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authorSean Harmer <sean.harmer@kdab.com>2016-01-17 10:38:24 +0000
committerSean Harmer <sean.harmer@kdab.com>2016-01-17 17:20:01 +0000
commitc31b6bb11f57430c0a065a505d3e8448d55ab34f (patch)
treebcd2d80a5098f82ab5ca5f4f773c297a833bc2d3 /src
parent04a5290ddcf3b5f8d1f87c6a2790e62da4574da2 (diff)
Fix annotations in QNormalDiffuseMapMaterial default
Change-Id: I3da1cb2912efb6be8dc8dbacf3bae915199860ea Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r--src/render/defaults/qnormaldiffusemapmaterial.cpp14
-rw-r--r--src/render/defaults/qnormaldiffusemapmaterial_p.h2
2 files changed, 14 insertions, 2 deletions
diff --git a/src/render/defaults/qnormaldiffusemapmaterial.cpp b/src/render/defaults/qnormaldiffusemapmaterial.cpp
index a6b358564..d8c3c25d2 100644
--- a/src/render/defaults/qnormaldiffusemapmaterial.cpp
+++ b/src/render/defaults/qnormaldiffusemapmaterial.cpp
@@ -36,7 +36,7 @@
#include "qnormaldiffusemapmaterial.h"
#include "qnormaldiffusemapmaterial_p.h"
-
+#include <Qt3DRender/qannotation.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qtechnique.h>
@@ -76,6 +76,7 @@ QNormalDiffuseMapMaterialPrivate::QNormalDiffuseMapMaterialPrivate()
, m_normalDiffuseES2RenderPass(new QRenderPass())
, m_normalDiffuseGL3Shader(new QShaderProgram())
, m_normalDiffuseGL2ES2Shader(new QShaderProgram())
+ , m_annotation(new QAnnotation)
{
m_diffuseTexture->setMagnificationFilter(QAbstractTextureProvider::Linear);
m_diffuseTexture->setMinificationFilter(QAbstractTextureProvider::LinearMipMapLinear);
@@ -124,6 +125,15 @@ void QNormalDiffuseMapMaterialPrivate::init()
m_normalDiffuseES2Technique->graphicsApiFilter()->setMinorVersion(0);
m_normalDiffuseES2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile);
+ Q_Q(QNormalDiffuseMapMaterial);
+ m_annotation->setParent(q);
+ m_annotation->setName(QStringLiteral("renderingStyle"));
+ m_annotation->setValue("forward");
+
+ m_normalDiffuseGL3Technique->addAnnotation(m_annotation);
+ m_normalDiffuseGL2Technique->addAnnotation(m_annotation);
+ m_normalDiffuseES2Technique->addAnnotation(m_annotation);
+
m_normalDiffuseGL3RenderPass->setShaderProgram(m_normalDiffuseGL3Shader);
m_normalDiffuseGL2RenderPass->setShaderProgram(m_normalDiffuseGL2ES2Shader);
m_normalDiffuseES2RenderPass->setShaderProgram(m_normalDiffuseGL2ES2Shader);
@@ -143,7 +153,7 @@ void QNormalDiffuseMapMaterialPrivate::init()
m_normalDiffuseEffect->addParameter(m_shininessParameter);
m_normalDiffuseEffect->addParameter(m_textureScaleParameter);
- q_func()->setEffect(m_normalDiffuseEffect);
+ q->setEffect(m_normalDiffuseEffect);
}
void QNormalDiffuseMapMaterialPrivate::handleAmbientChanged(const QVariant &var)
diff --git a/src/render/defaults/qnormaldiffusemapmaterial_p.h b/src/render/defaults/qnormaldiffusemapmaterial_p.h
index ba28d971f..d68212a1d 100644
--- a/src/render/defaults/qnormaldiffusemapmaterial_p.h
+++ b/src/render/defaults/qnormaldiffusemapmaterial_p.h
@@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
+class QAnnotation;
class QEffect;
class QAbstractTextureProvider;
class QTechnique;
@@ -95,6 +96,7 @@ public:
QRenderPass *m_normalDiffuseES2RenderPass;
QShaderProgram *m_normalDiffuseGL3Shader;
QShaderProgram *m_normalDiffuseGL2ES2Shader;
+ QAnnotation *m_annotation;
Q_DECLARE_PUBLIC(QNormalDiffuseMapMaterial)
};