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authorSean Harmer <sean.harmer@kdab.com>2016-04-21 14:27:25 +0100
committerSean Harmer <sean.harmer@kdab.com>2016-04-21 14:50:56 +0000
commitedfe8aa925598e0961411f27e14acf44a369c923 (patch)
treea0160ef1eb42ac0e1cd2cb2523379e95cb0e2dc0 /src
parente52d11ef2a9ba8bfceb738a3b1c4c7c9a63f5000 (diff)
Rename QScenePropertyChange -> QNodePropertyChange
Trying to unify naming of change types. Change-Id: I0bfca0b7ba5adeaaa6145f75ddb41731f76adc09 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src')
-rw-r--r--src/core/aspects/qabstractaspect.cpp6
-rw-r--r--src/core/core.pri10
-rw-r--r--src/core/nodes/qbackendnode.cpp4
-rw-r--r--src/core/nodes/qcomponent.cpp2
-rw-r--r--src/core/nodes/qentity.cpp2
-rw-r--r--src/core/nodes/qnode.cpp8
-rw-r--r--src/core/qbackendscenepropertychange.cpp8
-rw-r--r--src/core/qbackendscenepropertychange.h4
-rw-r--r--src/core/qbackendscenepropertychange_p.h4
-rw-r--r--src/core/qnodepropertychange.cpp (renamed from src/core/qscenepropertychange.cpp)72
-rw-r--r--src/core/qnodepropertychange.h (renamed from src/core/qscenepropertychange.h)16
-rw-r--r--src/core/qnodepropertychange_p.h (renamed from src/core/qscenepropertychange_p.h)10
-rw-r--r--src/core/qnodepropertychangebase_p.h2
-rw-r--r--src/core/qpostman.cpp2
-rw-r--r--src/core/transforms/qtransform.cpp2
-rw-r--r--src/input/backend/action.cpp4
-rw-r--r--src/input/backend/actioninput.cpp4
-rw-r--r--src/input/backend/axis.cpp4
-rw-r--r--src/input/backend/axisinput.cpp4
-rw-r--r--src/input/backend/axissetting.cpp4
-rw-r--r--src/input/backend/genericdevicebackendnode.cpp4
-rw-r--r--src/input/backend/inputchord.cpp4
-rw-r--r--src/input/backend/inputsequence.cpp4
-rw-r--r--src/input/backend/inputsettings.cpp4
-rw-r--r--src/input/backend/keyboardhandler.cpp4
-rw-r--r--src/input/backend/logicaldevice.cpp4
-rw-r--r--src/input/backend/mousedevice.cpp4
-rw-r--r--src/input/backend/mousehandler.cpp4
-rw-r--r--src/input/backend/qabstractphysicaldevicebackendnode.cpp4
-rw-r--r--src/input/frontend/qabstractphysicaldevice.cpp6
-rw-r--r--src/input/frontend/qaction.cpp8
-rw-r--r--src/input/frontend/qaxis.cpp8
-rw-r--r--src/input/frontend/qinputchord.cpp6
-rw-r--r--src/input/frontend/qinputsequence.cpp6
-rw-r--r--src/input/frontend/qlogicaldevice.cpp10
-rw-r--r--src/render/backend/boundingvolumedebug.cpp2
-rw-r--r--src/render/backend/cameralens.cpp4
-rw-r--r--src/render/backend/computecommand.cpp4
-rw-r--r--src/render/backend/entity.cpp2
-rw-r--r--src/render/backend/layer.cpp4
-rw-r--r--src/render/backend/rendersettings.cpp4
-rw-r--r--src/render/backend/rendertarget.cpp4
-rw-r--r--src/render/backend/rendertargetoutput.cpp4
-rw-r--r--src/render/backend/transform.cpp4
-rw-r--r--src/render/framegraph/cameraselectornode.cpp4
-rw-r--r--src/render/framegraph/clearbuffers.cpp4
-rw-r--r--src/render/framegraph/dispatchcompute.cpp4
-rw-r--r--src/render/framegraph/frustumculling.cpp2
-rw-r--r--src/render/framegraph/layerfilternode.cpp4
-rw-r--r--src/render/framegraph/nodraw.cpp2
-rw-r--r--src/render/framegraph/qcameraselector.cpp2
-rw-r--r--src/render/framegraph/qclearbuffers.cpp2
-rw-r--r--src/render/framegraph/qlayerfilter.cpp2
-rw-r--r--src/render/framegraph/qrenderpassfilter.cpp10
-rw-r--r--src/render/framegraph/qrenderstateset.cpp6
-rw-r--r--src/render/framegraph/qrendersurfaceselector.cpp10
-rw-r--r--src/render/framegraph/qrendertargetselector.cpp4
-rw-r--r--src/render/framegraph/qsortcriterion.cpp2
-rw-r--r--src/render/framegraph/qsortpolicy.cpp6
-rw-r--r--src/render/framegraph/qtechniquefilter.cpp10
-rw-r--r--src/render/framegraph/qviewport.cpp2
-rw-r--r--src/render/framegraph/renderpassfilternode.cpp4
-rw-r--r--src/render/framegraph/rendersurfaceselector.cpp4
-rw-r--r--src/render/framegraph/rendertargetselectornode.cpp4
-rw-r--r--src/render/framegraph/sortcriterion.cpp4
-rw-r--r--src/render/framegraph/sortpolicy.cpp4
-rw-r--r--src/render/framegraph/statesetnode.cpp4
-rw-r--r--src/render/framegraph/techniquefilternode.cpp4
-rw-r--r--src/render/framegraph/viewportnode.cpp4
-rw-r--r--src/render/frontend/qcameralens_p.h2
-rw-r--r--src/render/frontend/qrendertarget.cpp6
-rw-r--r--src/render/frontend/qrendertargetoutput.cpp2
-rw-r--r--src/render/geometry/attribute.cpp4
-rw-r--r--src/render/geometry/buffer.cpp4
-rw-r--r--src/render/geometry/geometry.cpp8
-rw-r--r--src/render/geometry/geometryrenderer.cpp8
-rw-r--r--src/render/geometry/qattribute.cpp2
-rw-r--r--src/render/geometry/qbuffer.cpp6
-rw-r--r--src/render/geometry/qgeometry.cpp6
-rw-r--r--src/render/geometry/qgeometryrenderer.cpp10
-rw-r--r--src/render/geometry/qmesh.cpp2
-rw-r--r--src/render/io/qsceneloader.cpp4
-rw-r--r--src/render/io/scene.cpp4
-rw-r--r--src/render/lights/light.cpp2
-rw-r--r--src/render/lights/qdirectionallight.cpp2
-rw-r--r--src/render/lights/qspotlight.cpp2
-rw-r--r--src/render/materialsystem/effect.cpp6
-rw-r--r--src/render/materialsystem/filterkey.cpp4
-rw-r--r--src/render/materialsystem/material.cpp4
-rw-r--r--src/render/materialsystem/parameter.cpp4
-rw-r--r--src/render/materialsystem/qeffect.cpp10
-rw-r--r--src/render/materialsystem/qfilterkey.cpp2
-rw-r--r--src/render/materialsystem/qmaterial.cpp6
-rw-r--r--src/render/materialsystem/qparameter.cpp4
-rw-r--r--src/render/materialsystem/qrenderpass.cpp20
-rw-r--r--src/render/materialsystem/qshaderprogram.cpp2
-rw-r--r--src/render/materialsystem/qtechnique.cpp16
-rw-r--r--src/render/materialsystem/renderpass.cpp4
-rw-r--r--src/render/materialsystem/shader.cpp4
-rw-r--r--src/render/materialsystem/shaderdata.cpp4
-rw-r--r--src/render/materialsystem/technique.cpp4
-rw-r--r--src/render/picking/objectpicker.cpp4
-rw-r--r--src/render/renderstates/qdithering.cpp2
-rw-r--r--src/render/renderstates/qmultisampleantialiasing.cpp2
-rw-r--r--src/render/renderstates/qnodepthmask.cpp2
-rw-r--r--src/render/renderstates/qseamlesscubemap.cpp2
-rw-r--r--src/render/renderstates/renderstatenode.cpp4
-rw-r--r--src/render/renderstates/renderstates.cpp2
-rw-r--r--src/render/texture/qabstracttexture.cpp12
-rw-r--r--src/render/texture/qabstracttextureimage.cpp4
-rw-r--r--src/render/texture/qtextureimage.cpp4
-rw-r--r--src/render/texture/texture.cpp4
-rw-r--r--src/render/texture/textureimage.cpp4
113 files changed, 306 insertions, 300 deletions
diff --git a/src/core/aspects/qabstractaspect.cpp b/src/core/aspects/qabstractaspect.cpp
index fe04b322b..5d83eaa19 100644
--- a/src/core/aspects/qabstractaspect.cpp
+++ b/src/core/aspects/qabstractaspect.cpp
@@ -45,7 +45,7 @@
#include <private/qchangearbiter_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/private/qnodevisitor_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/private/corelogging_p.h>
QT_BEGIN_NAMESPACE
@@ -144,7 +144,7 @@ void QAbstractAspect::registerBackendType(const QMetaObject &obj, const QBackend
void QAbstractAspectPrivate::sceneNodeAdded(QSceneChangePtr &change)
{
if (m_useCloning) {
- QScenePropertyChangePtr propertyChange = change.staticCast<QScenePropertyChange>();
+ QNodePropertyChangePtr propertyChange = change.staticCast<QNodePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
QNode *n = nodePtr.data();
QNodeVisitor visitor;
@@ -158,7 +158,7 @@ void QAbstractAspectPrivate::sceneNodeAdded(QSceneChangePtr &change)
void QAbstractAspectPrivate::sceneNodeRemoved(QSceneChangePtr &change)
{
if (m_useCloning) {
- QScenePropertyChangePtr propertyChange = change.staticCast<QScenePropertyChange>();
+ QNodePropertyChangePtr propertyChange = change.staticCast<QNodePropertyChange>();
QNodePtr nodePtr = propertyChange->value().value<QNodePtr>();
QNode *n = nodePtr.data();
clearBackendNode(n);
diff --git a/src/core/core.pri b/src/core/core.pri
index eff20581e..0cbb5a19f 100644
--- a/src/core/core.pri
+++ b/src/core/core.pri
@@ -19,9 +19,7 @@ HEADERS += \
$$PWD/qscheduler_p.h \
$$PWD/corelogging_p.h \
$$PWD/qscenechange.h \
- $$PWD/qscenepropertychange.h \
$$PWD/qscenechange_p.h \
- $$PWD/qscenepropertychange_p.h \
$$PWD/qsceneobserverinterface_p.h \
$$PWD/qpostman_p.h \
$$PWD/qbackendscenepropertychange.h \
@@ -41,7 +39,9 @@ HEADERS += \
$$PWD/qcomponentremovedchange.h \
$$PWD/qcomponentremovedchange_p.h \
$$PWD/qnodepropertychangebase.h \
- $$PWD/qnodepropertychangebase_p.h
+ $$PWD/qnodepropertychangebase_p.h \
+ $$PWD/qnodepropertychange_p.h \
+ $$PWD/qnodepropertychange.h
SOURCES += \
$$PWD/qtickclock.cpp \
@@ -52,7 +52,6 @@ SOURCES += \
$$PWD/qobserverinterface.cpp \
$$PWD/qlockableobserverinterface.cpp \
$$PWD/qscenechange.cpp \
- $$PWD/qscenepropertychange.cpp \
$$PWD/qsceneobserverinterface.cpp \
$$PWD/qpostman.cpp \
$$PWD/qscene.cpp \
@@ -62,4 +61,5 @@ SOURCES += \
$$PWD/qnodedestroyedchange.cpp \
$$PWD/qcomponentaddedchange.cpp \
$$PWD/qcomponentremovedchange.cpp \
- $$PWD/qnodepropertychangebase.cpp
+ $$PWD/qnodepropertychangebase.cpp \
+ $$PWD/qnodepropertychange.cpp
diff --git a/src/core/nodes/qbackendnode.cpp b/src/core/nodes/qbackendnode.cpp
index 178c59328..a812734b1 100644
--- a/src/core/nodes/qbackendnode.cpp
+++ b/src/core/nodes/qbackendnode.cpp
@@ -41,7 +41,7 @@
#include "qbackendnode_p.h"
#include "qaspectengine.h"
#include "qnode.h"
-#include "qscenepropertychange.h"
+#include "qnodepropertychange.h"
#include <Qt3DCore/private/corelogging_p.h>
QT_BEGIN_NAMESPACE
@@ -249,7 +249,7 @@ void QBackendNode::setEnabled(bool enabled)
void QBackendNode::sceneChangeEvent(const QSceneChangePtr &e)
{
Q_D(QBackendNode);
- auto propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ auto propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeUpdated: {
diff --git a/src/core/nodes/qcomponent.cpp b/src/core/nodes/qcomponent.cpp
index b23dd47da..cc6b357d0 100644
--- a/src/core/nodes/qcomponent.cpp
+++ b/src/core/nodes/qcomponent.cpp
@@ -42,7 +42,7 @@
#include "qentity.h"
#include "qentity_p.h"
#include "qscene_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/core/nodes/qentity.cpp b/src/core/nodes/qentity.cpp
index 39828bdf6..5dd88680c 100644
--- a/src/core/nodes/qentity.cpp
+++ b/src/core/nodes/qentity.cpp
@@ -45,7 +45,7 @@
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/qcomponentaddedchange.h>
#include <Qt3DCore/qcomponentremovedchange.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DCore/private/corelogging_p.h>
#include <QMetaObject>
diff --git a/src/core/nodes/qnode.cpp b/src/core/nodes/qnode.cpp
index dcad4824c..f144bb6a5 100644
--- a/src/core/nodes/qnode.cpp
+++ b/src/core/nodes/qnode.cpp
@@ -41,7 +41,7 @@
#include "qnode_p.h"
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qaspectengine.h>
#include <Qt3DCore/private/qdestructionidandtypecollector_p.h>
#include <Qt3DCore/private/qnodedestroyedchange_p.h>
@@ -99,7 +99,7 @@ void QNodePrivate::_q_addChild(QNode *childNode)
// We notify only if we have a QChangeArbiter
if (m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeCreated, QSceneChange::Node, m_id));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeCreated, QSceneChange::Node, m_id));
e->setPropertyName("node");
// We need to clone the parent of the childNode we send
QNode *parentClone = QNode::clone(q_func());
@@ -149,7 +149,7 @@ void QNodePrivate::_q_removeChild(QNode *childNode)
// Notify only if child isn't a clone
if (m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeAboutToBeDeleted, QSceneChange::Node, m_id));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeAboutToBeDeleted, QSceneChange::Node, m_id));
e->setPropertyName("node");
// We need to clone the parent of the childNode we send
// QNode *parentClone = QNode::clone(childNode->parentNode());
@@ -354,7 +354,7 @@ void QNodePrivate::notifyPropertyChange(const char *name, const QVariant &value)
if (m_blockNotifications)
return;
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, m_id));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, m_id));
e->setPropertyName(name);
e->setValue(value);
notifyObservers(e);
diff --git a/src/core/qbackendscenepropertychange.cpp b/src/core/qbackendscenepropertychange.cpp
index 7af24a925..5634d94aa 100644
--- a/src/core/qbackendscenepropertychange.cpp
+++ b/src/core/qbackendscenepropertychange.cpp
@@ -55,7 +55,7 @@ namespace Qt3DCore {
*/
QBackendScenePropertyChangePrivate::QBackendScenePropertyChangePrivate()
- : QScenePropertyChangePrivate()
+ : QNodePropertyChangePrivate()
{
}
@@ -64,7 +64,7 @@ QBackendScenePropertyChangePrivate::~QBackendScenePropertyChangePrivate()
}
QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, QNodeId subjectId, QSceneChange::Priority priority)
- : QScenePropertyChange(*new QBackendScenePropertyChangePrivate, type, Observable, subjectId, priority)
+ : QNodePropertyChange(*new QBackendScenePropertyChangePrivate, type, Observable, subjectId, priority)
{
}
@@ -102,7 +102,7 @@ QNodeId QBackendScenePropertyChange::targetNode() const
* \internal
*/
QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd)
- : QScenePropertyChange(dd)
+ : QNodePropertyChange(dd)
{
}
@@ -110,7 +110,7 @@ QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyCh
* \internal
*/
QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, QNodeId subjectId, QSceneChange::Priority priority)
- : QScenePropertyChange(dd, type, Observable, subjectId, priority)
+ : QNodePropertyChange(dd, type, Observable, subjectId, priority)
{
}
diff --git a/src/core/qbackendscenepropertychange.h b/src/core/qbackendscenepropertychange.h
index 2b6ad71ef..49d92a556 100644
--- a/src/core/qbackendscenepropertychange.h
+++ b/src/core/qbackendscenepropertychange.h
@@ -40,7 +40,7 @@
#ifndef QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_H
#define QT3DCORE_QBACKENDSCENEPROPERTYCHANGE_H
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
@@ -50,7 +50,7 @@ namespace Qt3DCore {
class QBackendScenePropertyChangePrivate;
class QBackendNode;
-class QT3DCORESHARED_EXPORT QBackendScenePropertyChange : public QScenePropertyChange
+class QT3DCORESHARED_EXPORT QBackendScenePropertyChange : public QNodePropertyChange
{
public:
QBackendScenePropertyChange(ChangeFlag type, QNodeId subjectId,
diff --git a/src/core/qbackendscenepropertychange_p.h b/src/core/qbackendscenepropertychange_p.h
index 4b382eb67..240b6550d 100644
--- a/src/core/qbackendscenepropertychange_p.h
+++ b/src/core/qbackendscenepropertychange_p.h
@@ -51,7 +51,7 @@
// We mean it.
//
-#include <private/qscenepropertychange_p.h>
+#include <private/qnodepropertychange_p.h>
#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
@@ -60,7 +60,7 @@ namespace Qt3DCore {
class QBackendScenePropertyChange;
-class QBackendScenePropertyChangePrivate : public QScenePropertyChangePrivate
+class QBackendScenePropertyChangePrivate : public QNodePropertyChangePrivate
{
public:
QBackendScenePropertyChangePrivate();
diff --git a/src/core/qscenepropertychange.cpp b/src/core/qnodepropertychange.cpp
index 8d6b1a282..d40332718 100644
--- a/src/core/qscenepropertychange.cpp
+++ b/src/core/qnodepropertychange.cpp
@@ -37,67 +37,73 @@
**
****************************************************************************/
-#include "qscenepropertychange.h"
-#include "qscenepropertychange_p.h"
+#include "qnodepropertychange.h"
+#include "qnodepropertychange_p.h"
#include <Qt3DCore/private/qframeallocator_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
-QFrameAllocator *QScenePropertyChangePrivate::m_allocator = new QFrameAllocator(128, sizeof(QScenePropertyChange), sizeof(QScenePropertyChangePrivate) * 2);
-QMutex QScenePropertyChangePrivate::m_mutex;
+/*!
+ \class Qt3DCore::QNodePropertyChange
+ \inmodule Qt3DCore
+*/
+
+QFrameAllocator *QNodePropertyChangePrivate::m_allocator = new QFrameAllocator(128, sizeof(QNodePropertyChange), sizeof(QNodePropertyChangePrivate) * 2);
+QMutex QNodePropertyChangePrivate::m_mutex;
-QScenePropertyChangePrivate::QScenePropertyChangePrivate()
+QNodePropertyChangePrivate::QNodePropertyChangePrivate()
: QNodePropertyChangeBasePrivate()
{
}
-QScenePropertyChangePrivate::~QScenePropertyChangePrivate()
+QNodePropertyChangePrivate::~QNodePropertyChangePrivate()
{
}
-void *QScenePropertyChangePrivate::operator new(size_t size)
+void *QNodePropertyChangePrivate::operator new(size_t size)
{
- QMutexLocker locker(&QScenePropertyChangePrivate::m_mutex);
- return QScenePropertyChangePrivate::m_allocator->allocateRawMemory(size);
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ return QNodePropertyChangePrivate::m_allocator->allocateRawMemory(size);
}
-void QScenePropertyChangePrivate::operator delete(void *ptr, size_t size)
+void QNodePropertyChangePrivate::operator delete(void *ptr, size_t size)
{
- QMutexLocker locker(&QScenePropertyChangePrivate::m_mutex);
- QScenePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ QNodePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
}
+
/*!
- * \class Qt3DCore::QScenePropertyChange
+ * \class Qt3DCore::QNodePropertyChange
* \inmodule Qt3DCore
*
* TODO
*/
/*!
- * \typedef Qt3DCore::QScenePropertyChangePtr
- * \relates Qt3DCore::QScenePropertyChange
+ * \typedef Qt3DCore::QNodePropertyChangePtr
+ * \relates Qt3DCore::QNodePropertyChange
*
- * A shared pointer for QScenePropertyChange.
+ * A shared pointer for QNodePropertyChange.
*/
/*!
- * Constructs a new QScenePropertyChange with \a type, \a observableType, \a subjectId, and
+ * Constructs a new QNodePropertyChange with \a type, \a observableType, \a subjectId, and
* \a priority.
*/
-QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType,
- QNodeId subjectId, QSceneChange::Priority priority)
- : QSceneChange(*new QScenePropertyChangePrivate, type, observableType, subjectId, priority)
+QNodePropertyChange::QNodePropertyChange(ChangeFlag type, ObservableType observableType,
+ QNodeId subjectId, QSceneChange::Priority priority)
+ : QNodePropertyChangeBase(*new QNodePropertyChangePrivate, type, observableType, subjectId, priority)
{
}
/*!
* \internal
*/
-QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd)
+QNodePropertyChange::QNodePropertyChange(QNodePropertyChangePrivate &dd)
: QNodePropertyChangeBase(dd)
{
}
@@ -105,49 +111,49 @@ QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd)
/*!
* \internal
*/
-QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, QNodeId subjectId, QSceneChange::Priority priority)
+QNodePropertyChange::QNodePropertyChange(QNodePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, QNodeId subjectId, QSceneChange::Priority priority)
: QNodePropertyChangeBase(dd, type, observableType, subjectId, priority)
{
}
-QScenePropertyChange::~QScenePropertyChange()
+QNodePropertyChange::~QNodePropertyChange()
{
}
/*!
* \return property value.
*/
-QVariant QScenePropertyChange::value() const
+QVariant QNodePropertyChange::value() const
{
- Q_D(const QScenePropertyChange);
+ Q_D(const QNodePropertyChange);
return d->m_value;
}
/*!
* Set the property change \a value.
*/
-void QScenePropertyChange::setValue(const QVariant &value)
+void QNodePropertyChange::setValue(const QVariant &value)
{
- Q_D(QScenePropertyChange);
+ Q_D(QNodePropertyChange);
d->m_value = value;
}
/*!
* \return new scene property change of size \a n.
*/
-void *QScenePropertyChange::operator new(size_t n)
+void *QNodePropertyChange::operator new(size_t n)
{
- QMutexLocker locker(&QScenePropertyChangePrivate::m_mutex);
- return QScenePropertyChangePrivate::m_allocator->allocateRawMemory(n);
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ return QNodePropertyChangePrivate::m_allocator->allocateRawMemory(n);
}
/*!
* Deletes \a size block from scene property change starting from \a ptr.
*/
-void QScenePropertyChange::operator delete(void *ptr, size_t size)
+void QNodePropertyChange::operator delete(void *ptr, size_t size)
{
- QMutexLocker locker(&QScenePropertyChangePrivate::m_mutex);
- QScenePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
+ QMutexLocker locker(&QNodePropertyChangePrivate::m_mutex);
+ QNodePropertyChangePrivate::m_allocator->deallocateRawMemory(ptr, size);
}
} // Qt3D
diff --git a/src/core/qscenepropertychange.h b/src/core/qnodepropertychange.h
index 3a32b5aea..395081bce 100644
--- a/src/core/qscenepropertychange.h
+++ b/src/core/qnodepropertychange.h
@@ -46,13 +46,13 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCore {
-class QScenePropertyChangePrivate;
+class QNodePropertyChangePrivate;
-class QT3DCORESHARED_EXPORT QScenePropertyChange : public QNodePropertyChangeBase
+class QT3DCORESHARED_EXPORT QNodePropertyChange : public QNodePropertyChangeBase
{
public:
- QScenePropertyChange(ChangeFlag type, ObservableType observableType, QNodeId subjectId, Priority priority = Standard);
- virtual ~QScenePropertyChange();
+ QNodePropertyChange(ChangeFlag type, ObservableType observableType, QNodeId subjectId, Priority priority = Standard);
+ virtual ~QNodePropertyChange();
QVariant value() const;
void setValue(const QVariant &value);
@@ -61,12 +61,12 @@ public:
static void operator delete(void *ptr, size_t size);
protected:
- Q_DECLARE_PRIVATE(QScenePropertyChange)
- QScenePropertyChange(QScenePropertyChangePrivate &dd);
- QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, QNodeId subjectId, Priority priority = Standard);
+ Q_DECLARE_PRIVATE(QNodePropertyChange)
+ QNodePropertyChange(QNodePropertyChangePrivate &dd);
+ QNodePropertyChange(QNodePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, QNodeId subjectId, Priority priority = Standard);
};
-typedef QSharedPointer<QScenePropertyChange> QScenePropertyChangePtr;
+typedef QSharedPointer<QNodePropertyChange> QNodePropertyChangePtr;
} // namespace Qt3DCore
diff --git a/src/core/qscenepropertychange_p.h b/src/core/qnodepropertychange_p.h
index aaefda673..cb138e5fc 100644
--- a/src/core/qscenepropertychange_p.h
+++ b/src/core/qnodepropertychange_p.h
@@ -59,19 +59,19 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCore {
-class QScenePropertyChange;
+class QNodePropertyChange;
class QFrameAllocator;
-class QScenePropertyChangePrivate : public QNodePropertyChangeBasePrivate
+class QNodePropertyChangePrivate : public QNodePropertyChangeBasePrivate
{
public:
- QScenePropertyChangePrivate();
- virtual ~QScenePropertyChangePrivate();
+ QNodePropertyChangePrivate();
+ virtual ~QNodePropertyChangePrivate();
static void *operator new(size_t size);
static void operator delete(void *ptr, size_t size);
- Q_DECLARE_PUBLIC(QScenePropertyChange)
+ Q_DECLARE_PUBLIC(QNodePropertyChange)
QVariant m_value;
diff --git a/src/core/qnodepropertychangebase_p.h b/src/core/qnodepropertychangebase_p.h
index 5b487f1a0..9dba47960 100644
--- a/src/core/qnodepropertychangebase_p.h
+++ b/src/core/qnodepropertychangebase_p.h
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DCore {
-class QScenePropertyChange;
+class QNodePropertyChange;
class QFrameAllocator;
class QNodePropertyChangeBasePrivate : public QSceneChangePrivate
diff --git a/src/core/qpostman.cpp b/src/core/qpostman.cpp
index 24e1e9f4f..dfab5b99e 100644
--- a/src/core/qpostman.cpp
+++ b/src/core/qpostman.cpp
@@ -39,7 +39,7 @@
#include "qpostman_p.h"
#include <private/qobject_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/private/qlockableobserverinterface_p.h>
diff --git a/src/core/transforms/qtransform.cpp b/src/core/transforms/qtransform.cpp
index e03108397..4b5ea1977 100644
--- a/src/core/transforms/qtransform.cpp
+++ b/src/core/transforms/qtransform.cpp
@@ -41,7 +41,7 @@
#include "qtransform_p.h"
#include "qmath3d_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/input/backend/action.cpp b/src/input/backend/action.cpp
index 470c618db..1507d5467 100644
--- a/src/input/backend/action.cpp
+++ b/src/input/backend/action.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qaction.h>
#include <Qt3DInput/qabstractactioninput.h>
#include <Qt3DInput/private/qaction_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -93,7 +93,7 @@ void Action::setActionTriggered(bool actionTriggered)
void Action::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeAdded) {
if (propertyChange->propertyName() == QByteArrayLiteral("input"))
m_inputs.push_back(propertyChange->value().value<Qt3DCore::QNodeId>());
diff --git a/src/input/backend/actioninput.cpp b/src/input/backend/actioninput.cpp
index 193bec951..306c1ea25 100644
--- a/src/input/backend/actioninput.cpp
+++ b/src/input/backend/actioninput.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qactioninput.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
#include <Qt3DInput/private/qactioninput_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -94,7 +94,7 @@ void ActionInput::cleanup()
void ActionInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("sourceDevice")) {
m_sourceDevice = propertyChange->value().value<Qt3DCore::QNodeId>();
} else if (propertyChange->propertyName() == QByteArrayLiteral("buttons")) {
diff --git a/src/input/backend/axis.cpp b/src/input/backend/axis.cpp
index 2d1d6751b..61bfc9e22 100644
--- a/src/input/backend/axis.cpp
+++ b/src/input/backend/axis.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qaxis.h>
#include <Qt3DInput/qaxisinput.h>
#include <Qt3DInput/private/qaxis_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -93,7 +93,7 @@ void Axis::setAxisValue(float axisValue)
void Axis::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeAdded) {
if (propertyChange->propertyName() == QByteArrayLiteral("input"))
m_inputs.push_back(propertyChange->value().value<Qt3DCore::QNodeId>());
diff --git a/src/input/backend/axisinput.cpp b/src/input/backend/axisinput.cpp
index d9c013847..11033e4e4 100644
--- a/src/input/backend/axisinput.cpp
+++ b/src/input/backend/axisinput.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qaxisinput.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
#include <Qt3DInput/private/qaxisinput_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -104,7 +104,7 @@ void AxisInput::cleanup()
void AxisInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("sourceDevice")) {
m_sourceDevice = propertyChange->value().value<Qt3DCore::QNodeId>();
} else if (propertyChange->propertyName() == QByteArrayLiteral("scale")) {
diff --git a/src/input/backend/axissetting.cpp b/src/input/backend/axissetting.cpp
index e0a44f140..bcd10a478 100644
--- a/src/input/backend/axissetting.cpp
+++ b/src/input/backend/axissetting.cpp
@@ -40,7 +40,7 @@
#include "axissetting_p.h"
#include <Qt3DInput/qaxissetting.h>
#include <Qt3DInput/private/qaxissetting_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -97,7 +97,7 @@ void AxisSetting::cleanup()
void AxisSetting::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("deadZoneRadius")) {
m_deadZoneRadius = propertyChange->value().toFloat();
} else if (propertyChange->propertyName() == QByteArrayLiteral("axes")) {
diff --git a/src/input/backend/genericdevicebackendnode.cpp b/src/input/backend/genericdevicebackendnode.cpp
index eb1590419..0fa830ad8 100644
--- a/src/input/backend/genericdevicebackendnode.cpp
+++ b/src/input/backend/genericdevicebackendnode.cpp
@@ -41,7 +41,7 @@
#include "inputhandler_p.h"
#include "inputmanagers_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
QT_BEGIN_NAMESPACE
@@ -61,7 +61,7 @@ GenericDeviceBackendNode::~GenericDeviceBackendNode()
void GenericDeviceBackendNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("axisEvent")) {
QPair<int, qreal> val = propertyChange->value().value<QPair<int, qreal>>();
diff --git a/src/input/backend/inputchord.cpp b/src/input/backend/inputchord.cpp
index de991b9b7..f71fbbca3 100644
--- a/src/input/backend/inputchord.cpp
+++ b/src/input/backend/inputchord.cpp
@@ -40,7 +40,7 @@
#include "inputchord_p.h"
#include <Qt3DInput/qinputchord.h>
#include <Qt3DInput/private/qinputchord_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -108,7 +108,7 @@ void InputChord::setStartTime(qint64 time)
void InputChord::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("timeout")) {
m_timeout = propertyChange->value().toInt();
diff --git a/src/input/backend/inputsequence.cpp b/src/input/backend/inputsequence.cpp
index 4e16dd95b..d51630240 100644
--- a/src/input/backend/inputsequence.cpp
+++ b/src/input/backend/inputsequence.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qinputsequence.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
#include <Qt3DInput/private/qinputsequence_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QDateTime>
QT_BEGIN_NAMESPACE
@@ -129,7 +129,7 @@ bool InputSequence::actionTriggered(Qt3DCore::QNodeId input, const qint64 curren
void InputSequence::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("timeout")) {
m_timeout = propertyChange->value().toInt();
diff --git a/src/input/backend/inputsettings.cpp b/src/input/backend/inputsettings.cpp
index f8142154e..32858b916 100644
--- a/src/input/backend/inputsettings.cpp
+++ b/src/input/backend/inputsettings.cpp
@@ -41,7 +41,7 @@
#include <Qt3DInput/qinputsettings.h>
#include <Qt3DInput/private/inputhandler_p.h>
#include <Qt3DInput/private/qinputsettings_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -72,7 +72,7 @@ void InputSettings::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr
void InputSettings::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("eventSource"))
m_eventSource = propertyChange->value().value<QObject *>();
}
diff --git a/src/input/backend/keyboardhandler.cpp b/src/input/backend/keyboardhandler.cpp
index 504ee3d0f..650f79bbc 100644
--- a/src/input/backend/keyboardhandler.cpp
+++ b/src/input/backend/keyboardhandler.cpp
@@ -43,7 +43,7 @@
#include "qkeyboarddevice.h"
#include "inputhandler_p.h"
#include "inputmanagers_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
#include <QVariant>
@@ -117,7 +117,7 @@ void KeyboardHandler::sceneChangeEvent(const QSceneChangePtr &e)
{
bool focusRequest = false;
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("device")) {
const QNodeId newId = propertyChange->value().value<QNodeId>();
if (m_keyboardDevice != newId) {
diff --git a/src/input/backend/logicaldevice.cpp b/src/input/backend/logicaldevice.cpp
index 0b730a0f8..bf43c19d9 100644
--- a/src/input/backend/logicaldevice.cpp
+++ b/src/input/backend/logicaldevice.cpp
@@ -43,7 +43,7 @@
#include <Qt3DInput/qaction.h>
#include <Qt3DInput/private/inputmanagers_p.h>
#include <Qt3DInput/private/qlogicaldevice_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -82,7 +82,7 @@ void LogicalDevice::cleanup()
void LogicalDevice::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeAdded) {
if (propertyChange->propertyName() == QByteArrayLiteral("axis"))
m_axes.push_back(propertyChange->value().value<Qt3DCore::QNodeId>());
diff --git a/src/input/backend/mousedevice.cpp b/src/input/backend/mousedevice.cpp
index 7d623a2a4..e8ef31e0c 100644
--- a/src/input/backend/mousedevice.cpp
+++ b/src/input/backend/mousedevice.cpp
@@ -44,7 +44,7 @@
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -137,7 +137,7 @@ void MouseDevice::updateMouseEvents(const QList<QT_PREPEND_NAMESPACE(QMouseEvent
void MouseDevice::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("sensitivity"))
m_sensitivity = propertyChange->value().toFloat();
}
diff --git a/src/input/backend/mousehandler.cpp b/src/input/backend/mousehandler.cpp
index ad8c56133..9381acf1c 100644
--- a/src/input/backend/mousehandler.cpp
+++ b/src/input/backend/mousehandler.cpp
@@ -45,7 +45,7 @@
#include <Qt3DInput/qmousehandler.h>
#include <Qt3DInput/private/qmousehandler_p.h>
#include <Qt3DInput/qmousedevice.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -110,7 +110,7 @@ void MouseHandler::wheelEvent(const QWheelEventPtr &event)
void MouseHandler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("device")) {
const QNodeId newId = propertyChange->value().value<QNodeId>();
if (m_mouseDevice != newId) {
diff --git a/src/input/backend/qabstractphysicaldevicebackendnode.cpp b/src/input/backend/qabstractphysicaldevicebackendnode.cpp
index 5923253b3..4965214a4 100644
--- a/src/input/backend/qabstractphysicaldevicebackendnode.cpp
+++ b/src/input/backend/qabstractphysicaldevicebackendnode.cpp
@@ -48,7 +48,7 @@
#include <Qt3DInput/qphysicaldevicecreatedchange.h>
#include <Qt3DInput/private/qinputaspect_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/private/qabstractaspect_p.h>
#include <cmath>
@@ -182,7 +182,7 @@ void QAbstractPhysicalDeviceBackendNode::cleanup()
void QAbstractPhysicalDeviceBackendNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
Q_D(QAbstractPhysicalDeviceBackendNode);
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeAdded) {
if (propertyChange->propertyName() == QByteArrayLiteral("axisSettings")) {
const Qt3DCore::QNodeId axisSettingId = propertyChange->value().value<Qt3DCore::QNodeId>();
diff --git a/src/input/frontend/qabstractphysicaldevice.cpp b/src/input/frontend/qabstractphysicaldevice.cpp
index 018fecc8d..af9849cce 100644
--- a/src/input/frontend/qabstractphysicaldevice.cpp
+++ b/src/input/frontend/qabstractphysicaldevice.cpp
@@ -40,7 +40,7 @@
#include "qabstractphysicaldevice.h"
#include "qabstractphysicaldevice_p.h"
#include <Qt3DInput/qphysicaldevicecreatedchange.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/private/qnode_p.h>
QT_BEGIN_NAMESPACE
@@ -189,7 +189,7 @@ QVector<QAxisSetting *> QAbstractPhysicalDevice::axisSettings() const
void QAbstractPhysicalDevicePrivate::postAxisEvent(int axis, qreal value)
{
Q_Q(QAbstractPhysicalDevice);
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, q->id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, q->id()));
change->setPropertyName("axisEvent");
change->setValue(QVariant::fromValue(QPair<int, qreal>(axis, value)));
notifyObservers(change);
@@ -201,7 +201,7 @@ void QAbstractPhysicalDevicePrivate::postAxisEvent(int axis, qreal value)
void QAbstractPhysicalDevicePrivate::postButtonEvent(int button, qreal value)
{
Q_Q(QAbstractPhysicalDevice);
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, q->id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, q->id()));
change->setPropertyName("buttonEvent");
change->setValue(QVariant::fromValue(QPair<int, qreal>(button, value)));
notifyObservers(change);
diff --git a/src/input/frontend/qaction.cpp b/src/input/frontend/qaction.cpp
index 654c7ba05..79a72fcf5 100644
--- a/src/input/frontend/qaction.cpp
+++ b/src/input/frontend/qaction.cpp
@@ -40,7 +40,7 @@
#include "qaction.h"
#include "qaction_p.h"
#include <Qt3DCore/private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DInput/qabstractactioninput.h>
@@ -127,7 +127,7 @@ void QAction::addInput(QAbstractActionInput *input)
input->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("input");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -144,7 +144,7 @@ void QAction::removeInput(QAbstractActionInput *input)
if (d->m_inputs.contains(input)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("input");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -174,7 +174,7 @@ void QAction::copy(const Qt3DCore::QNode *ref)
void QAction::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_D(QAction);
- Qt3DCore::QScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(change);
+ Qt3DCore::QNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(change);
if (e->type() == Qt3DCore::NodeUpdated && e->propertyName() == QByteArrayLiteral("active")) {
d->setActive(e->value().toBool());
}
diff --git a/src/input/frontend/qaxis.cpp b/src/input/frontend/qaxis.cpp
index e800085a1..137119017 100644
--- a/src/input/frontend/qaxis.cpp
+++ b/src/input/frontend/qaxis.cpp
@@ -39,7 +39,7 @@
#include "qaxis.h"
#include "qaxis_p.h"
#include <Qt3DInput/qaxisinput.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qnodecreatedchange.h>
QT_BEGIN_NAMESPACE
@@ -82,7 +82,7 @@ void QAxis::addInput(QAxisInput *input)
input->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("input");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -96,7 +96,7 @@ void QAxis::removeInput(QAxisInput *input)
if (d->m_inputs.contains(input)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("input");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -130,7 +130,7 @@ void QAxis::copy(const Qt3DCore::QNode *ref)
void QAxis::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_D(QAxis);
- Qt3DCore::QScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(change);
+ Qt3DCore::QNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(change);
if (e->type() == Qt3DCore::NodeUpdated && e->propertyName() == QByteArrayLiteral("value")) {
d->setValue(e->value().toFloat());
}
diff --git a/src/input/frontend/qinputchord.cpp b/src/input/frontend/qinputchord.cpp
index fd4f326f9..716806800 100644
--- a/src/input/frontend/qinputchord.cpp
+++ b/src/input/frontend/qinputchord.cpp
@@ -40,7 +40,7 @@
#include "qinputchord_p.h"
#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -157,7 +157,7 @@ void QInputChord::addChord(QAbstractActionInput *input)
input->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("chord");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -176,7 +176,7 @@ void QInputChord::removeChord(QAbstractActionInput *input)
if (d->m_chords.contains(input)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("chord");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
diff --git a/src/input/frontend/qinputsequence.cpp b/src/input/frontend/qinputsequence.cpp
index 54eb74b00..0fcc6c263 100644
--- a/src/input/frontend/qinputsequence.cpp
+++ b/src/input/frontend/qinputsequence.cpp
@@ -42,7 +42,7 @@
#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DInput/qabstractphysicaldevice.h>
#include <Qt3DInput/qabstractactioninput.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -203,7 +203,7 @@ void QInputSequence::addSequence(QAbstractActionInput *input)
input->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("sequence");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
@@ -222,7 +222,7 @@ void QInputSequence::removeSequence(QAbstractActionInput *input)
if (d->m_sequences.contains(input)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("sequence");
change->setValue(QVariant::fromValue(input->id()));
d->notifyObservers(change);
diff --git a/src/input/frontend/qlogicaldevice.cpp b/src/input/frontend/qlogicaldevice.cpp
index debbefbf4..4606b1cbe 100644
--- a/src/input/frontend/qlogicaldevice.cpp
+++ b/src/input/frontend/qlogicaldevice.cpp
@@ -41,7 +41,7 @@
#include "qlogicaldevice_p.h"
#include <Qt3DInput/qaction.h>
#include <Qt3DInput/qaxis.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qnodecreatedchange.h>
QT_BEGIN_NAMESPACE
@@ -165,7 +165,7 @@ void QLogicalDevice::addAction(QAction *action)
action->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("action");
change->setValue(QVariant::fromValue(action->id()));
d->notifyObservers(change);
@@ -182,7 +182,7 @@ void QLogicalDevice::removeAction(QAction *action)
if (d->m_actions.contains(action)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("action");
change->setValue(QVariant::fromValue(action->id()));
d->notifyObservers(change);
@@ -221,7 +221,7 @@ void QLogicalDevice::addAxis(QAxis *axis)
axis->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("axis");
change->setValue(QVariant::fromValue(axis->id()));
d->notifyObservers(change);
@@ -237,7 +237,7 @@ void QLogicalDevice::removeAxis(QAxis *axis)
Q_D(QLogicalDevice);
if (d->m_axes.contains(axis)) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
+ Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id()));
change->setPropertyName("axis");
change->setValue(QVariant::fromValue(axis->id()));
d->notifyObservers(change);
diff --git a/src/render/backend/boundingvolumedebug.cpp b/src/render/backend/boundingvolumedebug.cpp
index d6226dbc7..d1259fe06 100644
--- a/src/render/backend/boundingvolumedebug.cpp
+++ b/src/render/backend/boundingvolumedebug.cpp
@@ -75,7 +75,7 @@ void BoundingVolumeDebug::updateFromPeer(Qt3DCore::QNode *peer)
void BoundingVolumeDebug::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- const Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ const Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
const QByteArray propertyName = propertyChange->propertyName();
if (propertyChange->type() == Qt3DCore::NodeUpdated) {
diff --git a/src/render/backend/cameralens.cpp b/src/render/backend/cameralens.cpp
index 1c22536b6..df1b3e29e 100644
--- a/src/render/backend/cameralens.cpp
+++ b/src/render/backend/cameralens.cpp
@@ -42,7 +42,7 @@
#include <Qt3DRender/private/qcameralens_p.h>
#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qtransform.h>
QT_BEGIN_NAMESPACE
@@ -89,7 +89,7 @@ void CameraLens::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeUpdated: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("projectionMatrix")) {
QMatrix4x4 projectionMatrix = propertyChange->value().value<QMatrix4x4>();
diff --git a/src/render/backend/computecommand.cpp b/src/render/backend/computecommand.cpp
index fc73c4530..959dabb58 100644
--- a/src/render/backend/computecommand.cpp
+++ b/src/render/backend/computecommand.cpp
@@ -39,7 +39,7 @@
#include "computecommand_p.h"
#include <Qt3DCore/qnode.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qcomputecommand.h>
#include <Qt3DRender/private/abstractrenderer_p.h>
@@ -81,7 +81,7 @@ void ComputeCommand::updateFromPeer(Qt3DCore::QNode *peer)
void ComputeCommand::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (e->type() == Qt3DCore::NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("workGroupX"))
m_workGroups[0] = propertyChange->value().toInt();
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index 8728159c3..b1a51f892 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -57,7 +57,7 @@
#include <Qt3DCore/qcomponentaddedchange.h>
#include <Qt3DCore/qcomponentremovedchange.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/private/qentity_p.h>
diff --git a/src/render/backend/layer.cpp b/src/render/backend/layer.cpp
index 6a17f0fff..443496272 100644
--- a/src/render/backend/layer.cpp
+++ b/src/render/backend/layer.cpp
@@ -39,7 +39,7 @@
#include "layer_p.h"
#include "qlayer.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/stringtoint_p.h>
#include <QVariant>
@@ -82,7 +82,7 @@ QStringList Layer::layers() const
void Layer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeUpdated && propertyChange->propertyName() == QByteArrayLiteral("names")) {
m_layers = propertyChange->value().toStringList();
m_layerIds.clear();
diff --git a/src/render/backend/rendersettings.cpp b/src/render/backend/rendersettings.cpp
index b465159b5..2db27c8f2 100644
--- a/src/render/backend/rendersettings.cpp
+++ b/src/render/backend/rendersettings.cpp
@@ -42,7 +42,7 @@
#include <Qt3DRender/QFrameGraphNode>
#include <Qt3DRender/private/abstractrenderer_p.h>
#include <Qt3DRender/private/qrendersettings_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -87,7 +87,7 @@ void RenderSettings::cleanup()
void RenderSettings::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("pickMethod"))
m_pickMethod = propertyChange->value().value<QPickingSettings::PickMethod>();
else if (propertyChange->propertyName() == QByteArrayLiteral("pickResult"))
diff --git a/src/render/backend/rendertarget.cpp b/src/render/backend/rendertarget.cpp
index eef6e0d81..7a88f67d6 100644
--- a/src/render/backend/rendertarget.cpp
+++ b/src/render/backend/rendertarget.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include <Qt3DRender/private/rendertarget_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qrendertarget.h>
#include <Qt3DRender/qrendertargetoutput.h>
#include <QVariant>
@@ -86,7 +86,7 @@ QVector<Qt3DCore::QNodeId> RenderTarget::renderOutputs() const
void RenderTarget::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeAdded && propertyChange->propertyName() == QByteArrayLiteral("output"))
appendRenderOutput(propertyChange->value().value<QNodeId>());
else if (e->type() == NodeRemoved && propertyChange->propertyName() == QByteArrayLiteral("output"))
diff --git a/src/render/backend/rendertargetoutput.cpp b/src/render/backend/rendertargetoutput.cpp
index a031e6ff3..917a6c332 100644
--- a/src/render/backend/rendertargetoutput.cpp
+++ b/src/render/backend/rendertargetoutput.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include <Qt3DRender/private/rendertargetoutput_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qtexture.h>
#include <QVariant>
@@ -98,7 +98,7 @@ QRenderTargetOutput::AttachmentPoint RenderTargetOutput::point() const
void RenderTargetOutput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("type")) {
m_attachmentData.m_point = static_cast<QRenderTargetOutput::AttachmentPoint>(propertyChange->value().toInt());
diff --git a/src/render/backend/transform.cpp b/src/render/backend/transform.cpp
index a764eb21a..f639fda98 100644
--- a/src/render/backend/transform.cpp
+++ b/src/render/backend/transform.cpp
@@ -39,7 +39,7 @@
#include "transform_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/private/qchangearbiter_p.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DCore/private/qtransform_p.h>
@@ -88,7 +88,7 @@ void Transform::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
// TODO: Flag the matrix as dirty and update all matrices batched in a job
if (e->type() == NodeUpdated) {
- const QScenePropertyChangePtr &propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ const QNodePropertyChangePtr &propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("scale3D")) {
m_scale = propertyChange->value().value<QVector3D>();
updateMatrix();
diff --git a/src/render/framegraph/cameraselectornode.cpp b/src/render/framegraph/cameraselectornode.cpp
index c000d5a1c..2ed148ee9 100644
--- a/src/render/framegraph/cameraselectornode.cpp
+++ b/src/render/framegraph/cameraselectornode.cpp
@@ -42,7 +42,7 @@
#include <Qt3DRender/private/renderer_p.h>
#include <Qt3DCore/private/qchangearbiter_p.h>
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/renderlogging_p.h>
QT_BEGIN_NAMESPACE
@@ -77,7 +77,7 @@ void CameraSelector::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
qCDebug(Render::Framegraph) << Q_FUNC_INFO;
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("camera"))
m_cameraUuid = propertyChange->value().value<QNodeId>();
markDirty(AbstractRenderer::AllDirty);
diff --git a/src/render/framegraph/clearbuffers.cpp b/src/render/framegraph/clearbuffers.cpp
index a96ddc709..7b6bc4c83 100644
--- a/src/render/framegraph/clearbuffers.cpp
+++ b/src/render/framegraph/clearbuffers.cpp
@@ -39,7 +39,7 @@
#include "clearbuffers_p.h"
#include <Qt3DRender/private/qclearbuffers_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -79,7 +79,7 @@ void ClearBuffers::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr
void ClearBuffers::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("buffers"))
m_type = static_cast<QClearBuffers::BufferType>(propertyChange->value().toInt());
else if (propertyChange->propertyName() == QByteArrayLiteral("clearColor"))
diff --git a/src/render/framegraph/dispatchcompute.cpp b/src/render/framegraph/dispatchcompute.cpp
index a38126251..5cd8e9e45 100644
--- a/src/render/framegraph/dispatchcompute.cpp
+++ b/src/render/framegraph/dispatchcompute.cpp
@@ -39,7 +39,7 @@
#include "dispatchcompute_p.h"
#include <Qt3DRender/private/qdispatchcompute_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -87,7 +87,7 @@ void DispatchCompute::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBaseP
void DispatchCompute::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("workGroupX"))
m_workGroups[0] = propertyChange->value().toInt();
else if (propertyChange->propertyName() == QByteArrayLiteral("workGroupY"))
diff --git a/src/render/framegraph/frustumculling.cpp b/src/render/framegraph/frustumculling.cpp
index fbbc0a3e0..6ccb9ed11 100644
--- a/src/render/framegraph/frustumculling.cpp
+++ b/src/render/framegraph/frustumculling.cpp
@@ -39,7 +39,7 @@
#include "frustumculling_p.h"
#include <Qt3DRender/qfrustumculling.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/layerfilternode.cpp b/src/render/framegraph/layerfilternode.cpp
index 829fb8b82..998a320f0 100644
--- a/src/render/framegraph/layerfilternode.cpp
+++ b/src/render/framegraph/layerfilternode.cpp
@@ -40,7 +40,7 @@
#include "layerfilternode_p.h"
#include "qlayerfilter.h"
#include <Qt3DRender/private/qlayerfilter_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/stringtoint_p.h>
QT_BEGIN_NAMESPACE
@@ -72,7 +72,7 @@ void LayerFilterNode::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBaseP
void LayerFilterNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("layers"))
setLayers(propertyChange->value().value<QStringList>());
markDirty(AbstractRenderer::AllDirty);
diff --git a/src/render/framegraph/nodraw.cpp b/src/render/framegraph/nodraw.cpp
index 602969249..771ebc7b6 100644
--- a/src/render/framegraph/nodraw.cpp
+++ b/src/render/framegraph/nodraw.cpp
@@ -39,7 +39,7 @@
#include "nodraw_p.h"
#include <Qt3DRender/qnodraw.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/qcameraselector.cpp b/src/render/framegraph/qcameraselector.cpp
index a8f5b6010..f8341304d 100644
--- a/src/render/framegraph/qcameraselector.cpp
+++ b/src/render/framegraph/qcameraselector.cpp
@@ -41,7 +41,7 @@
#include "qcameraselector_p.h"
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/private/qentity_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/qclearbuffers.cpp b/src/render/framegraph/qclearbuffers.cpp
index eda687381..e89436c3f 100644
--- a/src/render/framegraph/qclearbuffers.cpp
+++ b/src/render/framegraph/qclearbuffers.cpp
@@ -39,7 +39,7 @@
#include "qclearbuffers.h"
#include "qclearbuffers_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/qlayerfilter.cpp b/src/render/framegraph/qlayerfilter.cpp
index a7c9c4a18..eeeb3d2bb 100644
--- a/src/render/framegraph/qlayerfilter.cpp
+++ b/src/render/framegraph/qlayerfilter.cpp
@@ -39,7 +39,7 @@
#include "qlayerfilter.h"
#include "qlayerfilter_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/qrenderpassfilter.cpp b/src/render/framegraph/qrenderpassfilter.cpp
index 35bd7cbb9..5df3b638d 100644
--- a/src/render/framegraph/qrenderpassfilter.cpp
+++ b/src/render/framegraph/qrenderpassfilter.cpp
@@ -40,7 +40,7 @@
#include "qrenderpassfilter.h"
#include "qrenderpassfilter_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qfilterkey.h>
#include <Qt3DRender/qparameter.h>
@@ -86,7 +86,7 @@ void QRenderPassFilter::addMatch(QFilterKey *keyFilter)
keyFilter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
propertyChange->setPropertyName("match");
propertyChange->setValue(QVariant::fromValue(keyFilter->id()));
d->notifyObservers(propertyChange);
@@ -98,7 +98,7 @@ void QRenderPassFilter::removeMatch(QFilterKey *filterKey)
{
Q_D(QRenderPassFilter);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
propertyChange->setPropertyName("match");
propertyChange->setValue(QVariant::fromValue(filterKey->id()));
d->notifyObservers(propertyChange);
@@ -130,7 +130,7 @@ void QRenderPassFilter::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -143,7 +143,7 @@ void QRenderPassFilter::removeParameter(QParameter *parameter)
Q_D(QRenderPassFilter);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
diff --git a/src/render/framegraph/qrenderstateset.cpp b/src/render/framegraph/qrenderstateset.cpp
index 7d1b1cc8b..e82446dc1 100644
--- a/src/render/framegraph/qrenderstateset.cpp
+++ b/src/render/framegraph/qrenderstateset.cpp
@@ -40,7 +40,7 @@
#include "qrenderstateset.h"
#include "qrenderstateset_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qrenderstate.h>
QT_BEGIN_NAMESPACE
@@ -114,7 +114,7 @@ void QRenderStateSet::addRenderState(QRenderState *state)
state->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("renderState");
// Since we have no RenderState managers, we need to send a clone
change->setValue(QVariant::fromValue(QNodePtr(QNode::clone(state))));
@@ -130,7 +130,7 @@ void QRenderStateSet::removeRenderState(QRenderState *state)
{
Q_D(QRenderStateSet);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("renderState");
change->setValue(QVariant::fromValue(state->id()));
d->notifyObservers(change);
diff --git a/src/render/framegraph/qrendersurfaceselector.cpp b/src/render/framegraph/qrendersurfaceselector.cpp
index 0ef2c6203..44902f317 100644
--- a/src/render/framegraph/qrendersurfaceselector.cpp
+++ b/src/render/framegraph/qrendersurfaceselector.cpp
@@ -42,7 +42,7 @@
#include <QtGui/qwindow.h>
#include <QtGui/qoffscreensurface.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -175,8 +175,8 @@ void QRenderSurfaceSelector::setSurface(QObject *surfaceObject)
if (window) {
QObject::connect(window, &QWindow::widthChanged, [=] (int width) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(
- new Qt3DCore::QScenePropertyChange(
+ Qt3DCore::QNodePropertyChangePtr change(
+ new Qt3DCore::QNodePropertyChange(
Qt3DCore::NodeUpdated,
Qt3DCore::QSceneChange::Node,
id()));
@@ -188,8 +188,8 @@ void QRenderSurfaceSelector::setSurface(QObject *surfaceObject)
});
QObject::connect(window, &QWindow::heightChanged, [=] (int height) {
if (d->m_changeArbiter != Q_NULLPTR) {
- Qt3DCore::QScenePropertyChangePtr change(
- new Qt3DCore::QScenePropertyChange(
+ Qt3DCore::QNodePropertyChangePtr change(
+ new Qt3DCore::QNodePropertyChange(
Qt3DCore::NodeUpdated,
Qt3DCore::QSceneChange::Node,
id()));
diff --git a/src/render/framegraph/qrendertargetselector.cpp b/src/render/framegraph/qrendertargetselector.cpp
index 265dc1dc5..33d8070a9 100644
--- a/src/render/framegraph/qrendertargetselector.cpp
+++ b/src/render/framegraph/qrendertargetselector.cpp
@@ -40,7 +40,7 @@
#include "qrendertargetselector.h"
#include "qrendertargetselector_p.h"
#include <Qt3DRender/qrendertarget.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/qrenderpass_p.h>
QT_BEGIN_NAMESPACE
@@ -113,7 +113,7 @@ void QRenderTargetSelector::setOutputs(const QVector<QRenderTargetOutput::Attach
d->m_outputs = buffers;
if (d->m_changeArbiter) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
change->setPropertyName("outputs");
change->setValue(QVariant::fromValue(d->m_outputs));
d->notifyObservers(change);
diff --git a/src/render/framegraph/qsortcriterion.cpp b/src/render/framegraph/qsortcriterion.cpp
index c83647854..cc5d38769 100644
--- a/src/render/framegraph/qsortcriterion.cpp
+++ b/src/render/framegraph/qsortcriterion.cpp
@@ -39,7 +39,7 @@
#include "qsortcriterion.h"
#include "qsortcriterion_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/qsortpolicy.cpp b/src/render/framegraph/qsortpolicy.cpp
index c012e343a..c9509adfd 100644
--- a/src/render/framegraph/qsortpolicy.cpp
+++ b/src/render/framegraph/qsortpolicy.cpp
@@ -40,7 +40,7 @@
#include "qsortpolicy.h"
#include "qsortpolicy_p.h"
#include "qsortcriterion_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qsortcriterion.h>
QT_BEGIN_NAMESPACE
@@ -88,7 +88,7 @@ void QSortPolicy::addCriterion(QSortCriterion *criterion)
criterion->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
propertyChange->setPropertyName("sortCriterion");
propertyChange->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(propertyChange);
@@ -100,7 +100,7 @@ void QSortPolicy::removeCriterion(QSortCriterion *criterion)
{
Q_D(QSortPolicy);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
propertyChange->setPropertyName("sortCriterion");
propertyChange->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(propertyChange);
diff --git a/src/render/framegraph/qtechniquefilter.cpp b/src/render/framegraph/qtechniquefilter.cpp
index 58ab207de..95aa70ef3 100644
--- a/src/render/framegraph/qtechniquefilter.cpp
+++ b/src/render/framegraph/qtechniquefilter.cpp
@@ -42,7 +42,7 @@
#include "qtechniquefilter_p.h"
#include <Qt3DRender/qfilterkey.h>
#include <Qt3DRender/qparameter.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -102,7 +102,7 @@ void QTechniqueFilter::addMatch(QFilterKey *criterion)
criterion->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
propertyChange->setPropertyName("require");
propertyChange->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(propertyChange);
@@ -114,7 +114,7 @@ void QTechniqueFilter::removeMatch(QFilterKey *criterion)
{
Q_D(QTechniqueFilter);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr propertyChange(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr propertyChange(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
propertyChange->setPropertyName("require");
propertyChange->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(propertyChange);
@@ -136,7 +136,7 @@ void QTechniqueFilter::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -149,7 +149,7 @@ void QTechniqueFilter::removeParameter(QParameter *parameter)
Q_D(QTechniqueFilter);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
diff --git a/src/render/framegraph/qviewport.cpp b/src/render/framegraph/qviewport.cpp
index 3e5a35d7d..a3b113522 100644
--- a/src/render/framegraph/qviewport.cpp
+++ b/src/render/framegraph/qviewport.cpp
@@ -40,7 +40,7 @@
#include "qviewport.h"
#include "qviewport_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/framegraph/renderpassfilternode.cpp b/src/render/framegraph/renderpassfilternode.cpp
index 5b581a6ac..9ad28e0bd 100644
--- a/src/render/framegraph/renderpassfilternode.cpp
+++ b/src/render/framegraph/renderpassfilternode.cpp
@@ -41,7 +41,7 @@
#include "qfilterkey.h"
#include "qrenderpassfilter.h"
#include <Qt3DRender/private/qrenderpassfilter_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qparameter.h>
QT_BEGIN_NAMESPACE
@@ -101,7 +101,7 @@ QVector<Qt3DCore::QNodeId> RenderPassFilter::parameters() const
void RenderPassFilter::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
diff --git a/src/render/framegraph/rendersurfaceselector.cpp b/src/render/framegraph/rendersurfaceselector.cpp
index aac37cedd..2b818e936 100644
--- a/src/render/framegraph/rendersurfaceselector.cpp
+++ b/src/render/framegraph/rendersurfaceselector.cpp
@@ -40,7 +40,7 @@
#include "rendersurfaceselector_p.h"
#include <Qt3DRender/qrendersurfaceselector.h>
#include <Qt3DRender/private/qrendersurfaceselector_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QtGui/qwindow.h>
#include <QtGui/qscreen.h>
@@ -116,7 +116,7 @@ void RenderSurfaceSelector::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
qCDebug(Render::Framegraph) << Q_FUNC_INFO;
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("surface"))
m_surface = surfaceFromQObject(propertyChange->value().value<QObject *>());
else if (propertyChange->propertyName() == QByteArrayLiteral("externalRenderTargetSize"))
diff --git a/src/render/framegraph/rendertargetselectornode.cpp b/src/render/framegraph/rendertargetselectornode.cpp
index d763a9d9b..99d6fc965 100644
--- a/src/render/framegraph/rendertargetselectornode.cpp
+++ b/src/render/framegraph/rendertargetselectornode.cpp
@@ -43,7 +43,7 @@
#include <Qt3DRender/qrendertargetselector.h>
#include <Qt3DRender/private/qrendertargetselector_p.h>
#include <Qt3DRender/qrendertarget.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DRender/qrendertargetoutput.h>
@@ -81,7 +81,7 @@ void RenderTargetSelector::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
qCDebug(Render::Framegraph) << Q_FUNC_INFO;
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("target"))
m_renderTargetUuid = propertyChange->value().value<QNodeId>();
else if (propertyChange->propertyName() == QByteArrayLiteral("outputs"))
diff --git a/src/render/framegraph/sortcriterion.cpp b/src/render/framegraph/sortcriterion.cpp
index ce555a170..9854d991f 100644
--- a/src/render/framegraph/sortcriterion.cpp
+++ b/src/render/framegraph/sortcriterion.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "sortcriterion_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QVariant>
QT_BEGIN_NAMESPACE
@@ -72,7 +72,7 @@ QSortCriterion::SortType SortCriterion::sortType() const
void SortCriterion::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeUpdated && propertyChange->propertyName() == QByteArrayLiteral("sort")) {
m_type = static_cast<QSortCriterion::SortType>(propertyChange->value().toInt());
}
diff --git a/src/render/framegraph/sortpolicy.cpp b/src/render/framegraph/sortpolicy.cpp
index 52c24afc3..66d362a27 100644
--- a/src/render/framegraph/sortpolicy.cpp
+++ b/src/render/framegraph/sortpolicy.cpp
@@ -39,7 +39,7 @@
#include "sortpolicy_p.h"
#include <Qt3DRender/qsortcriterion.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -63,7 +63,7 @@ void SortPolicy::updateFromPeer(Qt3DCore::QNode *peer)
void SortPolicy::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("sortCriterion")) {
const QNodeId cId = propertyChange->value().value<QNodeId>();
if (!cId.isNull()) {
diff --git a/src/render/framegraph/statesetnode.cpp b/src/render/framegraph/statesetnode.cpp
index 951f703e8..2338f3e18 100644
--- a/src/render/framegraph/statesetnode.cpp
+++ b/src/render/framegraph/statesetnode.cpp
@@ -39,7 +39,7 @@
#include "statesetnode_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qrenderstateset.h>
#include <Qt3DRender/private/qrenderstateset_p.h>
#include <Qt3DRender/private/genericstate_p.h>
@@ -81,7 +81,7 @@ void StateSetNode::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr
void StateSetNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeAdded: {
if (propertyChange->propertyName() == QByteArrayLiteral("renderState")) {
diff --git a/src/render/framegraph/techniquefilternode.cpp b/src/render/framegraph/techniquefilternode.cpp
index 8a28d3ca6..20a80e1db 100644
--- a/src/render/framegraph/techniquefilternode.cpp
+++ b/src/render/framegraph/techniquefilternode.cpp
@@ -42,7 +42,7 @@
#include "qtechniquefilter.h"
#include <Qt3DRender/private/qtechniquefilter_p.h>
#include <Qt3DRender/private/managers_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qparameter.h>
QT_BEGIN_NAMESPACE
@@ -102,7 +102,7 @@ void TechniqueFilter::removeFilter(Qt3DCore::QNodeId criterionId)
void TechniqueFilter::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
diff --git a/src/render/framegraph/viewportnode.cpp b/src/render/framegraph/viewportnode.cpp
index 35842c3eb..e0b3d62bc 100644
--- a/src/render/framegraph/viewportnode.cpp
+++ b/src/render/framegraph/viewportnode.cpp
@@ -40,7 +40,7 @@
#include "viewportnode_p.h"
#include <Qt3DRender/qviewport.h>
#include <Qt3DRender/private/qviewport_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -118,7 +118,7 @@ void ViewportNode::setYMax(float yMax)
void ViewportNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("normalizedRect")) {
QRectF normalizedRect = propertyChange->value().value<QRectF>();
setXMin(normalizedRect.x());
diff --git a/src/render/frontend/qcameralens_p.h b/src/render/frontend/qcameralens_p.h
index 2a34599f8..65137c0b9 100644
--- a/src/render/frontend/qcameralens_p.h
+++ b/src/render/frontend/qcameralens_p.h
@@ -54,7 +54,7 @@
#include <Qt3DCore/private/qcomponent_p.h>
#include "qcameralens.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QtGui/qmatrix4x4.h>
diff --git a/src/render/frontend/qrendertarget.cpp b/src/render/frontend/qrendertarget.cpp
index 31c95f591..2257e9043 100644
--- a/src/render/frontend/qrendertarget.cpp
+++ b/src/render/frontend/qrendertarget.cpp
@@ -40,7 +40,7 @@
#include "qrendertarget.h"
#include "qrendertarget_p.h"
#include "qrendertargetoutput.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -87,7 +87,7 @@ void QRenderTarget::addOutput(QRenderTargetOutput *output)
output->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("output");
change->setValue(QVariant::fromValue(output->id()));
d->notifyObservers(change);
@@ -100,7 +100,7 @@ void QRenderTarget::removeOutput(QRenderTargetOutput *output)
Q_D(QRenderTarget);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("output");
change->setValue(QVariant::fromValue(output->id()));
d->notifyObservers(change);
diff --git a/src/render/frontend/qrendertargetoutput.cpp b/src/render/frontend/qrendertargetoutput.cpp
index 27bd48a4a..4d9d4e36c 100644
--- a/src/render/frontend/qrendertargetoutput.cpp
+++ b/src/render/frontend/qrendertargetoutput.cpp
@@ -39,7 +39,7 @@
#include "qrendertargetoutput_p.h"
#include "qrendertargetoutput.h"
#include "qtexture.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/geometry/attribute.cpp b/src/render/geometry/attribute.cpp
index e31485ad6..ebf4dae8d 100644
--- a/src/render/geometry/attribute.cpp
+++ b/src/render/geometry/attribute.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "attribute_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qbuffer.h>
#include <Qt3DRender/private/qattribute_p.h>
#include <Qt3DRender/private/stringtoint_p.h>
@@ -123,7 +123,7 @@ void Attribute::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeUpdated: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("name")) {
diff --git a/src/render/geometry/buffer.cpp b/src/render/geometry/buffer.cpp
index 6ec55155e..9d9ac892c 100644
--- a/src/render/geometry/buffer.cpp
+++ b/src/render/geometry/buffer.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "buffer_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
#include <Qt3DRender/private/buffermanager_p.h>
#include <Qt3DRender/private/qbuffer_p.h>
@@ -131,7 +131,7 @@ void Buffer::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &chang
void Buffer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("data")) {
QByteArray newData = propertyChange->value().value<QByteArray>();
diff --git a/src/render/geometry/geometry.cpp b/src/render/geometry/geometry.cpp
index eccdd0fe7..612e4f4e9 100644
--- a/src/render/geometry/geometry.cpp
+++ b/src/render/geometry/geometry.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "geometry_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qgeometry.h>
#include <Qt3DRender/private/qgeometry_p.h>
@@ -95,7 +95,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
switch (e->type()) {
case NodeAdded: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("attribute")) {
@@ -106,7 +106,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
}
case NodeRemoved: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("attribute")) {
@@ -119,7 +119,7 @@ void Geometry::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
case NodeUpdated: {
// Note: doesn't set dirtyness as this parameter changing doesn't need
// a new VAO update.
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("boundingVolumePositionAttribute")) {
diff --git a/src/render/geometry/geometryrenderer.cpp b/src/render/geometry/geometryrenderer.cpp
index a9af8fd41..4af82c611 100644
--- a/src/render/geometry/geometryrenderer.cpp
+++ b/src/render/geometry/geometryrenderer.cpp
@@ -39,7 +39,7 @@
#include "geometryrenderer_p.h"
#include <Qt3DCore/private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/geometryrenderermanager_p.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
#include <Qt3DRender/private/qboundingvolume_p.h>
@@ -140,7 +140,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeUpdated: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("instanceCount")) {
@@ -178,7 +178,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
}
case NodeAdded: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("geometry")) {
@@ -189,7 +189,7 @@ void GeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
}
case NodeRemoved: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
if (propertyName == QByteArrayLiteral("geometry")) {
diff --git a/src/render/geometry/qattribute.cpp b/src/render/geometry/qattribute.cpp
index a0af3b259..d9467dd82 100644
--- a/src/render/geometry/qattribute.cpp
+++ b/src/render/geometry/qattribute.cpp
@@ -41,7 +41,7 @@
#include "qattribute_p.h"
#include <Qt3DRender/qbuffer.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/geometry/qbuffer.cpp b/src/render/geometry/qbuffer.cpp
index dee8053e8..b5a0b99a0 100644
--- a/src/render/geometry/qbuffer.cpp
+++ b/src/render/geometry/qbuffer.cpp
@@ -40,7 +40,7 @@
#include "qbuffer.h"
#include "qbuffer_p.h"
#include <Qt3DRender/private/renderlogging_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -180,7 +180,7 @@ void QBuffer::copy(const QNode *ref)
*/
void QBuffer::sceneChangeEvent(const QSceneChangePtr &change)
{
- QScenePropertyChangePtr e = qSharedPointerCast<QScenePropertyChange>(change);
+ QNodePropertyChangePtr e = qSharedPointerCast<QNodePropertyChange>(change);
if (e->type() == NodeUpdated && e->propertyName() == QByteArrayLiteral("data")) {
const bool blocked = blockNotifications(true);
setData(e->value().toByteArray());
@@ -251,7 +251,7 @@ void QBuffer::setDataGenerator(const QBufferDataGeneratorPtr &functor)
return;
d->m_functor = functor;
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
change->setPropertyName("dataGenerator");
change->setValue(QVariant::fromValue(d->m_functor));
d->notifyObservers(change);
diff --git a/src/render/geometry/qgeometry.cpp b/src/render/geometry/qgeometry.cpp
index 2be30de01..514003211 100644
--- a/src/render/geometry/qgeometry.cpp
+++ b/src/render/geometry/qgeometry.cpp
@@ -40,7 +40,7 @@
#include "qgeometry.h"
#include "qgeometry_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qattribute.h>
QT_BEGIN_NAMESPACE
@@ -117,7 +117,7 @@ void QGeometry::addAttribute(QAttribute *attribute)
attribute->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("attribute");
change->setValue(QVariant::fromValue(attribute->id()));
d->notifyObservers(change);
@@ -132,7 +132,7 @@ void QGeometry::removeAttribute(QAttribute *attribute)
{
Q_D(QGeometry);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("attribute");
change->setValue(QVariant::fromValue(attribute->id()));
d->notifyObservers(change);
diff --git a/src/render/geometry/qgeometryrenderer.cpp b/src/render/geometry/qgeometryrenderer.cpp
index 3176c647d..35146974d 100644
--- a/src/render/geometry/qgeometryrenderer.cpp
+++ b/src/render/geometry/qgeometryrenderer.cpp
@@ -41,7 +41,7 @@
#include "qgeometryrenderer_p.h"
#include <private/qcomponent_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -358,7 +358,7 @@ void QGeometryRenderer::setGeometry(QGeometry *geometry)
return;
if (d->m_geometry && d->m_changeArbiter) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("geometry");
change->setValue(QVariant::fromValue(d->m_geometry->id()));
d->notifyObservers(change);
@@ -373,7 +373,7 @@ void QGeometryRenderer::setGeometry(QGeometry *geometry)
blockNotifications(blocked);
if (d->m_geometry && d->m_changeArbiter) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("geometry");
change->setValue(QVariant::fromValue(d->m_geometry->id()));
d->notifyObservers(change);
@@ -400,7 +400,7 @@ void QGeometryRenderer::setGeometryFactory(const QGeometryFactoryPtr &factory)
return;
d->m_geometryFactory = factory;
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
change->setPropertyName("geometryFactory");
change->setValue(QVariant::fromValue(d->m_geometryFactory));
d->notifyObservers(change);
@@ -432,7 +432,7 @@ void QGeometryRenderer::copy(const QNode *ref)
void QGeometryRenderer::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
Q_D(QGeometryRenderer);
- QScenePropertyChangePtr change = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr change = qSharedPointerCast<QNodePropertyChange>(e);
if (change->type() == NodeUpdated && change->propertyName() == QByteArrayLiteral("geometry")) {
QNodePtr nodePtr = change->value().value<QNodePtr>();
QGeometry *backendGeometry = static_cast<QGeometry *>(nodePtr.data());
diff --git a/src/render/geometry/qmesh.cpp b/src/render/geometry/qmesh.cpp
index da78eaed3..ef9a793f9 100644
--- a/src/render/geometry/qmesh.cpp
+++ b/src/render/geometry/qmesh.cpp
@@ -44,7 +44,7 @@
#include <QFile>
#include <QFileInfo>
#include <Qt3DRender/private/objloader_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DRender/private/qurlhelper_p.h>
diff --git a/src/render/io/qsceneloader.cpp b/src/render/io/qsceneloader.cpp
index de8f0848a..3b5db6a7a 100644
--- a/src/render/io/qsceneloader.cpp
+++ b/src/render/io/qsceneloader.cpp
@@ -40,7 +40,7 @@
#include "qsceneloader.h"
#include "qsceneloader_p.h"
#include <Qt3DCore/private/qscene_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DRender/private/renderlogging_p.h>
#include <QThread>
@@ -79,7 +79,7 @@ QSceneLoader::~QSceneLoader()
void QSceneLoader::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_D(QSceneLoader);
- QScenePropertyChangePtr e = qSharedPointerCast<QScenePropertyChange>(change);
+ QNodePropertyChangePtr e = qSharedPointerCast<QNodePropertyChange>(change);
if (e->type() == NodeUpdated) {
if (e->propertyName() == QByteArrayLiteral("scene")) {
// If we already have a scene sub tree, delete it
diff --git a/src/render/io/scene.cpp b/src/render/io/scene.cpp
index ba151c588..51a17efb9 100644
--- a/src/render/io/scene.cpp
+++ b/src/render/io/scene.cpp
@@ -39,7 +39,7 @@
#include "scene_p.h"
#include <Qt3DCore/qentity.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
@@ -80,7 +80,7 @@ void Scene::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change
void Scene::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("source")) {
m_source = propertyChange->value().toUrl();
m_sceneManager->addSceneData(m_source, peerId());
diff --git a/src/render/lights/light.cpp b/src/render/lights/light.cpp
index 081a47a8e..9193462cb 100644
--- a/src/render/lights/light.cpp
+++ b/src/render/lights/light.cpp
@@ -39,7 +39,7 @@
#include "light_p.h"
#include "qlight.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <private/abstractrenderer_p.h>
#include <private/nodemanagers_p.h>
#include <private/qbackendnode_p.h>
diff --git a/src/render/lights/qdirectionallight.cpp b/src/render/lights/qdirectionallight.cpp
index 3287a5ecf..e5265a0fb 100644
--- a/src/render/lights/qdirectionallight.cpp
+++ b/src/render/lights/qdirectionallight.cpp
@@ -39,7 +39,7 @@
#include "qdirectionallight.h"
#include "qdirectionallight_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/lights/qspotlight.cpp b/src/render/lights/qspotlight.cpp
index caf8d943e..cb94e2bf5 100644
--- a/src/render/lights/qspotlight.cpp
+++ b/src/render/lights/qspotlight.cpp
@@ -39,7 +39,7 @@
#include "qspotlight.h"
#include "qspotlight_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/materialsystem/effect.cpp b/src/render/materialsystem/effect.cpp
index f8cdfa87a..2a549ff0c 100644
--- a/src/render/materialsystem/effect.cpp
+++ b/src/render/materialsystem/effect.cpp
@@ -43,7 +43,7 @@
#include <Qt3DRender/qparameter.h>
#include <Qt3DRender/private/qeffect_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QVariant>
@@ -95,7 +95,7 @@ void Effect::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeAdded: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QVariant propertyValue = propertyChange->value();
if (propertyChange->propertyName() == QByteArrayLiteral("technique"))
appendRenderTechnique(propertyValue.value<QNodeId>());
@@ -105,7 +105,7 @@ void Effect::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
}
case NodeRemoved: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QVariant propertyValue = propertyChange->value();
if (propertyChange->propertyName() == QByteArrayLiteral("technique"))
m_techniques.removeOne(propertyValue.value<QNodeId>());
diff --git a/src/render/materialsystem/filterkey.cpp b/src/render/materialsystem/filterkey.cpp
index da0bc14dc..2965f9a44 100644
--- a/src/render/materialsystem/filterkey.cpp
+++ b/src/render/materialsystem/filterkey.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "filterkey_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/qfilterkey_p.h>
QT_BEGIN_NAMESPACE
@@ -92,7 +92,7 @@ void FilterKey::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
switch (e->type()) {
case NodeUpdated: {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (propertyChange->propertyName() == QByteArrayLiteral("value"))
m_value = propertyChange->value();
else if (propertyChange->propertyName() == QByteArrayLiteral("name"))
diff --git a/src/render/materialsystem/material.cpp b/src/render/materialsystem/material.cpp
index 4ec656b9f..0208d508a 100644
--- a/src/render/materialsystem/material.cpp
+++ b/src/render/materialsystem/material.cpp
@@ -47,7 +47,7 @@
#include "qeffect.h"
#include <Qt3DRender/private/qmaterial_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
using namespace Qt3DCore;
@@ -92,7 +92,7 @@ void Material::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &cha
void Material::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeUpdated: {
diff --git a/src/render/materialsystem/parameter.cpp b/src/render/materialsystem/parameter.cpp
index c0fd8814a..611fec0b1 100644
--- a/src/render/materialsystem/parameter.cpp
+++ b/src/render/materialsystem/parameter.cpp
@@ -38,7 +38,7 @@
****************************************************************************/
#include "parameter_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qparameter.h>
#include <Qt3DRender/private/qparameter_p.h>
#include <Qt3DRender/qtexture.h>
@@ -81,7 +81,7 @@ void Parameter::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &ch
void Parameter::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("name")) {
diff --git a/src/render/materialsystem/qeffect.cpp b/src/render/materialsystem/qeffect.cpp
index bb134122b..89c356bad 100644
--- a/src/render/materialsystem/qeffect.cpp
+++ b/src/render/materialsystem/qeffect.cpp
@@ -42,7 +42,7 @@
#include "qtechnique.h"
#include "qparameter.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -96,7 +96,7 @@ void QEffect::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -109,7 +109,7 @@ void QEffect::removeParameter(QParameter *parameter)
Q_D(QEffect);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -143,7 +143,7 @@ void QEffect::addTechnique(QTechnique *t)
t->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
e->setPropertyName("technique");
e->setValue(QVariant::fromValue(t->id()));
d->notifyObservers(e);
@@ -160,7 +160,7 @@ void QEffect::removeTechnique(QTechnique *t)
{
Q_D(QEffect);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
e->setPropertyName("technique");
e->setValue(QVariant::fromValue(t->id()));
d->notifyObservers(e);
diff --git a/src/render/materialsystem/qfilterkey.cpp b/src/render/materialsystem/qfilterkey.cpp
index fb215e0b5..5f947ca3a 100644
--- a/src/render/materialsystem/qfilterkey.cpp
+++ b/src/render/materialsystem/qfilterkey.cpp
@@ -40,7 +40,7 @@
#include "qfilterkey.h"
#include "qfilterkey_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/materialsystem/qmaterial.cpp b/src/render/materialsystem/qmaterial.cpp
index b9bf05fae..4f2baeeba 100644
--- a/src/render/materialsystem/qmaterial.cpp
+++ b/src/render/materialsystem/qmaterial.cpp
@@ -43,7 +43,7 @@
#include "qeffect.h"
#include <Qt3DRender/private/renderlogging_p.h>
#include "qparameter.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
/*!
* \qmltype Material
@@ -153,7 +153,7 @@ void QMaterial::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -165,7 +165,7 @@ void QMaterial::removeParameter(QParameter *parameter)
{
Q_D(QMaterial);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
diff --git a/src/render/materialsystem/qparameter.cpp b/src/render/materialsystem/qparameter.cpp
index 4bdc90648..a0064cf69 100644
--- a/src/render/materialsystem/qparameter.cpp
+++ b/src/render/materialsystem/qparameter.cpp
@@ -40,7 +40,7 @@
#include "qparameter.h"
#include "qparameter_p.h"
#include <Qt3DRender/private/renderlogging_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qtexture.h>
QT_BEGIN_NAMESPACE
@@ -133,7 +133,7 @@ void QParameter::setValue(const QVariant &dv)
if (nodeValue != Q_NULLPTR && !nodeValue->parent())
nodeValue->setParent(this);
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
change->setPropertyName(d->m_name.toUtf8().data());
change->setValue(d->m_backendValue);
diff --git a/src/render/materialsystem/qrenderpass.cpp b/src/render/materialsystem/qrenderpass.cpp
index 9ec602135..3e97c9a8e 100644
--- a/src/render/materialsystem/qrenderpass.cpp
+++ b/src/render/materialsystem/qrenderpass.cpp
@@ -42,9 +42,9 @@
#include "qrenderpass_p.h"
#include "qparameter.h"
#include "qfilterkey.h"
-#include "qscenepropertychange.h"
#include "qrenderstate.h"
-#include "private/qnode_p.h"
+#include <Qt3DCore/qnodepropertychange.h>
+#include <Qt3DCore/private/qnode_p.h>
QT_BEGIN_NAMESPACE
@@ -99,7 +99,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram)
if (d->m_shader != shaderProgram) {
if (d->m_shader != Q_NULLPTR && d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
e->setPropertyName("shaderProgram");
e->setValue(QVariant::fromValue(d->m_shader->id()));
d->notifyObservers(e);
@@ -116,7 +116,7 @@ void QRenderPass::setShaderProgram(QShaderProgram *shaderProgram)
shaderProgram->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
e->setPropertyName("shaderProgram");
e->setValue(QVariant::fromValue(shaderProgram->id()));
d->notifyObservers(e);
@@ -144,7 +144,7 @@ void QRenderPass::addFilterKey(QFilterKey *filterKey)
filterKey->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(filterKey->id()));
d->notifyObservers(change);
@@ -156,7 +156,7 @@ void QRenderPass::removeFilterKey(QFilterKey *filterKey)
{
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(filterKey->id()));
d->notifyObservers(change);
@@ -189,7 +189,7 @@ void QRenderPass::addRenderState(QRenderState *state)
state->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("renderState");
change->setValue(QVariant::fromValue(QNodePtr(QNode::clone(state))));
d->notifyObservers(change);
@@ -204,7 +204,7 @@ void QRenderPass::removeRenderState(QRenderState *state)
{
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("renderState");
change->setValue(QVariant::fromValue(state->id()));
d->notifyObservers(change);
@@ -236,7 +236,7 @@ void QRenderPass::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -249,7 +249,7 @@ void QRenderPass::removeParameter(QParameter *parameter)
Q_D(QRenderPass);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
diff --git a/src/render/materialsystem/qshaderprogram.cpp b/src/render/materialsystem/qshaderprogram.cpp
index 2c44444ee..618dd45cc 100644
--- a/src/render/materialsystem/qshaderprogram.cpp
+++ b/src/render/materialsystem/qshaderprogram.cpp
@@ -39,7 +39,7 @@
#include "qshaderprogram.h"
#include "qshaderprogram_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/qurlhelper_p.h>
#include <QDebug>
#include <QFile>
diff --git a/src/render/materialsystem/qtechnique.cpp b/src/render/materialsystem/qtechnique.cpp
index 68332bb62..31666baeb 100644
--- a/src/render/materialsystem/qtechnique.cpp
+++ b/src/render/materialsystem/qtechnique.cpp
@@ -41,7 +41,7 @@
#include "qtechnique_p.h"
#include "qparameter.h"
#include "qgraphicsapifilter.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QDebug>
QT_BEGIN_NAMESPACE
@@ -96,7 +96,7 @@ void QTechnique::copy(const QNode *ref)
void QTechniquePrivate::_q_graphicsApiFilterChanged()
{
if (m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, m_id));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, m_id));
change->setPropertyName("graphicsApiFilter");
QGraphicsApiFilter *clone = new QGraphicsApiFilter();
clone->copy(m_graphicsApiFilter);
@@ -119,7 +119,7 @@ void QTechnique::addFilterKey(QFilterKey *criterion)
criterion->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(change);
@@ -131,7 +131,7 @@ void QTechnique::removeFilterKey(QFilterKey *criterion)
{
Q_D(QTechnique);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("filterKeys");
change->setValue(QVariant::fromValue(criterion->id()));
d->notifyObservers(change);
@@ -159,7 +159,7 @@ void QTechnique::addParameter(QParameter *parameter)
parameter->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -172,7 +172,7 @@ void QTechnique::removeParameter(QParameter *parameter)
Q_D(QTechnique);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("parameter");
change->setValue(QVariant::fromValue(parameter->id()));
d->notifyObservers(change);
@@ -199,7 +199,7 @@ void QTechnique::addRenderPass(QRenderPass *pass)
pass->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
e->setPropertyName("pass");
e->setValue(QVariant::fromValue(pass->id()));
d->notifyObservers(e);
@@ -216,7 +216,7 @@ void QTechnique::removeRenderPass(QRenderPass *pass)
{
Q_D(QTechnique);
if (d->m_changeArbiter) {
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
e->setPropertyName("pass");
e->setValue(QVariant::fromValue(pass->id()));
d->notifyObservers(e);
diff --git a/src/render/materialsystem/renderpass.cpp b/src/render/materialsystem/renderpass.cpp
index 235a22756..cfc5d6164 100644
--- a/src/render/materialsystem/renderpass.cpp
+++ b/src/render/materialsystem/renderpass.cpp
@@ -48,7 +48,7 @@
#include <Qt3DRender/private/renderstates_p.h>
#include <Qt3DRender/private/renderstateset_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -101,7 +101,7 @@ void RenderPass::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &c
void RenderPass::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeAdded: {
diff --git a/src/render/materialsystem/shader.cpp b/src/render/materialsystem/shader.cpp
index 17ed8b569..01629beec 100644
--- a/src/render/materialsystem/shader.cpp
+++ b/src/render/materialsystem/shader.cpp
@@ -49,7 +49,7 @@
#include <Qt3DRender/private/graphicscontext_p.h>
#include <Qt3DRender/private/qshaderprogram_p.h>
#include <Qt3DRender/private/stringtoint_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -158,7 +158,7 @@ QVector<QByteArray> Shader::shaderCode() const
void Shader::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == NodeUpdated) {
- QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>();
+ QNodePropertyChangePtr propertyChange = e.staticCast<QNodePropertyChange>();
QVariant propertyValue = propertyChange->value();
if (propertyChange->propertyName() == QByteArrayLiteral("vertexSourceCode")) {
diff --git a/src/render/materialsystem/shaderdata.cpp b/src/render/materialsystem/shaderdata.cpp
index 4324b57e0..37461bdac 100644
--- a/src/render/materialsystem/shaderdata.cpp
+++ b/src/render/materialsystem/shaderdata.cpp
@@ -42,7 +42,7 @@
#include "qshaderdata_p.h"
#include <QMetaProperty>
#include <QMetaObject>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <private/graphicscontext_p.h>
#include <private/qbackendnode_p.h>
#include <private/glbuffer_p.h>
@@ -283,7 +283,7 @@ void ShaderData::readPeerProperties(QShaderData *shaderData)
void ShaderData::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (!m_propertyReader.isNull()) {
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
QString propertyName = QString::fromLatin1(propertyChange->propertyName());
switch (e->type()) {
case NodeUpdated: {
diff --git a/src/render/materialsystem/technique.cpp b/src/render/materialsystem/technique.cpp
index 117aa82e0..268e7343a 100644
--- a/src/render/materialsystem/technique.cpp
+++ b/src/render/materialsystem/technique.cpp
@@ -48,7 +48,7 @@
#include <Qt3DRender/private/qtechnique_p.h>
#include <Qt3DRender/private/shader_p.h>
#include <Qt3DCore/private/qchangearbiter_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <QDebug>
@@ -128,7 +128,7 @@ void Technique::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &ch
void Technique::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeUpdated: {
diff --git a/src/render/picking/objectpicker.cpp b/src/render/picking/objectpicker.cpp
index 1ac6cb58c..cabc2f849 100644
--- a/src/render/picking/objectpicker.cpp
+++ b/src/render/picking/objectpicker.cpp
@@ -41,7 +41,7 @@
#include "qpickevent.h"
#include <Qt3DRender/qobjectpicker.h>
#include <Qt3DRender/qattribute.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DCore/qbackendscenepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -84,7 +84,7 @@ void ObjectPicker::updateFromPeer(Qt3DCore::QNode *peer)
void ObjectPicker::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- const Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ const Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
const QByteArray propertyName = propertyChange->propertyName();
if (propertyChange->type() == Qt3DCore::NodeUpdated) {
diff --git a/src/render/renderstates/qdithering.cpp b/src/render/renderstates/qdithering.cpp
index 022a2a8e4..316135b74 100644
--- a/src/render/renderstates/qdithering.cpp
+++ b/src/render/renderstates/qdithering.cpp
@@ -41,7 +41,7 @@
#include "qdithering.h"
#include "qrenderstate_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/renderstates/qmultisampleantialiasing.cpp b/src/render/renderstates/qmultisampleantialiasing.cpp
index 5765a14f0..63dd25834 100644
--- a/src/render/renderstates/qmultisampleantialiasing.cpp
+++ b/src/render/renderstates/qmultisampleantialiasing.cpp
@@ -40,7 +40,7 @@
#include "qmultisampleantialiasing.h"
#include "qrenderstate_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/renderstates/qnodepthmask.cpp b/src/render/renderstates/qnodepthmask.cpp
index 1c3bc54a1..985b9dc0e 100644
--- a/src/render/renderstates/qnodepthmask.cpp
+++ b/src/render/renderstates/qnodepthmask.cpp
@@ -41,7 +41,7 @@
#include "qnodepthmask.h"
#include "qrenderstate_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/renderstates/qseamlesscubemap.cpp b/src/render/renderstates/qseamlesscubemap.cpp
index d3560c890..3af947063 100644
--- a/src/render/renderstates/qseamlesscubemap.cpp
+++ b/src/render/renderstates/qseamlesscubemap.cpp
@@ -40,7 +40,7 @@
#include "qseamlesscubemap.h"
#include "qrenderstate_p.h"
#include <private/qnode_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
diff --git a/src/render/renderstates/renderstatenode.cpp b/src/render/renderstates/renderstatenode.cpp
index 7208d3260..126130b8a 100644
--- a/src/render/renderstates/renderstatenode.cpp
+++ b/src/render/renderstates/renderstatenode.cpp
@@ -37,7 +37,7 @@
#include "renderstatenode_p.h"
#include <Qt3DRender/qrenderstate.h>
#include <Qt3DRender/private/qrenderstatecreatedchange_p.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -82,7 +82,7 @@ void RenderStateNode::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBaseP
void RenderStateNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
if (e->type() == Qt3DCore::NodeUpdated) {
- Qt3DCore::QScenePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(e);
+ Qt3DCore::QNodePropertyChangePtr propertyChange = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(e);
if (m_impl->isPooledImpl()) {
m_impl = m_impl->getOrCreateWithPropertyChange(propertyChange->propertyName(), propertyChange->value());
diff --git a/src/render/renderstates/renderstates.cpp b/src/render/renderstates/renderstates.cpp
index d0aebf09c..5a0873bed 100644
--- a/src/render/renderstates/renderstates.cpp
+++ b/src/render/renderstates/renderstates.cpp
@@ -40,7 +40,7 @@
#include "renderstates_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qrenderstate.h>
#include <Qt3DRender/qcullface.h>
diff --git a/src/render/texture/qabstracttexture.cpp b/src/render/texture/qabstracttexture.cpp
index 832070d49..c352912fc 100644
--- a/src/render/texture/qabstracttexture.cpp
+++ b/src/render/texture/qabstracttexture.cpp
@@ -39,7 +39,7 @@
#include "qabstracttexture.h"
#include "qabstracttexture_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/qabstracttextureimage.h>
QT_BEGIN_NAMESPACE
@@ -304,7 +304,7 @@ void QAbstractTexture::addTextureImage(QAbstractTextureImage *textureImage)
textureImage->setParent(this);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeAdded, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeAdded, QSceneChange::Node, id()));
change->setPropertyName("textureImage");
change->setValue(QVariant::fromValue(textureImage->id()));
d->notifyObservers(change);
@@ -319,7 +319,7 @@ void QAbstractTexture::removeTextureImage(QAbstractTextureImage *textureImage)
{
Q_D(QAbstractTexture);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeRemoved, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeRemoved, QSceneChange::Node, id()));
change->setPropertyName("textureImage");
change->setValue(QVariant::fromValue(textureImage->id()));
d->notifyObservers(change);
@@ -407,21 +407,21 @@ void QAbstractTexture::setWrapMode(const QTextureWrapMode &wrapMode)
Q_D(QAbstractTexture);
if (d->m_wrapMode.x() != wrapMode.x()) {
d->m_wrapMode.setX(wrapMode.x());
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
e->setPropertyName("wrapModeX");
e->setValue(static_cast<int>(d->m_wrapMode.x()));
d->notifyObservers(e);
}
if (d->m_wrapMode.y() != wrapMode.y()) {
d->m_wrapMode.setY(wrapMode.y());
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
e->setPropertyName("wrapModeY");
e->setValue(static_cast<int>(d->m_wrapMode.y()));
d->notifyObservers(e);
}
if (d->m_wrapMode.z() != wrapMode.z()) {
d->m_wrapMode.setZ(wrapMode.z());
- QScenePropertyChangePtr e(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr e(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
e->setPropertyName("wrapModeZ");
e->setValue(static_cast<int>(d->m_wrapMode.z()));
d->notifyObservers(e);
diff --git a/src/render/texture/qabstracttextureimage.cpp b/src/render/texture/qabstracttextureimage.cpp
index 2f5c7e3c0..c6266e4cc 100644
--- a/src/render/texture/qabstracttextureimage.cpp
+++ b/src/render/texture/qabstracttextureimage.cpp
@@ -39,7 +39,7 @@
#include "qabstracttextureimage.h"
#include "qabstracttextureimage_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -194,7 +194,7 @@ void QAbstractTextureImage::notifyDataGeneratorChanged()
{
Q_D(QAbstractTextureImage);
if (d->m_changeArbiter != Q_NULLPTR) {
- QScenePropertyChangePtr change(new QScenePropertyChange(NodeUpdated, QSceneChange::Node, id()));
+ QNodePropertyChangePtr change(new QNodePropertyChange(NodeUpdated, QSceneChange::Node, id()));
change->setPropertyName("dataGenerator");
change->setValue(QVariant::fromValue(dataGenerator()));
d->notifyObservers(change);
diff --git a/src/render/texture/qtextureimage.cpp b/src/render/texture/qtextureimage.cpp
index cd3fb3a11..4e4f43cbf 100644
--- a/src/render/texture/qtextureimage.cpp
+++ b/src/render/texture/qtextureimage.cpp
@@ -40,7 +40,7 @@
#include "qtextureimage.h"
#include "qtextureimage_p.h"
#include "qabstracttextureimage_p.h"
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
QT_BEGIN_NAMESPACE
@@ -146,7 +146,7 @@ QTextureImageDataGeneratorPtr QTextureImage::dataGenerator() const
void QTextureImage::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
- Qt3DCore::QScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(change);
+ Qt3DCore::QNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(change);
if (e->propertyName() == QByteArrayLiteral("status"))
setStatus(static_cast<QTextureImage::Status>(e->value().toInt()));
diff --git a/src/render/texture/texture.cpp b/src/render/texture/texture.cpp
index 4cb2d8d8d..530c9c60e 100644
--- a/src/render/texture/texture.cpp
+++ b/src/render/texture/texture.cpp
@@ -46,7 +46,7 @@
#include <QOpenGLPixelTransferOptions>
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qtexturedata.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DRender/private/texturedatamanager_p.h>
#include <Qt3DRender/private/qabstracttexture_p.h>
@@ -552,7 +552,7 @@ void Texture::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
QMutexLocker lock(&m_lock);
// We lock here so that we're sure the texture cannot be rebuilt while we are
// modifying one of its properties
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
switch (e->type()) {
case NodeUpdated: {
if (propertyChange->propertyName() == QByteArrayLiteral("width")) {
diff --git a/src/render/texture/textureimage.cpp b/src/render/texture/textureimage.cpp
index 4da877c8f..9744d0ae8 100644
--- a/src/render/texture/textureimage.cpp
+++ b/src/render/texture/textureimage.cpp
@@ -39,7 +39,7 @@
#include "textureimage_p.h"
#include <Qt3DCore/qbackendscenepropertychange.h>
-#include <Qt3DCore/qscenepropertychange.h>
+#include <Qt3DCore/qnodepropertychange.h>
#include <Qt3DRender/private/managers_p.h>
#include <Qt3DRender/private/texturedatamanager_p.h>
#include <Qt3DRender/private/qabstracttextureimage_p.h>
@@ -124,7 +124,7 @@ void TextureImage::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr
void TextureImage::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
- QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
+ QNodePropertyChangePtr propertyChange = qSharedPointerCast<QNodePropertyChange>(e);
if (e->type() == NodeUpdated) {
if (propertyChange->propertyName() == QByteArrayLiteral("layer")) {