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authorAndy Nichols <andy.nichols@theqtcompany.com>2015-11-03 16:27:42 +0100
committerAndy Nichols <andy.nichols@theqtcompany.com>2015-11-07 21:33:57 +0000
commit336e49eaa2a5722bc256bf819d54ad1d3cb931cb (patch)
treea0eeb30d017a38e4cb601258d0accc537399d507 /sync.profile
parent6ec968bec872dfbab98be0752cab134ba057dd19 (diff)
Remove incomplete collision aspect
It does not make sense to release the collision aspect as is as the API is not final, and no backends have been implemented yet. The collision aspect is also out of scope for the current release, and for now we will just support rudimentary collision support to enable picking by casting rays at bounding spheres in the render aspect. Task-number: QTBUG-49091 Change-Id: I6aa9e2a38d5e4974ea22b87aead1c0af93585f39 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'sync.profile')
-rw-r--r--sync.profile1
1 files changed, 0 insertions, 1 deletions
diff --git a/sync.profile b/sync.profile
index 958a4a3ca..dd40b381e 100644
--- a/sync.profile
+++ b/sync.profile
@@ -5,7 +5,6 @@
"Qt3DQuickRender" => "$basedir/src/quick3d/quick3drender",
"Qt3DInput" => "$basedir/src/input",
"Qt3DLogic" => "$basedir/src/logic",
- "Qt3DCollision" => "$basedir/src/collision",
);
%moduleheaders = ( # restrict the module headers to those found in relative path
);