diff options
author | Jere Tuliniemi <jere.tuliniemi@qt.io> | 2017-05-09 12:34:37 +0300 |
---|---|---|
committer | Jere Tuliniemi <jere.tuliniemi@qt.io> | 2017-05-15 05:54:59 +0000 |
commit | 1d03c298fa27e2747fd41a9b5378135d57656fd9 (patch) | |
tree | 14489ac76fe17706038b17590581c5a00c54f16f /src | |
parent | 8dfcdb186dd15f2948c02054bdef94f7aafeb412 (diff) |
Implement PIMPL for Qt3DQuickWindow
Moved private members of Qt3DQuickWindow to Qt3DQuickWindowPrivate to
hide implementation. m_engine is now a normal pointer so that it can
be deleted in the Qt3DQuickWindow destructor.
Task-number: QTBUG-60426
Change-Id: I99dd1b89aa2036272add7ba276e9b8f0c867e4a1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick3d/quick3dextras/qt3dquickwindow.cpp | 80 | ||||
-rw-r--r-- | src/quick3d/quick3dextras/qt3dquickwindow.h | 14 | ||||
-rw-r--r-- | src/quick3d/quick3dextras/qt3dquickwindow_p.h | 86 | ||||
-rw-r--r-- | src/quick3d/quick3dextras/quick3dextras.pro | 1 |
4 files changed, 138 insertions, 43 deletions
diff --git a/src/quick3d/quick3dextras/qt3dquickwindow.cpp b/src/quick3d/quick3dextras/qt3dquickwindow.cpp index 7f32f03f0..91773bb66 100644 --- a/src/quick3d/quick3dextras/qt3dquickwindow.cpp +++ b/src/quick3d/quick3dextras/qt3dquickwindow.cpp @@ -49,6 +49,7 @@ ****************************************************************************/ #include <Qt3DQuickExtras/qt3dquickwindow.h> +#include "qt3dquickwindow_p.h" #include <Qt3DQuick/QQmlAspectEngine> #include <Qt3DQuickExtras/qt3dquickwindow.h> #include <Qt3DInput/qinputaspect.h> @@ -96,16 +97,21 @@ private: } // anonymous -Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent) - : QWindow(parent) - , m_engine(nullptr) +Qt3DQuickWindowPrivate::Qt3DQuickWindowPrivate() + : m_engine(nullptr) , m_renderAspect(nullptr) , m_inputAspect(nullptr) , m_logicAspect(nullptr) , m_initialized(false) - , m_cameraAspectRatioMode(AutomaticAspectRatio) + , m_cameraAspectRatioMode(Qt3DQuickWindow::AutomaticAspectRatio) , m_incubationController(nullptr) { +} + +Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent) + : QWindow(*new Qt3DQuickWindowPrivate(), parent) +{ + Q_D(Qt3DQuickWindow); setSurfaceType(QSurface::OpenGLSurface); resize(1024, 768); @@ -125,78 +131,87 @@ Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent) setFormat(format); QSurfaceFormat::setDefaultFormat(format); - m_engine.reset(new Qt3DCore::Quick::QQmlAspectEngine); - m_renderAspect = new Qt3DRender::QRenderAspect; - m_inputAspect = new Qt3DInput::QInputAspect; - m_logicAspect = new Qt3DLogic::QLogicAspect; + d->m_engine = new Qt3DCore::Quick::QQmlAspectEngine; + d->m_renderAspect = new Qt3DRender::QRenderAspect; + d->m_inputAspect = new Qt3DInput::QInputAspect; + d->m_logicAspect = new Qt3DLogic::QLogicAspect; - m_engine->aspectEngine()->registerAspect(m_renderAspect); - m_engine->aspectEngine()->registerAspect(m_inputAspect); - m_engine->aspectEngine()->registerAspect(m_logicAspect); + d->m_engine->aspectEngine()->registerAspect(d->m_renderAspect); + d->m_engine->aspectEngine()->registerAspect(d->m_inputAspect); + d->m_engine->aspectEngine()->registerAspect(d->m_logicAspect); } Qt3DQuickWindow::~Qt3DQuickWindow() { + Q_D(Qt3DQuickWindow); + delete d->m_engine; } void Qt3DQuickWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect) { Q_ASSERT(!isVisible()); - m_engine->aspectEngine()->registerAspect(aspect); + Q_D(Qt3DQuickWindow); + d->m_engine->aspectEngine()->registerAspect(aspect); } void Qt3DQuickWindow::registerAspect(const QString &name) { Q_ASSERT(!isVisible()); - m_engine->aspectEngine()->registerAspect(name); + Q_D(Qt3DQuickWindow); + d->m_engine->aspectEngine()->registerAspect(name); } void Qt3DQuickWindow::setSource(const QUrl &source) { - m_source = source; + Q_D(Qt3DQuickWindow); + d->m_source = source; } Qt3DCore::Quick::QQmlAspectEngine *Qt3DQuickWindow::engine() const { - return m_engine.data(); + Q_D(const Qt3DQuickWindow); + return d->m_engine; } void Qt3DQuickWindow::setCameraAspectRatioMode(CameraAspectRatioMode mode) { - if (m_cameraAspectRatioMode == mode) + Q_D(Qt3DQuickWindow); + if (d->m_cameraAspectRatioMode == mode) return; - m_cameraAspectRatioMode = mode; + d->m_cameraAspectRatioMode = mode; setCameraAspectModeHelper(); emit cameraAspectRatioModeChanged(mode); } Qt3DQuickWindow::CameraAspectRatioMode Qt3DQuickWindow::cameraAspectRatioMode() const { - return m_cameraAspectRatioMode; + Q_D(const Qt3DQuickWindow); + return d->m_cameraAspectRatioMode; } void Qt3DQuickWindow::showEvent(QShowEvent *e) { - if (!m_initialized) { + Q_D(Qt3DQuickWindow); + if (!d->m_initialized) { // Connect to the QQmlAspectEngine's statusChanged signal so that when the QML is loaded // and th eobjects hav ebeen instantiated, but before we set them on the QAspectEngine we // can swoop in and set the window surface and camera on the framegraph and ensure the camera // respects the window's aspect ratio - connect(m_engine.data(), &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated, + connect(d->m_engine, &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated, this, &Qt3DQuickWindow::onSceneCreated); - m_engine->setSource(m_source); + d->m_engine->setSource(d->m_source); // Set the QQmlIncubationController on the window // to benefit from asynchronous incubation - if (!m_incubationController) - m_incubationController = new Qt3DQuickWindowIncubationController(this); + if (!d->m_incubationController) + d->m_incubationController = new Qt3DQuickWindowIncubationController(this); - m_engine->qmlEngine()->setIncubationController(m_incubationController); + d->m_engine->qmlEngine()->setIncubationController(d->m_incubationController); - m_initialized = true; + d->m_initialized = true; } QWindow::showEvent(e); } @@ -204,17 +219,18 @@ void Qt3DQuickWindow::showEvent(QShowEvent *e) void Qt3DQuickWindow::onSceneCreated(QObject *rootObject) { Q_ASSERT(rootObject); + Q_D(Qt3DQuickWindow); setWindowSurface(rootObject); - if (m_cameraAspectRatioMode == AutomaticAspectRatio) { + if (d->m_cameraAspectRatioMode == AutomaticAspectRatio) { // Set aspect ratio of first camera to match the window QList<Qt3DRender::QCamera *> cameras = rootObject->findChildren<Qt3DRender::QCamera *>(); if (cameras.isEmpty()) { qCDebug(QuickWindow) << "No camera found"; } else { - m_camera = cameras.first(); + d->m_camera = cameras.first(); setCameraAspectModeHelper(); } } @@ -237,7 +253,8 @@ void Qt3DQuickWindow::setWindowSurface(QObject *rootObject) void Qt3DQuickWindow::setCameraAspectModeHelper() { - switch (m_cameraAspectRatioMode) { + Q_D(Qt3DQuickWindow); + switch (d->m_cameraAspectRatioMode) { case AutomaticAspectRatio: connect(this, &QWindow::widthChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio); connect(this, &QWindow::heightChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio); @@ -253,9 +270,10 @@ void Qt3DQuickWindow::setCameraAspectModeHelper() void Qt3DQuickWindow::updateCameraAspectRatio() { - if (m_camera) { - m_camera->setAspectRatio(static_cast<float>(width()) / - static_cast<float>(height())); + Q_D(Qt3DQuickWindow); + if (d->m_camera) { + d->m_camera->setAspectRatio(static_cast<float>(width()) / + static_cast<float>(height())); } } diff --git a/src/quick3d/quick3dextras/qt3dquickwindow.h b/src/quick3d/quick3dextras/qt3dquickwindow.h index 1b4d3fabf..0880fc160 100644 --- a/src/quick3d/quick3dextras/qt3dquickwindow.h +++ b/src/quick3d/quick3dextras/qt3dquickwindow.h @@ -84,6 +84,7 @@ namespace Qt3DExtras { namespace Quick { +class Qt3DQuickWindowPrivate; class QT3DQUICKEXTRASSHARED_EXPORT Qt3DQuickWindow : public QWindow { @@ -121,18 +122,7 @@ private: void setCameraAspectModeHelper(); void updateCameraAspectRatio(); - QScopedPointer<Qt3DCore::Quick::QQmlAspectEngine> m_engine; - - // Aspects - Qt3DRender::QRenderAspect *m_renderAspect; - Qt3DInput::QInputAspect *m_inputAspect; - Qt3DLogic::QLogicAspect *m_logicAspect; - - QUrl m_source; - bool m_initialized; - QPointer<Qt3DRender::QCamera> m_camera; - CameraAspectRatioMode m_cameraAspectRatioMode; - QQmlIncubationController *m_incubationController; + Q_DECLARE_PRIVATE(Qt3DQuickWindow) }; } // Quick diff --git a/src/quick3d/quick3dextras/qt3dquickwindow_p.h b/src/quick3d/quick3dextras/qt3dquickwindow_p.h new file mode 100644 index 000000000..f2f8d0492 --- /dev/null +++ b/src/quick3d/quick3dextras/qt3dquickwindow_p.h @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DQUICKWINDOW_P_H +#define QT3DQUICKWINDOW_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtGui/private/qwindow_p.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DExtras { + +namespace Quick { + +class Qt3DQuickWindowPrivate : public QWindowPrivate +{ +public: + Qt3DQuickWindowPrivate(); + + Qt3DCore::Quick::QQmlAspectEngine *m_engine; + + // Aspects + Qt3DRender::QRenderAspect *m_renderAspect; + Qt3DInput::QInputAspect *m_inputAspect; + Qt3DLogic::QLogicAspect *m_logicAspect; + + QUrl m_source; + bool m_initialized; + QPointer<Qt3DRender::QCamera> m_camera; + Qt3DQuickWindow::CameraAspectRatioMode m_cameraAspectRatioMode; + QQmlIncubationController *m_incubationController; + + Q_DECLARE_PUBLIC(Qt3DQuickWindow) +}; + +} // Quick + +} // Qt3DExtras + +QT_END_NAMESPACE + +#endif // QT3DQUICKWINDOW_P_H diff --git a/src/quick3d/quick3dextras/quick3dextras.pro b/src/quick3d/quick3dextras/quick3dextras.pro index 9044c1668..976430eba 100644 --- a/src/quick3d/quick3dextras/quick3dextras.pro +++ b/src/quick3d/quick3dextras/quick3dextras.pro @@ -21,6 +21,7 @@ HEADERS += \ qt3dquickextras_global.h \ qt3dquickextras_global_p.h \ qt3dquickwindow.h \ + qt3dquickwindow_p.h \ qt3dquickwindowlogging_p.h # otherwise mingw headers do not declare common functions like ::strcasecmp |