate;
+class QAttribute;
+
+class QT3DRENDERSHARED_EXPORT QConeGeometry : public QGeometry
+{
+ Q_OBJECT
+ Q_PROPERTY( bool hasTopEndcap READ hasTopEndcap WRITE setHasTopEndcap NOTIFY hasTopEndcapChanged )
+ Q_PROPERTY( bool hasBottomEndcap READ hasBottomEndcap WRITE setHasBottomEndcap NOTIFY hasBottomEndcapChanged )
+ Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged)
+ Q_PROPERTY(int slices READ slices WRITE setSlices NOTIFY slicesChanged)
+ Q_PROPERTY( float topRadius READ topRadius WRITE setTopRadius NOTIFY topRadiusChanged )
+ Q_PROPERTY( float bottomRadius READ bottomRadius WRITE setBottomRadius NOTIFY bottomRadiusChanged )
+ Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged)
+ Q_PROPERTY(Qt3DRender::QAttribute *positionAttribute READ positionAttribute CONSTANT)
+ Q_PROPERTY(Qt3DRender::QAttribute *normalAttribute READ normalAttribute CONSTANT)
+ Q_PROPERTY(Qt3DRender::QAttribute *texCoordAttribute READ texCoordAttribute CONSTANT)
+ Q_PROPERTY(Qt3DRender::QAttribute *indexAttribute READ indexAttribute CONSTANT)
+
+public:
+ explicit QConeGeometry(QNode *parent = 0);
+ ~QConeGeometry();
+
+ void updateVertices();
+ void updateIndices();
+
+ bool hasTopEndcap() const;
+ bool hasBottomEndcap() const;
+ float topRadius() const;
+ float bottomRadius() const;
+ int rings() const;
+ int slices() const;
+ float length() const;
+
+ QAttribute *positionAttribute() const;
+ QAttribute *normalAttribute() const;
+ QAttribute *texCoordAttribute() const;
+ QAttribute *indexAttribute() const;
+
+public Q_SLOTS:
+ void setHasTopEndcap( bool hasTopEndcap );
+ void setHasBottomEndcap( bool hasBottomEndcap );
+ void setTopRadius( float topRadius );
+ void setBottomRadius( float bottomRadius );
+ void setRings( int rings );
+ void setSlices( int slices );
+ void setLength( float length );
+
+Q_SIGNALS:
+ void hasTopEndcapChanged( bool hasTopEndcap );
+ void hasBottomEndcapChanged( bool hasBottomEndcap );
+ void topRadiusChanged( float topRadius );
+ void bottomRadiusChanged( float bottomRadius );
+ void ringsChanged( int rings );
+ void slicesChanged( int slices );
+ void lengthChanged( float length );
+
+protected:
+ QConeGeometry(QConeGeometryPrivate &dd, QNode *parent = 0);
+
+private:
+ Q_DECLARE_PRIVATE(QConeGeometry)
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QCONEGEOMETRY_H
diff --git a/src/render/geometry/qconegeometry_p.h b/src/render/geometry/qconegeometry_p.h
new file mode 100644
index 000000000..a878a71d4
--- /dev/null
+++ b/src/render/geometry/qconegeometry_p.h
@@ -0,0 +1,90 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QCONEGEOMETRY_P_H
+#define QT3DRENDER_QCONEGEOMETRY_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <Qt3DRender/private/qgeometry_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QAttribute;
+class QBuffer;
+
+class QConeGeometryPrivate : public QGeometryPrivate
+{
+public:
+ QConeGeometryPrivate();
+
+ void init();
+
+ Q_DECLARE_PUBLIC(QConeGeometry)
+
+ bool m_hasTopEndcap;
+ bool m_hasBottomEndcap;
+ int m_rings;
+ int m_slices;
+ float m_topRadius;
+ float m_bottomRadius;
+ float m_length;
+ QAttribute *m_positionAttribute;
+ QAttribute *m_normalAttribute;
+ QAttribute *m_texCoordAttribute;
+ QAttribute *m_indexAttribute;
+ QBuffer *m_positionBuffer;
+ QBuffer *m_vertexBuffer;
+ QBuffer *m_indexBuffer;
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QCONEGEOMETRY_P_H
+
diff --git a/src/render/geometry/qconemesh.cpp b/src/render/geometry/qconemesh.cpp
new file mode 100644
index 000000000..17fed349d
--- /dev/null
+++ b/src/render/geometry/qconemesh.cpp
@@ -0,0 +1,145 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef _USE_MATH_DEFINES
+# define _USE_MATH_DEFINES // For MSVC
+#endif
+
+#include "qconemesh.h"
+#include "qconegeometry.h"
+#include <Qt3DRender/qbuffer.h>
+#include <Qt3DRender/qbufferfunctor.h>
+#include <Qt3DRender/qattribute.h>
+#include <qmath.h>
+#include <QVector3D>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+QConeMesh::QConeMesh(QNode *parent)
+ : QGeometryRenderer(parent)
+{
+ QConeGeometry *geometry = new QConeGeometry(this);
+ QObject::connect(geometry, &QConeGeometry::hasTopEndcapChanged, this, &QConeMesh::hasTopEndcapChanged);
+ QObject::connect(geometry, &QConeGeometry::hasBottomEndcapChanged, this, &QConeMesh::hasBottomEndcapChanged);
+ QObject::connect(geometry, &QConeGeometry::topRadiusChanged, this, &QConeMesh::topRadiusChanged);
+ QObject::connect(geometry, &QConeGeometry::bottomRadiusChanged, this, &QConeMesh::bottomRadiusChanged);
+ QObject::connect(geometry, &QConeGeometry::ringsChanged, this, &QConeMesh::ringsChanged);
+ QObject::connect(geometry, &QConeGeometry::slicesChanged, this, &QConeMesh::slicesChanged);
+ QObject::connect(geometry, &QConeGeometry::lengthChanged, this, &QConeMesh::lengthChanged);
+
+ QGeometryRenderer::setGeometry(geometry);
+}
+
+QConeMesh::~QConeMesh()
+{
+ QNode::cleanup();
+}
+
+void QConeMesh::setHasTopEndcap(bool hasTopEndcap)
+{
+ static_cast<QConeGeometry *>(geometry())->setHasTopEndcap(hasTopEndcap);
+}
+
+void QConeMesh::setHasBottomEndcap(bool hasBottomEndcap)
+{
+ static_cast<QConeGeometry *>(geometry())->setHasBottomEndcap(hasBottomEndcap);
+}
+
+void QConeMesh::setTopRadius(float topRadius)
+{
+ static_cast<QConeGeometry *>(geometry())->setTopRadius(topRadius);
+}
+
+void QConeMesh::setBottomRadius(float bottomRadius)
+{
+ static_cast<QConeGeometry *>(geometry())->setBottomRadius(bottomRadius);
+}
+
+void QConeMesh::setRings(int rings)
+{
+ static_cast<QConeGeometry *>(geometry())->setRings(rings);
+}
+
+void QConeMesh::setSlices(int slices)
+{
+ static_cast<QConeGeometry *>(geometry())->setSlices(slices);
+}
+
+void QConeMesh::setLength(float length)
+{
+ static_cast<QConeGeometry *>(geometry())->setLength(length);
+}
+
+bool QConeMesh::hasTopEndcap() const
+{
+ return static_cast<QConeGeometry *>(geometry())->hasTopEndcap();
+}
+
+bool QConeMesh::hasBottomEndcap() const
+{
+ return static_cast<QConeGeometry *>(geometry())->hasBottomEndcap();
+}
+
+float QConeMesh::topRadius() const
+{
+ return static_cast<QConeGeometry *>(geometry())->topRadius();
+}
+
+float QConeMesh::bottomRadius() const
+{
+ return static_cast<QConeGeometry *>(geometry())->bottomRadius();
+}
+
+int QConeMesh::rings() const
+{
+ return static_cast<QConeGeometry *>(geometry())->rings();
+}
+
+int QConeMesh::slices() const
+{
+ return static_cast<QConeGeometry *>(geometry())->slices();
+}
+
+float QConeMesh::length() const
+{
+ return static_cast<QConeGeometry *>(geometry())->length();
+}
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
diff --git a/src/render/geometry/qconemesh.h b/src/render/geometry/qconemesh.h
new file mode 100644
index 000000000..e6c62dc5b
--- /dev/null
+++ b/src/render/geometry/qconemesh.h
@@ -0,0 +1,106 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QCONEMESH_H
+#define QT3DRENDER_QCONEMESH_H
+
+#include <Qt3DRender/qt3drender_global.h>
+#include <Qt3DRender/qgeometryrenderer.h>
+
+QT_BEGIN_NAMESPACE
+
+
+namespace Qt3DRender {
+
+class QT3DRENDERSHARED_EXPORT QConeMesh : public QGeometryRenderer
+{
+ Q_OBJECT
+ Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged)
+ Q_PROPERTY(int slices READ slices WRITE setSlices NOTIFY slicesChanged)
+ Q_PROPERTY( bool hasTopEndcap READ hasTopEndcap WRITE setHasTopEndcap NOTIFY hasTopEndcapChanged )
+ Q_PROPERTY( bool hasBottomEndcap READ hasBottomEndcap WRITE setHasBottomEndcap NOTIFY hasBottomEndcapChanged )
+ Q_PROPERTY( float topRadius READ topRadius WRITE setTopRadius NOTIFY topRadiusChanged )
+ Q_PROPERTY( float bottomRadius READ bottomRadius WRITE setBottomRadius NOTIFY bottomRadiusChanged )
+ Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged)
+public:
+ explicit QConeMesh(Qt3DCore::QNode *parent = 0);
+ ~QConeMesh();
+
+ int rings() const;
+ int slices() const;
+ bool hasTopEndcap() const;
+ bool hasBottomEndcap() const;
+ float topRadius() const;
+ float bottomRadius() const;
+ float length() const;
+
+public Q_SLOTS:
+ void setHasTopEndcap( bool hasTopEndcap );
+ void setHasBottomEndcap( bool hasBottomEndcap );
+ void setTopRadius( float topRadius );
+ void setBottomRadius( float bottomRadius );
+ void setRings( int rings );
+ void setSlices( int slices );
+ void setLength( float length );
+
+Q_SIGNALS:
+ void hasTopEndcapChanged( bool hasTopEndcap );
+ void hasBottomEndcapChanged( bool hasBottomEndcap );
+ void topRadiusChanged( float topRadius );
+ void bottomRadiusChanged( float bottomRadius );
+ void ringsChanged( int rings );
+ void slicesChanged( int slices );
+ void lengthChanged( float length );
+
+private:
+ // As this is a default provided geometry renderer, no one should be able
+ // to modify the QGeometryRenderer's properties
+
+ void setInstanceCount(int instanceCount);
+ void setPrimitiveCount(int primitiveCount);
+ void setBaseVertex(int baseVertex);
+ void setBaseInstance(int baseInstance);
+ void setRestartIndex(int index);
+ void setPrimitiveRestart(bool enabled);
+ void setGeometry(QGeometry *geometry);
+ void setPrimitiveType(PrimitiveType primitiveType);
+};
+
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QCONEMESH_H