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authorPaul Lemire <paul.lemire@epitech.eu>2014-03-04 16:40:33 +0100
committerSean Harmer <sean.harmer@kdab.com>2014-03-25 12:39:11 +0100
commit1d0b2b7a9d491fe19a7e9675e5ec2b3c064c1cc4 (patch)
tree690fa50e92287643d8323b7a0eafbb3449b42c98 /sync.profile
parent40bf98aeaf22bbeb50fdb2b227c3b9926b7c5eae (diff)
Rendering Aspect to dedicated Qt3D module library.
Aspects are now independent Qt3D modules. This allows aspects to expose classes that can be reused by other aspects. Unlike plugins however, aspect modules have to be registered to the QAspectManager when the Qt3D window is created. At the moment there is only a single aspect : RendererAspect To load the RendererAspect QT += 3drenderer Examples updated to work with the changes. QML components defined in the RendererAspect are accessible by importing Qt3D.Render 2.0. Examples have been updated accordingly. Change-Id: I1281b1ffc1a633292b394c7d0460f1e16b34b488 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'sync.profile')
-rw-r--r--sync.profile1
1 files changed, 1 insertions, 0 deletions
diff --git a/sync.profile b/sync.profile
index 5e855c393..363fd197b 100644
--- a/sync.profile
+++ b/sync.profile
@@ -1,5 +1,6 @@
%modules = ( # path to module name map
"Qt3DCore" => "$basedir/src/core",
+ "Qt3DRenderer" => "$basedir/src/core/render",
);
%moduleheaders = ( # restrict the module headers to those found in relative path
);