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author | Paul Lemire <paul.lemire@epitech.eu> | 2014-03-04 16:40:33 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-03-25 12:39:11 +0100 |
commit | 1d0b2b7a9d491fe19a7e9675e5ec2b3c064c1cc4 (patch) | |
tree | 690fa50e92287643d8323b7a0eafbb3449b42c98 /sync.profile | |
parent | 40bf98aeaf22bbeb50fdb2b227c3b9926b7c5eae (diff) |
Rendering Aspect to dedicated Qt3D module library.
Aspects are now independent Qt3D modules.
This allows aspects to expose classes that can be reused by other
aspects. Unlike plugins however, aspect modules have to be registered
to the QAspectManager when the Qt3D window is created.
At the moment there is only a single aspect : RendererAspect
To load the RendererAspect QT += 3drenderer
Examples updated to work with the changes.
QML components defined in the RendererAspect are accessible by importing
Qt3D.Render 2.0.
Examples have been updated accordingly.
Change-Id: I1281b1ffc1a633292b394c7d0460f1e16b34b488
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'sync.profile')
-rw-r--r-- | sync.profile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sync.profile b/sync.profile index 5e855c393..363fd197b 100644 --- a/sync.profile +++ b/sync.profile @@ -1,5 +1,6 @@ %modules = ( # path to module name map "Qt3DCore" => "$basedir/src/core", + "Qt3DRenderer" => "$basedir/src/core/render", ); %moduleheaders = ( # restrict the module headers to those found in relative path ); |