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author | Paul Lemire <paul.lemire@kdab.com> | 2020-01-31 09:33:36 +0100 |
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committer | Paul Lemire <paul.lemire@kdab.com> | 2020-01-31 10:56:42 +0100 |
commit | 32755ab5cca668c82b43bbe8b2e907e4f7dd7720 (patch) | |
tree | 429eab1c820b0f649ebc6a48d2d1aa9724d80a64 /src | |
parent | 980eedb9e33c2c14e3781ee7bda46ba512071f90 (diff) |
Fix stale Entity caches
Make sure we mark the internal state as dirty when
Entities get cleaned up. We could otherwise end up
with stale caches referencing Entity's that have
been cleaned up (referencing null bounding volumes ...)
Change-Id: Ia2d2c67f8635e28690f33c0a7d4c9ff1de0eb471
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/render/backend/entity.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp index 682dc000e..d766baaaf 100644 --- a/src/render/backend/entity.cpp +++ b/src/render/backend/entity.cpp @@ -156,6 +156,10 @@ void Entity::cleanup() m_parentHandle = {}; m_boundingDirty = false; QBackendNode::setEnabled(false); + + // Ensure we rebuild caches when an Entity gets cleaned up + if (m_renderer) + markDirty(AbstractRenderer::AllDirty); } void Entity::setParentHandle(HEntity parentHandle) |