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authorPaul Lemire <paul.lemire350@gmail.com>2016-02-25 19:52:03 +0100
committerPaul Lemire <paul.lemire@kdab.com>2016-03-05 10:18:05 +0000
commit34b3c898f4d7cbac46550a59bf5ac487df578188 (patch)
tree273a47e822dcf13121fcccae6cb59376fdca5ca4 /src
parente0edb256b8fa9a7f459ab20f1554b7578dcb27a2 (diff)
QBackendNode::peerUuid() renamed to peerId()
Change-Id: I72471d0b22d16bbbee33610e30a06daadffedbd9 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r--src/core/aspects/qabstractaspect.cpp8
-rw-r--r--src/core/nodes/qbackendnode.cpp10
-rw-r--r--src/core/nodes/qbackendnode.h2
-rw-r--r--src/core/nodes/qbackendnode_p.h2
-rw-r--r--src/input/backend/action.cpp4
-rw-r--r--src/input/backend/assignkeyboardfocusjob.cpp4
-rw-r--r--src/input/backend/axis.cpp4
-rw-r--r--src/input/backend/inputhandler.cpp2
-rw-r--r--src/input/backend/inputsettings.cpp4
-rw-r--r--src/input/backend/keyboardhandler.cpp14
-rw-r--r--src/input/backend/mousehandler.cpp12
-rw-r--r--src/logic/manager.cpp4
-rw-r--r--src/render/backend/boundingvolumedebug.cpp8
-rw-r--r--src/render/backend/entity.cpp14
-rw-r--r--src/render/backend/managers.cpp2
-rw-r--r--src/render/backend/renderview.cpp14
-rw-r--r--src/render/framegraph/framegraphnode.cpp6
-rw-r--r--src/render/geometry/buffer.cpp8
-rw-r--r--src/render/geometry/geometryrenderer.cpp8
-rw-r--r--src/render/graphicshelpers/graphicscontext.cpp20
-rw-r--r--src/render/io/scene.cpp12
-rw-r--r--src/render/jobs/pickboundingvolumejob.cpp4
-rw-r--r--src/render/materialsystem/shaderdata.cpp4
-rw-r--r--src/render/picking/objectpicker.cpp24
-rw-r--r--src/render/texture/texture.cpp4
-rw-r--r--src/render/texture/textureimage.cpp2
26 files changed, 100 insertions, 100 deletions
diff --git a/src/core/aspects/qabstractaspect.cpp b/src/core/aspects/qabstractaspect.cpp
index c83eb3c76..7f605ff20 100644
--- a/src/core/aspects/qabstractaspect.cpp
+++ b/src/core/aspects/qabstractaspect.cpp
@@ -149,9 +149,9 @@ QBackendNode *QAbstractAspectPrivate::createBackendNode(QNode *frontend) const
// TO DO: Find a way to specify the changes to observe
// Register backendNode with QChangeArbiter
if (m_arbiter != Q_NULLPTR) { // Unit tests may not have the arbiter registered
- m_arbiter->registerObserver(backendPriv, backend->peerUuid(), AllChanges);
+ m_arbiter->registerObserver(backendPriv, backend->peerId(), AllChanges);
if (backend->mode() == QBackendNode::ReadWrite)
- m_arbiter->scene()->addObservable(backendPriv, backend->peerUuid());
+ m_arbiter->scene()->addObservable(backendPriv, backend->peerId());
}
return backend;
}
@@ -171,9 +171,9 @@ void QAbstractAspectPrivate::clearBackendNode(QNode *frontend) const
QBackendNode *backend = functor->get(frontend->id());
if (backend != Q_NULLPTR) {
QBackendNodePrivate *backendPriv = QBackendNodePrivate::get(backend);
- m_arbiter->unregisterObserver(backendPriv, backend->peerUuid());
+ m_arbiter->unregisterObserver(backendPriv, backend->peerId());
if (backend->mode() == QBackendNode::ReadWrite)
- m_arbiter->scene()->removeObservable(backendPriv, backend->peerUuid());
+ m_arbiter->scene()->removeObservable(backendPriv, backend->peerId());
functor->destroy(frontend->id());
}
}
diff --git a/src/core/nodes/qbackendnode.cpp b/src/core/nodes/qbackendnode.cpp
index b7529f42b..8dfc646ce 100644
--- a/src/core/nodes/qbackendnode.cpp
+++ b/src/core/nodes/qbackendnode.cpp
@@ -93,17 +93,17 @@ QBackendNode::~QBackendNode()
void QBackendNode::setPeer(QNode *peer)
{
Q_D(QBackendNode);
- QNodeId peerUuid;
+ QNodeId peerId;
if (peer != Q_NULLPTR)
- peerUuid = peer->id();
- d->m_peerUuid = peerUuid;
+ peerId = peer->id();
+ d->m_peerId = peerId;
updateFromPeer(peer);
}
-QNodeId QBackendNode::peerUuid() const Q_DECL_NOEXCEPT
+QNodeId QBackendNode::peerId() const Q_DECL_NOEXCEPT
{
Q_D(const QBackendNode);
- return d->m_peerUuid;
+ return d->m_peerId;
}
QBackendNode::Mode QBackendNode::mode() const Q_DECL_NOEXCEPT
diff --git a/src/core/nodes/qbackendnode.h b/src/core/nodes/qbackendnode.h
index f85b4ffd4..492935190 100644
--- a/src/core/nodes/qbackendnode.h
+++ b/src/core/nodes/qbackendnode.h
@@ -75,7 +75,7 @@ public:
virtual ~QBackendNode();
void setPeer(QNode *peer);
- QNodeId peerUuid() const Q_DECL_NOEXCEPT;
+ QNodeId peerId() const Q_DECL_NOEXCEPT;
Mode mode() const Q_DECL_NOEXCEPT;
virtual void updateFromPeer(QNode *peer) = 0;
diff --git a/src/core/nodes/qbackendnode_p.h b/src/core/nodes/qbackendnode_p.h
index 4b42f2720..8ab8d4271 100644
--- a/src/core/nodes/qbackendnode_p.h
+++ b/src/core/nodes/qbackendnode_p.h
@@ -81,7 +81,7 @@ public:
QBackendNode::Mode m_mode;
QLockableObserverInterface *m_arbiter;
- QNodeId m_peerUuid;
+ QNodeId m_peerId;
};
} // Qt3D
diff --git a/src/input/backend/action.cpp b/src/input/backend/action.cpp
index 77045f398..f7b048552 100644
--- a/src/input/backend/action.cpp
+++ b/src/input/backend/action.cpp
@@ -77,8 +77,8 @@ void Action::setActionTriggered(bool actionTriggered)
m_actionTriggered = actionTriggered;
// Send change to the frontend
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("active");
e->setValue(m_actionTriggered);
notifyObservers(e);
diff --git a/src/input/backend/assignkeyboardfocusjob.cpp b/src/input/backend/assignkeyboardfocusjob.cpp
index b1fed1bdb..84380aca1 100644
--- a/src/input/backend/assignkeyboardfocusjob.cpp
+++ b/src/input/backend/assignkeyboardfocusjob.cpp
@@ -66,10 +66,10 @@ void AssignKeyboardFocusJob::run()
Q_FOREACH (const HKeyboardHandler handle, controller->keyboardInputsHandles()) {
KeyboardHandler *input = m_inputHandler->keyboardInputManager()->data(handle);
if (input) {
- bool hasFocus = input->peerUuid() == controller->lastKeyboardInputRequester();
+ bool hasFocus = input->peerId() == controller->lastKeyboardInputRequester();
input->setFocus(hasFocus);
if (hasFocus)
- controller->setCurrentFocusItem(input->peerUuid());
+ controller->setCurrentFocusItem(input->peerId());
}
}
}
diff --git a/src/input/backend/axis.cpp b/src/input/backend/axis.cpp
index 6ab34fc25..7e33eef01 100644
--- a/src/input/backend/axis.cpp
+++ b/src/input/backend/axis.cpp
@@ -77,8 +77,8 @@ void Axis::setAxisValue(float axisValue)
m_axisValue = axisValue;
// Send a change to the frontend
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("value");
e->setValue(m_axisValue);
notifyObservers(e);
diff --git a/src/input/backend/inputhandler.cpp b/src/input/backend/inputhandler.cpp
index 1556256cd..2b8b29924 100644
--- a/src/input/backend/inputhandler.cpp
+++ b/src/input/backend/inputhandler.cpp
@@ -182,7 +182,7 @@ QVector<Qt3DCore::QAspectJobPtr> InputHandler::keyboardJobs()
controller->updateKeyEvents(events);
QAspectJobPtr focusChangeJob;
if (controller->lastKeyboardInputRequester() != controller->currentFocusItem()) {
- AssignKeyboardFocusJob *job = new AssignKeyboardFocusJob(controller->peerUuid());
+ AssignKeyboardFocusJob *job = new AssignKeyboardFocusJob(controller->peerId());
job->setInputHandler(this);
focusChangeJob.reset(job);
jobs.append(focusChangeJob);
diff --git a/src/input/backend/inputsettings.cpp b/src/input/backend/inputsettings.cpp
index 868a27fd0..838ed7326 100644
--- a/src/input/backend/inputsettings.cpp
+++ b/src/input/backend/inputsettings.cpp
@@ -91,7 +91,7 @@ Qt3DCore::QBackendNode *InputSettingsFunctor::create(Qt3DCore::QNode *frontend)
Qt3DCore::QBackendNode *InputSettingsFunctor::get(Qt3DCore::QNodeId id) const
{
InputSettings *settings = m_handler->inputSettings();
- if (settings != Q_NULLPTR && settings->peerUuid() == id)
+ if (settings != Q_NULLPTR && settings->peerId() == id)
return settings;
return Q_NULLPTR;
}
@@ -99,7 +99,7 @@ Qt3DCore::QBackendNode *InputSettingsFunctor::get(Qt3DCore::QNodeId id) const
void InputSettingsFunctor::destroy(Qt3DCore::QNodeId id) const
{
InputSettings *settings = m_handler->inputSettings();
- if (settings != Q_NULLPTR && settings->peerUuid() == id) {
+ if (settings != Q_NULLPTR && settings->peerId() == id) {
m_handler->setInputSettings(Q_NULLPTR);
delete settings;
}
diff --git a/src/input/backend/keyboardhandler.cpp b/src/input/backend/keyboardhandler.cpp
index 4afad30b2..3292a13fa 100644
--- a/src/input/backend/keyboardhandler.cpp
+++ b/src/input/backend/keyboardhandler.cpp
@@ -87,8 +87,8 @@ void KeyboardHandler::setFocus(bool focus)
{
if (focus != m_focus) {
m_focus = focus;
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("focus");
e->setValue(m_focus);
notifyObservers(e);
@@ -97,8 +97,8 @@ void KeyboardHandler::setFocus(bool focus)
void KeyboardHandler::keyEvent(const QKeyEventPtr &event)
{
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("event");
e->setValue(QVariant::fromValue(event));
notifyObservers(e);
@@ -129,7 +129,7 @@ void KeyboardHandler::requestFocus()
{
KeyboardController *controller = m_inputHandler->keyboardControllerManager()->lookupResource(m_keyboardController);
if (controller && m_enabled)
- controller->requestFocusForInput(peerUuid());
+ controller->requestFocusForInput(peerId());
}
void KeyboardHandler::setController(QNodeId controller)
@@ -137,13 +137,13 @@ void KeyboardHandler::setController(QNodeId controller)
if (!m_keyboardController.isNull()) {
KeyboardController *controller = m_inputHandler->keyboardControllerManager()->lookupResource(m_keyboardController);
if (controller)
- controller->removeKeyboardInput(peerUuid());
+ controller->removeKeyboardInput(peerId());
}
m_keyboardController = controller;
if (!m_keyboardController.isNull()) {
KeyboardController *controller = m_inputHandler->keyboardControllerManager()->lookupResource(m_keyboardController);
if (controller)
- controller->addKeyboardInput(peerUuid());
+ controller->addKeyboardInput(peerId());
}
}
diff --git a/src/input/backend/mousehandler.cpp b/src/input/backend/mousehandler.cpp
index d3f520b0d..2b086d1c9 100644
--- a/src/input/backend/mousehandler.cpp
+++ b/src/input/backend/mousehandler.cpp
@@ -85,8 +85,8 @@ void MouseHandler::setInputHandler(InputHandler *handler)
void MouseHandler::mouseEvent(const QMouseEventPtr &event)
{
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("mouse");
e->setValue(QVariant::fromValue(event));
notifyObservers(e);
@@ -94,8 +94,8 @@ void MouseHandler::mouseEvent(const QMouseEventPtr &event)
void MouseHandler::wheelEvent(const QWheelEventPtr &event)
{
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
- e->setTargetNode(peerUuid());
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
+ e->setTargetNode(peerId());
e->setPropertyName("wheel");
e->setValue(QVariant::fromValue(event));
notifyObservers(e);
@@ -119,13 +119,13 @@ void MouseHandler::setController(Qt3DCore::QNodeId controller)
if (!m_mouseController.isNull()) {
MouseController *controller = m_inputHandler->mouseControllerManager()->lookupResource(m_mouseController);
if (controller)
- controller->removeMouseInput(peerUuid());
+ controller->removeMouseInput(peerId());
}
m_mouseController = controller;
if (!m_mouseController.isNull()) {
MouseController *controller = m_inputHandler->mouseControllerManager()->lookupResource(m_mouseController);
if (controller)
- controller->addMouseInput(peerUuid());
+ controller->addMouseInput(peerId());
}
}
diff --git a/src/logic/manager.cpp b/src/logic/manager.cpp
index 13acd1dcc..7f0a6b4eb 100644
--- a/src/logic/manager.cpp
+++ b/src/logic/manager.cpp
@@ -74,9 +74,9 @@ void Manager::setExecutor(Executor *executor)
void Manager::appendHandler(Handler *handler)
{
- HHandler handle = m_logicHandlerManager->lookupHandle(handler->peerUuid());
+ HHandler handle = m_logicHandlerManager->lookupHandle(handler->peerId());
m_logicHandlers.append(handle);
- m_logicComponentIds.append(handler->peerUuid());
+ m_logicComponentIds.append(handler->peerId());
}
void Manager::removeHandler(Qt3DCore::QNodeId id)
diff --git a/src/render/backend/boundingvolumedebug.cpp b/src/render/backend/boundingvolumedebug.cpp
index 4fa87233d..bb6cea52e 100644
--- a/src/render/backend/boundingvolumedebug.cpp
+++ b/src/render/backend/boundingvolumedebug.cpp
@@ -90,9 +90,9 @@ void BoundingVolumeDebug::setRadius(float radius)
{
if (m_radius != radius) {
m_radius = radius;
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("radius");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant(radius));
notifyObservers(e);
}
@@ -102,9 +102,9 @@ void BoundingVolumeDebug::setCenter(const QVector3D &center)
{
if (m_center != center) {
m_center = center;
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("center");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(center));
notifyObservers(e);
}
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index 5a25c2157..4c2650195 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -90,9 +90,9 @@ void Entity::cleanup()
parentEntity->removeChildHandle(m_handle);
for (int i = 0; i < m_childrenHandles.size(); i++)
m_nodeManagers->renderNodesManager()->release(m_childrenHandles[i]);
- // We need to release using peerUuid otherwise the handle will be cleared
+ // We need to release using peerId otherwise the handle will be cleared
// but would still remain in the Id to Handle table
- m_nodeManagers->worldMatrixManager()->releaseResource(peerUuid());
+ m_nodeManagers->worldMatrixManager()->releaseResource(peerId());
qCDebug(Render::RenderNodes) << Q_FUNC_INFO;
@@ -148,7 +148,7 @@ void Entity::updateFromPeer(Qt3DCore::QNode *peer)
const QNodeId parentEntityId = entityPrivate->parentEntityId();
m_objectName = peer->objectName();
- m_worldTransform = m_nodeManagers->worldMatrixManager()->getOrAcquireHandle(peerUuid());
+ m_worldTransform = m_nodeManagers->worldMatrixManager()->getOrAcquireHandle(peerId());
// TO DO: Suboptimal -> Maybe have a Hash<QComponent, QEntityList> instead
m_transformComponent = QNodeId();
@@ -160,9 +160,9 @@ void Entity::updateFromPeer(Qt3DCore::QNode *peer)
m_layerComponents.clear();
m_shaderDataComponents.clear();
m_lightComponents.clear();
- m_localBoundingVolume.reset(new Sphere(peerUuid()));
- m_worldBoundingVolume.reset(new Sphere(peerUuid()));
- m_worldBoundingVolumeWithChildren.reset(new Sphere(peerUuid()));
+ m_localBoundingVolume.reset(new Sphere(peerId()));
+ m_worldBoundingVolume.reset(new Sphere(peerId()));
+ m_worldBoundingVolumeWithChildren.reset(new Sphere(peerId()));
Q_FOREACH (QComponent *comp, entity->components())
addComponent(comp);
@@ -170,7 +170,7 @@ void Entity::updateFromPeer(Qt3DCore::QNode *peer)
if (!parentEntityId.isNull()) {
setParentHandle(m_nodeManagers->renderNodesManager()->lookupHandle(parentEntityId));
} else {
- qCDebug(Render::RenderNodes) << Q_FUNC_INFO << "No parent entity found for Entity" << peerUuid();
+ qCDebug(Render::RenderNodes) << Q_FUNC_INFO << "No parent entity found for Entity" << peerId();
}
m_enabled = entity->isEnabled();
diff --git a/src/render/backend/managers.cpp b/src/render/backend/managers.cpp
index 9da270e05..3e3f1e73a 100644
--- a/src/render/backend/managers.cpp
+++ b/src/render/backend/managers.cpp
@@ -53,7 +53,7 @@ bool FrameGraphManager::containsNode(Qt3DCore::QNodeId id) const
void FrameGraphManager::appendNode(FrameGraphNode *node)
{
- m_nodes.insert(node->peerUuid(), node);
+ m_nodes.insert(node->peerId(), node);
}
FrameGraphNode* FrameGraphManager::lookupNode(Qt3DCore::QNodeId id) const
diff --git a/src/render/backend/renderview.cpp b/src/render/backend/renderview.cpp
index 4de6a8ff4..f12d89429 100644
--- a/src/render/backend/renderview.cpp
+++ b/src/render/backend/renderview.cpp
@@ -636,11 +636,11 @@ void RenderView::setUniformValue(ShaderParameterPack &uniformPack, int nameId, c
const Qt3DCore::QNodeId texId = variant_value<Qt3DCore::QNodeId>(value);
if ((tex = m_manager->textureManager()->lookupResource(texId))
!= Q_NULLPTR) {
- uniformPack.setTexture(nameId, tex->peerUuid());
+ uniformPack.setTexture(nameId, tex->peerId());
//TextureUniform *texUniform = m_allocator->allocate<TextureUniform>();
QUniformValue texUniform;
texUniform.setType(QUniformValue::TextureSampler);
- texUniform.setTextureId(tex->peerUuid());
+ texUniform.setTextureId(tex->peerId());
uniformPack.setUniform(nameId, texUniform);
}
} else {
@@ -666,7 +666,7 @@ void RenderView::setUniformBlockValue(ShaderParameterPack &uniformPack,
if ((buffer = m_manager->bufferManager()->lookupResource(variant_value<Qt3DCore::QNodeId>(value))) != Q_NULLPTR) {
BlockToUBO uniformBlockUBO;
uniformBlockUBO.m_blockIndex = block.m_index;
- uniformBlockUBO.m_bufferID = buffer->peerUuid();
+ uniformBlockUBO.m_bufferID = buffer->peerId();
uniformPack.setUniformBuffer(uniformBlockUBO);
// Buffer update to GL buffer will be done at render time
}
@@ -684,12 +684,12 @@ void RenderView::setUniformBlockValue(ShaderParameterPack &uniformPack,
// Temporarly disabled
- // BufferShaderKey uboKey(shaderData->peerUuid(),
- // shader->peerUuid());
+ // BufferShaderKey uboKey(shaderData->peerId(),
+ // shader->peerId());
// BlockToUBO uniformBlockUBO;
// uniformBlockUBO.m_blockIndex = block.m_index;
- // uniformBlockUBO.m_shaderDataID = shaderData->peerUuid();
+ // uniformBlockUBO.m_shaderDataID = shaderData->peerId();
// bool uboNeedsUpdate = false;
// // build UBO at uboId if not created before
@@ -734,7 +734,7 @@ void RenderView::setShaderStorageValue(ShaderParameterPack &uniformPack,
if ((buffer = m_manager->bufferManager()->lookupResource(variant_value<Qt3DCore::QNodeId>(value))) != Q_NULLPTR) {
BlockToSSBO shaderStorageBlock;
shaderStorageBlock.m_blockIndex = block.m_index;
- shaderStorageBlock.m_bufferID = buffer->peerUuid();
+ shaderStorageBlock.m_bufferID = buffer->peerId();
uniformPack.setShaderStorageBuffer(shaderStorageBlock);
// Buffer update to GL buffer will be done at render time
}
diff --git a/src/render/framegraph/framegraphnode.cpp b/src/render/framegraph/framegraphnode.cpp
index 445966f29..2ba4d61fa 100644
--- a/src/render/framegraph/framegraphnode.cpp
+++ b/src/render/framegraph/framegraphnode.cpp
@@ -82,8 +82,8 @@ void FrameGraphNode::setParentId(Qt3DCore::QNodeId parentId)
if (m_parentId != parentId) {
m_parentId = parentId;
FrameGraphNode *parent = m_manager->lookupNode(m_parentId);
- if (parent != Q_NULLPTR && !parent->m_childrenIds.contains(peerUuid()))
- parent->m_childrenIds.append(peerUuid());
+ if (parent != Q_NULLPTR && !parent->m_childrenIds.contains(peerId()))
+ parent->m_childrenIds.append(peerId());
}
}
@@ -93,7 +93,7 @@ void FrameGraphNode::appendChildId(Qt3DCore::QNodeId childId)
FrameGraphNode *child = m_manager->lookupNode(childId);
if (child != Q_NULLPTR) {
m_childrenIds.append(childId);
- child->m_parentId = peerUuid();
+ child->m_parentId = peerId();
}
}
}
diff --git a/src/render/geometry/buffer.cpp b/src/render/geometry/buffer.cpp
index fe6d5f3f5..3b70161d4 100644
--- a/src/render/geometry/buffer.cpp
+++ b/src/render/geometry/buffer.cpp
@@ -87,9 +87,9 @@ void Buffer::executeFunctor()
m_data = (*m_functor)();
if (m_syncData) {
// Send data back to the frontend
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
e->setPropertyName("data");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(m_data));
notifyObservers(e);
}
@@ -105,7 +105,7 @@ void Buffer::updateFromPeer(Qt3DCore::QNode *peer)
m_functor = buffer->bufferFunctor();
// Add to dirty list in the manager
if (m_functor && m_manager != Q_NULLPTR)
- m_manager->addDirtyBuffer(peerUuid());
+ m_manager->addDirtyBuffer(peerId());
m_bufferDirty = true;
m_syncData = buffer->isSyncData();
}
@@ -131,7 +131,7 @@ void Buffer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
m_bufferDirty |= !(newFunctor && m_functor && *newFunctor == *m_functor);
m_functor = newFunctor;
if (m_functor && m_manager != Q_NULLPTR)
- m_manager->addDirtyBuffer(peerUuid());
+ m_manager->addDirtyBuffer(peerId());
} else if (propertyName == QByteArrayLiteral("syncData")) {
m_syncData = propertyChange->value().toBool();
}
diff --git a/src/render/geometry/geometryrenderer.cpp b/src/render/geometry/geometryrenderer.cpp
index 5edc4ea79..2147a20fe 100644
--- a/src/render/geometry/geometryrenderer.cpp
+++ b/src/render/geometry/geometryrenderer.cpp
@@ -108,7 +108,7 @@ void GeometryRenderer::updateFromPeer(Qt3DCore::QNode *peer)
m_geometryId = geometryRenderer->geometry()->id();
m_functor = geometryRenderer->geometryFunctor();
if (m_functor && m_manager != Q_NULLPTR)
- m_manager->addDirtyGeometryRenderer(peerUuid());
+ m_manager->addDirtyGeometryRenderer(peerId());
m_dirty = true;
}
}
@@ -149,7 +149,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
m_dirty |= !(newFunctor && m_functor && *newFunctor == *m_functor);
m_functor = newFunctor;
if (m_functor && m_manager != Q_NULLPTR)
- m_manager->addDirtyGeometryRenderer(peerUuid());
+ m_manager->addDirtyGeometryRenderer(peerId());
}
break;
}
@@ -184,12 +184,12 @@ void GeometryRenderer::executeFunctor()
Q_ASSERT(m_functor);
QGeometry *geometry = (*m_functor)();
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
e->setPropertyName("geometry");
// The Frontend element has to perform the clone
// So that the objects are created in the main thread
e->setValue(QVariant::fromValue(QNodePtr(geometry, &QNodePrivate::nodePtrDeleter)));
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
notifyObservers(e);
// Maybe we could also send a status to help troubleshoot errors
}
diff --git a/src/render/graphicshelpers/graphicscontext.cpp b/src/render/graphicshelpers/graphicscontext.cpp
index f5e8c3c79..d1dce01b4 100644
--- a/src/render/graphicshelpers/graphicscontext.cpp
+++ b/src/render/graphicshelpers/graphicscontext.cpp
@@ -426,15 +426,15 @@ void GraphicsContext::activateRenderTarget(RenderTarget *renderTarget, const Att
GLuint fboId = defaultFboId; // Default FBO
if (renderTarget != Q_NULLPTR) {
// New RenderTarget
- if (!m_renderTargets.contains(renderTarget->peerUuid())) {
+ if (!m_renderTargets.contains(renderTarget->peerId())) {
if (m_defaultFBO && fboId == m_defaultFBO) {
// this is the default fbo that some platforms create (iOS), we just register it
// Insert FBO into hash
- m_renderTargets.insert(renderTarget->peerUuid(), fboId);
+ m_renderTargets.insert(renderTarget->peerId(), fboId);
} else if ((fboId = m_glHelper->createFrameBufferObject()) != 0) {
// The FBO is created and its attachments are set once
// Insert FBO into hash
- m_renderTargets.insert(renderTarget->peerUuid(), fboId);
+ m_renderTargets.insert(renderTarget->peerId(), fboId);
// Bind FBO
m_glHelper->bindFrameBufferObject(fboId);
bindFrameBufferAttachmentHelper(fboId, attachments);
@@ -442,7 +442,7 @@ void GraphicsContext::activateRenderTarget(RenderTarget *renderTarget, const Att
qCritical() << "Failed to create FBO";
}
} else {
- fboId = m_renderTargets.value(renderTarget->peerUuid());
+ fboId = m_renderTargets.value(renderTarget->peerId());
// We need to check if one of the attachment was resized
TextureManager *textureManager = m_renderer->nodeManagers()->textureManager();
@@ -1075,21 +1075,21 @@ void GraphicsContext::specifyIndices(Buffer *buffer)
void GraphicsContext::updateBuffer(Buffer *buffer)
{
- const QHash<Qt3DCore::QNodeId, HGLBuffer>::iterator it = m_renderBufferHash.find(buffer->peerUuid());
+ const QHash<Qt3DCore::QNodeId, HGLBuffer>::iterator it = m_renderBufferHash.find(buffer->peerId());
if (it != m_renderBufferHash.end())
uploadDataToGLBuffer(buffer, m_renderer->nodeManagers()->glBufferManager()->data(it.value()));
}
GLBuffer *GraphicsContext::glBufferForRenderBuffer(Buffer *buf)
{
- if (!m_renderBufferHash.contains(buf->peerUuid()))
- m_renderBufferHash.insert(buf->peerUuid(), createGLBufferFor(buf));
- return m_renderer->nodeManagers()->glBufferManager()->data(m_renderBufferHash.value(buf->peerUuid()));
+ if (!m_renderBufferHash.contains(buf->peerId()))
+ m_renderBufferHash.insert(buf->peerId(), createGLBufferFor(buf));
+ return m_renderer->nodeManagers()->glBufferManager()->data(m_renderBufferHash.value(buf->peerId()));
}
HGLBuffer GraphicsContext::createGLBufferFor(Buffer *buffer)
{
- GLBuffer *b = m_renderer->nodeManagers()->glBufferManager()->getOrCreateResource(buffer->peerUuid());
+ GLBuffer *b = m_renderer->nodeManagers()->glBufferManager()->getOrCreateResource(buffer->peerId());
// b.setUsagePattern(static_cast<QOpenGLBuffer::UsagePattern>(buffer->usage()));
Q_ASSERT(b);
if (!b->create(this))
@@ -1100,7 +1100,7 @@ HGLBuffer GraphicsContext::createGLBufferFor(Buffer *buffer)
// TO DO: Handle usage pattern
b->allocate(this, buffer->data().constData(), buffer->data().size(), false);
- return m_renderer->nodeManagers()->glBufferManager()->lookupHandle(buffer->peerUuid());
+ return m_renderer->nodeManagers()->glBufferManager()->lookupHandle(buffer->peerId());
}
void GraphicsContext::uploadDataToGLBuffer(Buffer *buffer, GLBuffer *b, bool releaseBuffer)
diff --git a/src/render/io/scene.cpp b/src/render/io/scene.cpp
index 333698500..e08db21e5 100644
--- a/src/render/io/scene.cpp
+++ b/src/render/io/scene.cpp
@@ -64,7 +64,7 @@ void Scene::updateFromPeer(Qt3DCore::QNode *peer)
QAbstractSceneLoader *loader = static_cast<QAbstractSceneLoader *>(peer);
m_source = loader->source();
- m_sceneManager->addSceneData(m_source, peerUuid());
+ m_sceneManager->addSceneData(m_source, peerId());
}
void Scene::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
@@ -72,7 +72,7 @@ void Scene::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("source")) {
m_source = propertyChange->value().toUrl();
- m_sceneManager->addSceneData(m_source, peerUuid());
+ m_sceneManager->addSceneData(m_source, peerId());
}
markDirty(AbstractRenderer::AllDirty);
}
@@ -84,17 +84,17 @@ QUrl Scene::source() const
void Scene::setSceneSubtree(Qt3DCore::QEntity *subTree)
{
- QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
+ QBackendScenePropertyChangePtr e(new QBackendScenePropertyChange(NodeUpdated, peerId()));
e->setPropertyName("scene");
// The Frontend element has to perform the clone
// So that the objects are created in the main thread
e->setValue(QVariant::fromValue(QNodePtr(subTree, &QNodePrivate::nodePtrDeleter)));
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
notifyObservers(e);
- QBackendScenePropertyChangePtr e2(new QBackendScenePropertyChange(NodeUpdated, peerUuid()));
+ QBackendScenePropertyChangePtr e2(new QBackendScenePropertyChange(NodeUpdated, peerId()));
e2->setPropertyName("status");
e2->setValue(subTree != Q_NULLPTR ? QAbstractSceneLoader::Loaded : QAbstractSceneLoader::Error);
- e2->setTargetNode(peerUuid());
+ e2->setTargetNode(peerId());
notifyObservers(e2);
}
diff --git a/src/render/jobs/pickboundingvolumejob.cpp b/src/render/jobs/pickboundingvolumejob.cpp
index 894a4349a..59dee252e 100644
--- a/src/render/jobs/pickboundingvolumejob.cpp
+++ b/src/render/jobs/pickboundingvolumejob.cpp
@@ -182,7 +182,7 @@ private:
uint bndx, const QVector3D &b,
uint cndx, const QVector3D &c)
{
- TriangleBoundingVolume volume(m_root->peerUuid(), a, b, c);
+ TriangleBoundingVolume volume(m_root->peerId(), a, b, c);
volume = volume.transform(*m_root->worldTransform());
QCollisionQueryResult::Hit queryResult = rayCasting.query(m_ray, &volume);
@@ -232,7 +232,7 @@ struct CollisionGathererFunctor
if (rayHitsEntity(&rayCasting, entity)) {
CollisionVisitor visitor(m_renderer->nodeManagers(), entity, m_ray);
- visitor.apply(gRenderer, entity->peerUuid());
+ visitor.apply(gRenderer, entity->peerId());
result = visitor.hits;
struct
diff --git a/src/render/materialsystem/shaderdata.cpp b/src/render/materialsystem/shaderdata.cpp
index 1af45b81d..3330eaa77 100644
--- a/src/render/materialsystem/shaderdata.cpp
+++ b/src/render/materialsystem/shaderdata.cpp
@@ -233,8 +233,8 @@ bool ShaderData::updateWorldTransform(const QMatrix4x4 &worldMatrix)
void ShaderData::markDirty()
{
QMutexLocker lock(&m_mutex);
- if (!ShaderData::m_updatedShaderData.contains(peerUuid()))
- ShaderData::m_updatedShaderData.append(peerUuid());
+ if (!ShaderData::m_updatedShaderData.contains(peerId()))
+ ShaderData::m_updatedShaderData.append(peerId());
}
void ShaderData::readPeerProperties(QShaderData *shaderData)
diff --git a/src/render/picking/objectpicker.cpp b/src/render/picking/objectpicker.cpp
index ae5833312..12f2dd614 100644
--- a/src/render/picking/objectpicker.cpp
+++ b/src/render/picking/objectpicker.cpp
@@ -131,27 +131,27 @@ bool ObjectPicker::isDragEnabled() const
void ObjectPicker::onClicked(QPickEventPtr event)
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("clicked");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(event));
notifyObservers(e);
}
void ObjectPicker::onMoved(QPickEventPtr event)
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("moved");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(event));
notifyObservers(e);
}
void ObjectPicker::onPressed(QPickEventPtr event)
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("pressed");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(event));
m_isPressed = true;
notifyObservers(e);
@@ -159,9 +159,9 @@ void ObjectPicker::onPressed(QPickEventPtr event)
void ObjectPicker::onReleased(QPickEventPtr event)
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("released");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
e->setValue(QVariant::fromValue(event));
m_isPressed = false;
notifyObservers(e);
@@ -169,17 +169,17 @@ void ObjectPicker::onReleased(QPickEventPtr event)
void ObjectPicker::onEntered()
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("entered");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
notifyObservers(e);
}
void ObjectPicker::onExited()
{
- Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerUuid()));
+ Qt3DCore::QBackendScenePropertyChangePtr e(new Qt3DCore::QBackendScenePropertyChange(Qt3DCore::NodeUpdated, peerId()));
e->setPropertyName("exited");
- e->setTargetNode(peerUuid());
+ e->setTargetNode(peerId());
notifyObservers(e);
}
diff --git a/src/render/texture/texture.cpp b/src/render/texture/texture.cpp
index 5bec73f39..64841a87a 100644
--- a/src/render/texture/texture.cpp
+++ b/src/render/texture/texture.cpp
@@ -443,7 +443,7 @@ void Texture::updateDNA()
m_textureDNA += img->dna();
}
if (m_unique) // Ensures uniqueness by adding unique QNode id to the dna
- m_textureDNA += qHash(peerUuid());
+ m_textureDNA += qHash(peerId());
}
// RenderThread
@@ -671,7 +671,7 @@ void Texture::requestTextureDataUpdate()
// Called by RenderTextureImages
void Texture::addToPendingTextureJobs()
{
- m_textureDataManager->addToPendingTextures(peerUuid());
+ m_textureDataManager->addToPendingTextures(peerId());
}
TextureFunctor::TextureFunctor(AbstractRenderer *renderer,
diff --git a/src/render/texture/textureimage.cpp b/src/render/texture/textureimage.cpp
index ebcfc7dbf..a6ed8cb0a 100644
--- a/src/render/texture/textureimage.cpp
+++ b/src/render/texture/textureimage.cpp
@@ -91,7 +91,7 @@ void TextureImage::updateFromPeer(Qt3DCore::QNode *peer)
m_textureProvider = m_textureManager->lookupHandle(m_textureProviderId);
Texture *txt = m_textureManager->data(m_textureProvider);
// Notify the Texture that it has a new TextureImage and needs an update
- txt->addTextureImageData(m_textureImageManager->lookupHandle(peerUuid()));
+ txt->addTextureImageData(m_textureImageManager->lookupHandle(peerId()));
if (txt != Q_NULLPTR)
txt->addToPendingTextureJobs();
}