diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2016-01-19 14:04:54 +0000 |
---|---|---|
committer | Sean Harmer <sean.harmer@kdab.com> | 2016-01-19 14:35:43 +0000 |
commit | 7678557c2d2135b9c34c3402146d126cc1eed0b0 (patch) | |
tree | f71500d216512164d22bc797b1331f4a810d7f2e /src | |
parent | 704dca53b4575622127dc5351c4f88cc97e497b5 (diff) |
Add automatic aspect ratio support for camera in Scene3D
Change-Id: Ibb3378e2e1d495986f68902e368847e89d8fbdd6
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem.cpp | 57 | ||||
-rw-r--r-- | src/quick3d/imports/scene3d/scene3ditem_p.h | 17 |
2 files changed, 72 insertions, 2 deletions
diff --git a/src/quick3d/imports/scene3d/scene3ditem.cpp b/src/quick3d/imports/scene3d/scene3ditem.cpp index 8f356bda4..552204ffd 100644 --- a/src/quick3d/imports/scene3d/scene3ditem.cpp +++ b/src/quick3d/imports/scene3d/scene3ditem.cpp @@ -42,6 +42,7 @@ #include <Qt3DCore/QAspectEngine> #include <Qt3DCore/qentity.h> +#include <Qt3DRender/qcamera.h> #include <Qt3DRender/QRenderAspect> #include <Qt3DRender/qframegraph.h> #include <Qt3DRender/qrendersurfaceselector.h> @@ -73,6 +74,7 @@ Scene3DItem::Scene3DItem(QQuickItem *parent) , m_renderer(Q_NULLPTR) , m_rendererCleaner(new Scene3DCleaner()) , m_multisample(true) + , m_cameraAspectRatioMode(AutomaticAspectRatio) { setFlag(QQuickItem::ItemHasContents, true); setAcceptedMouseButtons(Qt::MouseButtonMask); @@ -136,14 +138,43 @@ void Scene3DItem::setEntity(Qt3DCore::QEntity *entity) emit entityChanged(); } +void Scene3DItem::setCameraAspectRatioMode(CameraAspectRatioMode mode) +{ + if (m_cameraAspectRatioMode == mode) + return; + + m_cameraAspectRatioMode = mode; + setCameraAspectModeHelper(); + emit cameraAspectRatioModeChanged(mode); +} + +Scene3DItem::CameraAspectRatioMode Scene3DItem::cameraAspectRatioMode() const +{ + return m_cameraAspectRatioMode; +} + void Scene3DItem::applyRootEntityChange() { if (m_aspectEngine->rootEntity() != m_entity) { m_aspectEngine->setRootEntity(m_entity); // Set the render surface - if (m_entity) - setWindowSurface(m_entity); + if (!m_entity) + return; + + setWindowSurface(m_entity); + + if (m_cameraAspectRatioMode == AutomaticAspectRatio) { + // Set aspect ratio of first camera to match the window + QList<Qt3DRender::QCamera *> cameras + = m_entity->findChildren<Qt3DRender::QCamera *>(); + if (cameras.isEmpty()) { + qWarning() << "No camera found and automatic aspect ratio requested"; + } else { + m_camera = cameras.first(); + setCameraAspectModeHelper(); + } + } } } @@ -174,6 +205,28 @@ void Scene3DItem::setWindowSurface(QObject *rootObject) surfaceSelector->setWindow(this->window()); } +void Scene3DItem::setCameraAspectModeHelper() +{ + switch (m_cameraAspectRatioMode) { + case AutomaticAspectRatio: + connect(this, &Scene3DItem::widthChanged, this, &Scene3DItem::updateCameraAspectRatio); + connect(this, &Scene3DItem::heightChanged, this, &Scene3DItem::updateCameraAspectRatio); + break; + case UserAspectRatio: + disconnect(this, &Scene3DItem::widthChanged, this, &Scene3DItem::updateCameraAspectRatio); + disconnect(this, &Scene3DItem::heightChanged, this, &Scene3DItem::updateCameraAspectRatio); + break; + } +} + +void Scene3DItem::updateCameraAspectRatio() +{ + if (m_camera) { + m_camera->setAspectRatio(static_cast<float>(width()) / + static_cast<float>(height())); + } +} + /*! \return \c true if a multisample renderbuffer is in use. */ diff --git a/src/quick3d/imports/scene3d/scene3ditem_p.h b/src/quick3d/imports/scene3d/scene3ditem_p.h index bb078d6b8..f3379a7e9 100644 --- a/src/quick3d/imports/scene3d/scene3ditem_p.h +++ b/src/quick3d/imports/scene3d/scene3ditem_p.h @@ -49,6 +49,7 @@ // #include <QQuickItem> +#include <QtCore/qpointer.h> QT_BEGIN_NAMESPACE @@ -59,6 +60,7 @@ class QEntity; namespace Qt3DRender { +class QCamera; class QRenderAspect; class Scene3DRenderer; class Scene3DCleaner; @@ -69,6 +71,7 @@ class Scene3DItem : public QQuickItem Q_PROPERTY(Qt3DCore::QEntity* entity READ entity WRITE setEntity NOTIFY entityChanged) Q_PROPERTY(QStringList aspects READ aspects WRITE setAspects NOTIFY aspectsChanged) Q_PROPERTY(bool multisample READ multisample WRITE setMultisample NOTIFY multisampleChanged) + Q_PROPERTY(CameraAspectRatioMode cameraAspectRatioMode READ cameraAspectRatioMode WRITE setCameraAspectRatioMode NOTIFY cameraAspectRatioModeChanged) Q_CLASSINFO("DefaultProperty", "entity") public: explicit Scene3DItem(QQuickItem *parent = 0); @@ -80,14 +83,23 @@ public: bool multisample() const; void setMultisample(bool enable); + enum CameraAspectRatioMode { + AutomaticAspectRatio, + UserAspectRatio + }; + Q_ENUM(CameraAspectRatioMode); + CameraAspectRatioMode cameraAspectRatioMode() const; + public Q_SLOTS: void setAspects(const QStringList &aspects); void setEntity(Qt3DCore::QEntity *entity); + void setCameraAspectRatioMode(CameraAspectRatioMode mode); Q_SIGNALS: void aspectsChanged(); void entityChanged(); void multisampleChanged(); + void cameraAspectRatioModeChanged(CameraAspectRatioMode mode); private Q_SLOTS: void applyRootEntityChange(); @@ -95,6 +107,8 @@ private Q_SLOTS: private: QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *nodeData) Q_DECL_OVERRIDE; void setWindowSurface(QObject *rootObject); + void setCameraAspectModeHelper(); + void updateCameraAspectRatio(); QStringList m_aspects; Qt3DCore::QEntity *m_entity; @@ -105,6 +119,9 @@ private: Scene3DCleaner *m_rendererCleaner; bool m_multisample; + + QPointer<Qt3DRender::QCamera> m_camera; + CameraAspectRatioMode m_cameraAspectRatioMode; }; } // Qt3DRender |