diff options
author | Sean Harmer <sean.harmer@kdab.com> | 2015-08-08 23:20:38 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2015-08-10 01:23:47 +0000 |
commit | 2f1ca805f2edff70e7b3ddad5512bc5c27bf9d40 (patch) | |
tree | 818bc60866580ec7afc2fa65208e79db76e52486 /sync.profile | |
parent | f921d6f9ee45dbea550dd311571fc27587634a48 (diff) |
Add new collision aspect
This will implement a simple collision-only (no physics) aspect that
can be used to detect when collisions occur between entities that
aggregate collider components.
It is also intended to provide a concrete implementation of the ray cast
service to permit users to perform ray casts and to also allow the input
aspect to correctly deliver input events to entities.
Change-Id: I20012ebdb0b3f1b2014ccdab039e87973d112c16
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'sync.profile')
-rw-r--r-- | sync.profile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sync.profile b/sync.profile index bfe797c39..b6ffdf18e 100644 --- a/sync.profile +++ b/sync.profile @@ -5,6 +5,7 @@ "Qt3DQuickRenderer" => "$basedir/src/quick3d/quick3drenderer", "Qt3DInput" => "$basedir/src/input", "Qt3DLogic" => "$basedir/src/logic", + "Qt3DCollision" => "$basedir/src/collision", ); %moduleheaders = ( # restrict the module headers to those found in relative path ); |